Commit graph

15 commits

Author SHA1 Message Date
Richard Davey
ae13ac702e The Canvas and WebGL Renderers are now included based on Webpack feature flags, allowing us to build a 'WebGL only' or 'Canvas only' version of Phaser 3. 2017-09-13 15:28:17 +01:00
photonstorm
52bb355429 Removing old and incorrect jsdoc blocks ready for first documentation pass. 2017-08-01 13:10:08 +01:00
photonstorm
cf74a7dd81 Config.pixelArt setting applied to CanvasPool. 2017-06-08 15:05:07 +01:00
Richard Davey
7cef0e49fd Working through context issues. 2017-02-07 20:47:41 +00:00
Richard Davey
00ac45137d Trying to fix State order. 2017-02-07 19:53:21 +00:00
Richard Davey
2510bee27c Updating the StateManager so it supports renderToTexture and advanced State configs. 2017-02-07 18:55:37 +00:00
Richard Davey
263385b1e2 Added in zoom and pixelArt support to the game config. 2017-02-04 18:02:31 +00:00
Richard Davey
ddc92f284e Removed Particle Renderer 2017-01-18 23:16:57 +00:00
Richard Davey
6615e8b514 Tidied up the Particle Renderer. 2017-01-18 11:59:00 +00:00
Richard Davey
08d1d8b677 Testing Particle renderer. 2017-01-18 01:06:34 +00:00
Richard Davey
a03d1a571c Fixed renderer references. 2017-01-16 23:05:27 +00:00
Richard Davey
2809d80813 Working on the Canvas Renderer. 2017-01-12 21:28:40 +00:00
photonstorm
d557d13d25 Added in new Util functions, and fixed some left-over ES6 values. 2016-12-15 17:15:47 +00:00
Richard Davey
82d1ceeba4 Adding in WebGL Renderer. 2016-12-07 02:28:22 +00:00
photonstorm
1db02f3d3a Added CreateRenderer function. 2016-11-29 11:26:30 +00:00