Commit graph

12374 commits

Author SHA1 Message Date
Richard Davey
67679f58f6 Return actual booleans from button checks and reset buttons to zero correctly. 2019-01-23 23:00:29 +00:00
jestarray
8a41b1f56a
Updated Docs 2019-01-23 15:00:07 -08:00
Richard Davey
8111d8062e Pointer.up and Pointer.down now use a hasOwnProperty check for the existance of the buttons property on the event, causing it to be set even if equal to zero, which it is when there are no buttons down 2019-01-23 22:34:48 +00:00
Richard Davey
f8f81a06f0
Merge pull request #4286 from gomachan7/fixup/apply_transparent_bg_on_webgl_renderer
Fix WebGLRenderer to apply transparent bg in config
2019-01-23 22:22:08 +00:00
Richard Davey
51500004fa Removed un-needed DOM modules 2019-01-23 22:12:48 +00:00
Richard Davey
d2901d53f7 Merge branch 'master' of https://github.com/photonstorm/phaser 2019-01-23 22:03:54 +00:00
Richard Davey
2a478abb86 Update CHANGELOG.md 2019-01-23 22:03:49 +00:00
Richard Davey
87a83d4ff8
Merge pull request #4301 from tfelix/feat-invert-geo-mask
Adds invertAlpha flag to GeometryMask
2019-01-23 21:52:16 +00:00
Richard Davey
dd53ffae7c
Merge pull request #4303 from clesquir/patch-1
Headless tilesprite crash fix
2019-01-23 21:49:11 +00:00
jestarray
4b0464a632 Updated tilemap jsdocs 2019-01-23 11:30:08 -08:00
Richard Davey
901df292d5 Added TODO list and swapped fs parent 2019-01-23 17:09:41 +00:00
Richard Davey
42dd60ef6d Added Scale Manager events 2019-01-23 17:03:48 +00:00
Richard Davey
45d9820f14 Added all jsdoc headers and swapped to using full events 2019-01-23 17:03:39 +00:00
Richard Davey
f4e152747e Clarified parent setting in game config 2019-01-23 17:03:21 +00:00
Richard Davey
498ea6bf9a Fixed jsdocs. 2019-01-23 16:24:02 +00:00
Richard Davey
40e988429b Bumped release 2019-01-23 15:52:17 +00:00
Richard Davey
8e781636f2 Added toggleFullscreen method 2019-01-23 15:52:10 +00:00
Richard Davey
00e2f9a491 Added Input Queue flag. 2019-01-23 15:51:56 +00:00
Richard Davey
b3bc1cebfd Support the Input Manager useQueue flag. 2019-01-23 15:51:42 +00:00
Richard Davey
b60a2df8ad Refactor of the Input Manager to allow for direct DOM Event dispatching. 2019-01-23 15:51:26 +00:00
Richard Davey
9651d4dba1 New Input Manager process event. 2019-01-23 15:50:57 +00:00
Richard Davey
fb5882f078 Updated docs 2019-01-23 15:29:23 +00:00
Richard Davey
c8ad0279d2 Full Screen API working properly (tested Chrome, FF and Safari so far) 2019-01-23 00:12:53 +00:00
Richard Davey
9709d850c4 Added suffix support, removed div creation, added Safari 5.1 hack and active property. 2019-01-23 00:12:26 +00:00
Richard Davey
a75540a6c0 Updated docs. 2019-01-23 00:11:44 +00:00
Richard Davey
fbc5eb7046 Starting fullscreen support 2019-01-22 16:57:03 +00:00
Richard Davey
f8d624c639 Removed property access 2019-01-22 16:28:54 +00:00
Cédric Lesquir
e40cb21fc8
Bail out updateTileTexture if no renderer 2019-01-22 11:23:40 -05:00
Richard Davey
a9043f142b SM0 skip 2019-01-22 15:45:53 +00:00
Richard Davey
a7b3c95e30 Removed resolution 2019-01-22 14:46:43 +00:00
Richard Davey
5ef7d18ead Merged itrs to single call 2019-01-22 14:46:17 +00:00
Richard Davey
ebb926bdaf Added copy method. 2019-01-22 14:45:54 +00:00
Richard Davey
ea9678cc85 Removed TextStyle auto-quotes and added docs instead. 2019-01-22 14:02:25 +00:00
Cédric Lesquir
cd6488e8db
Headless tilesprite crash fix
Fixes issue https://github.com/photonstorm/phaser/issues/4297
2019-01-19 16:50:36 -05:00
Richard Davey
4c24799eac Arcade Physics could trigger a collide event on a Body even if it performing an overlap check, if the onCollide property was true 2019-01-18 16:16:14 +00:00
Richard Davey
63e1ddb20b Tidying up the code format. 2019-01-18 16:11:59 +00:00
Richard Davey
36f8103d8d Merge branch 'master' of https://github.com/photonstorm/phaser 2019-01-18 16:10:23 +00:00
Richard Davey
b73ba710ab Update CHANGELOG.md 2019-01-18 16:10:17 +00:00
Richard Davey
11dc4dcce2
Merge pull request #4290 from Aedalus/master
Vector2/3 Constants
2019-01-18 16:09:54 +00:00
Richard Davey
7237277abe
Merge pull request #4287 from samme/fix/arcade-body-deltas
Queue 'late' colliding bodies for a second update
2019-01-18 16:03:36 +00:00
Richard Davey
1eccff1e3b Fixed jsdoc links and markdown bullet lists 2019-01-18 15:20:56 +00:00
Richard Davey
36d86abd48 Added Camera Fade and Game Object Destroy events. 2019-01-18 14:21:45 +00:00
Richard Davey
20c768e1af Missed a console log 2019-01-18 13:42:49 +00:00
Richard Davey
bc962c25dc All listeners use the new Events 2019-01-18 13:41:43 +00:00
Richard Davey
b7791650b2 Added Scene Transition Events 2019-01-18 12:19:41 +00:00
Richard Davey
a151a02f2c The Scene transitionstart event is now dispatched by the Target Scene of a transition, regardless if the Scene has a create method or not. Previously, it was only dispatched if the Scene had a create method. 2019-01-18 12:06:43 +00:00
Richard Davey
6fb2fd75ff Adding the Scene Events. 2019-01-17 19:51:18 +00:00
Richard Davey
550c9bb50e Added Timeline Events. 2019-01-17 18:38:48 +00:00
Richard Davey
33189b429f Update CHANGELOG.md 2019-01-17 18:38:39 +00:00
Richard Davey
44cff816ba Added all the Sound Events. 2019-01-17 17:20:54 +00:00