Richard Davey
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ab7e55ef27
|
Added ability for the TimeManager to monitor the pause duration. This is then applied to tweens and other game services, meaning the tweens now restart properly after a pause resumes.
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2013-08-08 05:43:22 +01:00 |
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Richard Davey
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5768336150
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Tidied up the Loader so it now starts automatically, added required Signals and removed the old-style callbacks.
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2013-08-08 04:35:13 +01:00 |
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Richard Davey
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04dcb29c88
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WorldView now takes camera placement into account, so Buttons now work across multiple camera set-ups.
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2013-08-08 03:24:26 +01:00 |
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Richard Davey
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a174bbc6b3
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Vastly optimised InputManager and Pointer is now aware of which camera it is over.
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2013-08-08 03:05:59 +01:00 |
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Richard Davey
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bc77c3f84e
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Updated Renderer system, now much easier to expand and maintain.
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2013-08-08 01:07:22 +01:00 |
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Richard Davey
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d7205992a5
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Fixed some issues in dragging sprites with snap-to-center and world coordinates.
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2013-08-07 00:00:12 +01:00 |
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Richard Davey
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77cc3858d9
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Fixed the world drag issue across Sprite and Button.
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2013-08-06 04:34:52 +01:00 |
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Richard Davey
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a7873a3b74
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Removed the FX project as it's no longer needed and tidied up the build folder.
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2013-08-06 03:43:53 +01:00 |
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Richard Davey
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11954812c6
|
Clearing down the To Do list.
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2013-08-06 03:14:48 +01:00 |
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Richard Davey
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d1da4cbdef
|
Fixed Firefox audio issue with the Loader and added defined functions for anonymous callbacks
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2013-08-05 03:43:20 +01:00 |
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Richard Davey
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982faeedb8
|
Updating and fixing tests
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2013-08-02 18:32:26 +01:00 |
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Richard Davey
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955909979d
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Preparing for 1.0 branch
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2013-08-01 22:21:29 +01:00 |
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Richard Davey
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4f2c26df77
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Fixed issue with Pointer speed not resetting and moved some more render methods to the Debug class.
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2013-07-29 00:43:10 +01:00 |
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Richard Davey
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3038f6fcf8
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Added optimised point in circle test to CircleUtils
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2013-07-27 10:57:54 +01:00 |
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Richard Davey
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3c123293ba
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New CSS3 Filters component and Net class.
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2013-07-19 04:57:14 +01:00 |
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Richard Davey
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9827e7522f
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Multiple fixes to remove the use of reserved words, making the YUI compressor work again.
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2013-07-19 02:59:23 +01:00 |
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Richard Davey
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72eb22128f
|
SoundManager overhaul nearly finished. Proper Web Audio / Audio tag split, working across desktop and mobile. Includes iOS touch unlock restriction handling, auto decoding, global volume management, audio sprite support (for both web audio and audio tags) and playhead monitoring.
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2013-07-16 14:45:08 +01:00 |
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Richard Davey
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d0e886259d
|
Getting ready to overhaul the sound manager.
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2013-07-15 21:45:26 +01:00 |
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Richard Davey
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b3fff37faf
|
Added todo items to repo
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2013-07-13 12:38:59 +01:00 |
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Richard Davey
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dcce99ec60
|
Added the new Button game object and various other input and tilemap fixes.
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2013-07-12 03:28:46 +01:00 |
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Richard Davey
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c81cf0c882
|
Lots of Tilemap updates, moved the renderer out, added components and new tests.
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2013-07-02 23:41:25 +01:00 |
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Richard Davey
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d19ad4976d
|
Merged Advanced Physics with core.
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2013-06-26 05:44:56 +01:00 |
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Richard Davey
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0591c7f2bd
|
Doing one final commit before the task of merging physics with core.
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2013-06-25 15:35:45 +01:00 |
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Richard Davey
|
0a7513240a
|
Refactor completed. Now to tie the physics and sprites together.
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2013-06-14 18:54:12 +01:00 |
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Richard Davey
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038cb213e8
|
Starting merge of the Advanced Physics classes and splitting off Flixel physics into ArcadePhysics.
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2013-06-13 17:15:16 +01:00 |
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Richard Davey
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7dac2b6506
|
Added Group.bringToTop and updated Input component to use sprite getXY handler.
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2013-06-13 01:55:32 +01:00 |
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Richard Davey
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2389c6c231
|
Added ability to detect if a given point is within a sprite or not, taking rotation and scaling into account.
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2013-06-12 19:53:48 +01:00 |
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Richard Davey
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c5f6817c4c
|
Working sprite bounds / vertices regardless of scale or rotation
|
2013-06-11 21:30:15 +01:00 |
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Richard Davey
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a30762ed8c
|
Fixed world drag support and other input modifications.
|
2013-06-07 07:35:28 +01:00 |
|
Richard Davey
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730594835a
|
New Texture and Transform components which are now used by Sprite, Group and Camera.
|
2013-06-06 02:47:08 +01:00 |
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Richard Davey
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2f03f5fc43
|
Updated Loader component and fixed a few Pointer issues.
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2013-06-05 02:58:16 +01:00 |
|
Richard Davey
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d42f396ba0
|
Lots of tweaks and fixes to the orientation and fullscreen classes
|
2013-06-05 01:49:08 +01:00 |
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Richard Davey
|
82d4ba4538
|
Re-done the pointer handler so it respects the top-most rendered sprite in priority to anything below it, for both mouse over and click events.
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2013-06-03 12:03:34 +01:00 |
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Richard Davey
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1c37cd1a96
|
Created DebugUtils class and started moving renderInfo methods to it.
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2013-06-03 03:08:24 +01:00 |
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Richard Davey
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2de70d07a5
|
Fixed issue in Camera.inCamera check where it wouldn't take into consideration the Sprites scrollFactor.
|
2013-06-03 02:38:08 +01:00 |
|
Richard Davey
|
2270da2479
|
Fixed drag sprite + offsets and center locking
|
2013-06-02 21:41:00 +01:00 |
|
Richard Davey
|
f9f17ad353
|
Multi point input handler working
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2013-06-02 14:19:12 +01:00 |
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Richard Davey
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49fe5ee65f
|
Added Group IDs and references to Sprites, Group sorting, z-index values and child swapping. Also added all of the drag and bounds methods to Input.
|
2013-06-02 03:47:54 +01:00 |
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Richard Davey
|
5b532ab2e4
|
Sprite.Input component added and working nicely.
|
2013-06-01 02:49:41 +01:00 |
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Richard Davey
|
b20a6ff85a
|
Working my way through putting all the Tests back in and fixing issues as I go.
|
2013-06-01 01:30:36 +01:00 |
|
Richard Davey
|
31c4d8cb14
|
Adding in missing tests and fixing as we go
|
2013-05-31 19:28:16 +01:00 |
|
Richard Davey
|
fe372af453
|
Commit before tidying up redundant files
|
2013-05-31 15:13:03 +01:00 |
|
Richard Davey
|
f2054f8a2a
|
Physics shape offset now finally working
|
2013-05-30 03:54:51 +01:00 |
|
Richard Davey
|
f3c9049e76
|
Camera updates, scrollFix check and some new pictures and tests.
|
2013-05-29 17:31:57 +01:00 |
|
Richard Davey
|
7b4374cabf
|
Added loop and yoyo properties to Tweens
|
2013-05-29 15:45:34 +01:00 |
|
Richard Davey
|
b1d836dfaf
|
Scale tweaks
|
2013-05-29 12:24:25 +01:00 |
|
Richard Davey
|
09f57fa346
|
Preparing new tests
|
2013-05-29 02:58:56 +01:00 |
|
Richard Davey
|
3c0c349089
|
More refactoring for 1.0.0
|
2013-05-28 21:38:37 +01:00 |
|
Richard Davey
|
94add2ea6e
|
Updated Loader so it no longer checks if the animation data is valid, passes that control to the AnimationLoader. Also fixed camera bounds check in Sprite.
|
2013-05-23 15:45:04 +01:00 |
|
Richard Davey
|
c7485301ca
|
Added Starling/Sparrow XML Texture Atlas format support.
|
2013-05-23 03:08:57 +01:00 |
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