Commit graph

18540 commits

Author SHA1 Message Date
Richard Davey
c09240124d New parameters and docs 2022-12-07 18:28:51 +00:00
Richard Davey
c4655bfb6d Changed to resize method 2022-12-07 18:28:35 +00:00
Richard Davey
7996f4eb9e Removed un-needed method 2022-12-07 18:28:25 +00:00
Richard Davey
a813f9c229 WebGLPipeline.vertexAvailable is a new method that returns the number of vertices that can be added to the current batch before it will trigger a flush. 2022-12-07 18:28:17 +00:00
Richard Davey
00564508d4 Tidying up 2022-12-06 22:48:26 +00:00
Richard Davey
4dcef816b9 Vertex updating working 2022-12-06 22:45:13 +00:00
Richard Davey
50efdf0ab7 Complete 9-slice vertices done 2022-12-06 19:37:24 +00:00
Richard Davey
715002df86 Add alpha value 2022-12-06 18:30:33 +00:00
Richard Davey
468548c918 Skip alpha zero verts 2022-12-06 18:30:22 +00:00
Richard Davey
aa2ff01f35 Update CHANGELOG-v3.60.md 2022-12-06 18:02:35 +00:00
Richard Davey
f8ae7c8bab Now created via addQuad method 2022-12-06 18:02:32 +00:00
Richard Davey
4e8d0efb1e Render direct from vertices, not Faces 2022-12-06 18:02:16 +00:00
Richard Davey
fbc15ccfff The Vertex.update method now returns this to allow it to be chained. 2022-12-06 18:00:11 +00:00
Richard Davey
b3c7cc83d7 Preparing for 12 area calculations 2022-12-06 13:39:07 +00:00
Richard Davey
b84aecb1d4 Added docs (from Pixi) and finished 3-slice scaling 2022-12-05 22:58:49 +00:00
Richard Davey
890cf74e8d Move here until it goes into its own example 2022-12-05 22:58:30 +00:00
Richard Davey
657a33da8c Moved data to arrays and added config object 2022-12-05 21:43:35 +00:00
Richard Davey
343ee5d216 Added config object 2022-12-05 21:43:23 +00:00
arbassic
1fd986fe58 fix JSDocs 2022-12-05 22:32:23 +01:00
arbassic
9fe15df66b fix JSDocs 2022-12-05 22:31:19 +01:00
arbassic
720cf7e296 better comment, include in toJSON 2022-12-05 22:14:55 +01:00
arbassic
aa0d9be861 Add lineSpacing property to BitmapText 2022-12-05 22:10:45 +01:00
Richard Davey
83cf8d12fc Update NineSlice.js 2022-12-05 18:46:53 +00:00
Richard Davey
1f51d418db Working through manual vertex creation 2022-12-05 18:21:57 +00:00
Richard Davey
72cfbbb741 Removed inView checks 2022-12-05 18:21:47 +00:00
Richard Davey
0d2cee6d97 Added transformIdentity and update methods 2022-12-05 18:21:39 +00:00
Richard Davey
f2076c9271 eslint upgrade 2022-12-05 14:40:25 +00:00
Richard Davey
6867136672 Testing Mesh based NineSlice Game Objectg 2022-12-02 18:07:20 +00:00
Richard Davey
65af3c0874 Don't abort of texture provided 2022-12-02 18:07:07 +00:00
Richard Davey
6080bca8e5 Testing Video events 2022-12-02 13:35:20 +00:00
Richard Davey
896afcb68f Update DOMElement.js 2022-12-01 18:45:11 +00:00
Richard Davey
95edd20e19 Update CHANGELOG-v3.60.md 2022-11-30 22:59:34 +00:00
Richard Davey
3b129f8cff Calling setDisplayOrigin on a Video Game Object would cause the origins to be set to NaN if the Video was created without an asset key. It will now give Videos a default size, preventing this error, which is reset once a video is loaded. Fix #5560 2022-11-30 22:59:32 +00:00
Richard Davey
fa96337a30 Beta 17 prep 2022-11-30 22:58:47 +00:00
Richard Davey
1cd7b07aa3 v3.60 Beta 16
Because one Beta release per day just isn't enough 💪
2022-11-30 22:00:05 +00:00
Richard Davey
d9e16adf7d
Merge pull request #6302 from chrisl8/master
Fix Issue #6301 causing tilemap collisions to fail.
2022-11-30 21:55:46 +00:00
Christen Lofland
e52f1738ef Fix Issue #6301 causing tilemap collisions to fail. 2022-11-30 15:28:59 -06:00
Emil Schnedler Vad
f32817f014 fixed step value so the last element is equal max 2022-11-30 18:57:45 +01:00
Richard Davey
1747cb67be Preparing for Beta 16 2022-11-30 15:13:22 +00:00
Richard Davey
519e1cf8bf v3.60 Beta 15 2022-11-30 15:08:08 +00:00
Richard Davey
afceacc12b Deps update 2022-11-30 15:07:00 +00:00
Richard Davey
14ddd29fbd Fixed TS errors 2022-11-30 15:06:52 +00:00
Richard Davey
f571fc68aa Fix #6296 2022-11-30 13:48:22 +00:00
Richard Davey
d2067066bc Update CHANGELOG-v3.60.md 2022-11-29 23:38:50 +00:00
Richard Davey
1e9bb686d3 When calling PipelineManager.clear and rebind it will now check if the vao extension is available, and if so, it'll bind a null vertex array. This helps clean-up from 3rd party libs that don't do this directly, such as ThreeJS. 2022-11-29 23:38:47 +00:00
Richard Davey
61c5c1ac99 Update CHANGELOG-v3.60.md 2022-11-29 18:11:33 +00:00
Richard Davey
8b6b398b68 When ImageFile loads with a linked Normal Map and the map completes first, but the Image is still in a pending state, it would incorrectly add itself to the cache instead of waiting. It now checks this process more carefully. Fix #5886 2022-11-29 18:11:29 +00:00
Richard Davey
0def5d1793 Update CHANGELOG-v3.60.md 2022-11-29 17:48:00 +00:00
Richard Davey
5ae9cf7f09 Using a dataKey to specify a part of a JSON file when using load.pack would fail as it wouldn't correctly assign the right part of the pack file to the Loader. You can now use this parameter properly. Fix #6001 2022-11-29 17:47:58 +00:00
Richard Davey
2b4332a404 Update JSONFile.js 2022-11-29 17:47:52 +00:00