Commit graph

42 commits

Author SHA1 Message Date
Pavle Goloskokovic
c1cb3c3ab2 Removing touchmove event listener on successful unlock 2018-01-18 14:12:32 +01:00
Pavle Goloskokovic
336f5b9028 Skipping unlocking if touchmove event occurred before touchend event 2018-01-18 14:11:49 +01:00
Pavle Goloskokovic
b036eecd9f Added detectMove method as touchmove event listener 2018-01-18 14:10:51 +01:00
Pavle Goloskokovic
01c246ac0b Added variable and method for keeping track of touch move events 2018-01-18 14:10:03 +01:00
Pavle Goloskokovic
718dce88b8 Setting correct totalDuration property value for all sounds when audio gets unlocked 2018-01-18 14:08:49 +01:00
Pavle Goloskokovic
9400c7ea93 Setting correct duration property value for all sounds when audio gets unlocked 2018-01-18 14:08:33 +01:00
Pavle Goloskokovic
6be1406b8b Renamed locked action name property to prop 2018-01-17 19:16:21 +01:00
Pavle Goloskokovic
913f388535 Added isLocked method to handle locked actions 2018-01-17 19:10:24 +01:00
Pavle Goloskokovic
b25af58495 Resetting lockedActionsQueue after performing all locked actions 2018-01-17 19:09:36 +01:00
Pavle Goloskokovic
88d26607ec Updated and simplified logic for performing locked actions 2018-01-17 19:07:52 +01:00
Pavle Goloskokovic
aacd7a972d Setting lockedActionsQueue value based on locked property value 2018-01-17 19:03:16 +01:00
Pavle Goloskokovic
19ec0fb735 Added lockedActionsQueue property to HTML5AudioSoundManager class for internal use 2018-01-17 19:02:10 +01:00
Pavle Goloskokovic
bcb11d5c4e Moved queued sound actions logic from update method to unlocked event handler 2018-01-17 18:24:03 +01:00
Pavle Goloskokovic
fb52e3d490 Setting unlocked property to true when audio tags are ready 2018-01-17 18:19:51 +01:00
Pavle Goloskokovic
5f035c80e2 Removed condition since it is already performed in base class constructor 2018-01-17 18:19:26 +01:00
Pavle Goloskokovic
d388c827e4 Added a TODO for setting correct duration value when available 2018-01-17 18:18:22 +01:00
Pavle Goloskokovic
0f6f0ab45e Setting locked property for HTML5AudioSoundManager class 2018-01-17 18:17:01 +01:00
Pavle Goloskokovic
ff4e9616f3 Removed touchUnlocked property form HTML5AudioSoundManager class 2018-01-17 18:16:14 +01:00
Pavle Goloskokovic
6b1b7a1342 Removed touchLocked property form HTML5AudioSoundManager class 2018-01-17 18:15:50 +01:00
Pavle Goloskokovic
94cefc9621 Resetting sound's touchLockedActionQueue 2018-01-17 17:35:54 +01:00
Pavle Goloskokovic
04b9996ac7 Sorting actions to be performed in chronological order 2018-01-17 17:35:33 +01:00
Pavle Goloskokovic
d8e36615e7 Gathering all actions and performing them sequentially 2018-01-17 17:35:08 +01:00
Pavle Goloskokovic
dc3938e8ff Added update method to handle unlocking 2018-01-17 17:32:41 +01:00
Pavle Goloskokovic
5916d9f423 Setting last audio tag event listener to set touchUnlocked when it is ready for playback 2018-01-17 17:31:56 +01:00
Pavle Goloskokovic
644a28cb3c Pushing all tags in an array before loading them 2018-01-17 17:31:01 +01:00
Pavle Goloskokovic
38e59f6f4b Using touchLocked value as condition 2018-01-17 17:29:18 +01:00
Pavle Goloskokovic
f52cfee58a Added touchUnlocked property to HTML5AudioSoundManager class 2018-01-17 17:27:59 +01:00
Pavle Goloskokovic
b9b5489ab3 Added touchLocked property to HTML5AudioSoundManager class 2018-01-17 17:27:28 +01:00
Pavle Goloskokovic
be7741ed89 Resetting already started sounds before unlocking 2018-01-17 14:13:44 +01:00
Pavle Goloskokovic
0b4a8b8b2d Removed touchstart event listeners since they don't work for unlocking audio 2018-01-17 14:13:13 +01:00
Pavle Goloskokovic
f510f71213 Implemented unlock method for HTML5AudioSoundManager class 2018-01-17 14:12:04 +01:00
Pavle Goloskokovic
cbb055f15c Using EventEmitter emit method to dispatch volume update event 2018-01-14 16:54:11 +01:00
Pavle Goloskokovic
209b0caed3 Using EventEmitter emit method to dispatch mute update event 2018-01-14 16:53:48 +01:00
Pavle Goloskokovic
b0ec0edbbc Calling sound's onFocus method instead of resume when sounds resume on game focus gain 2018-01-14 15:38:11 +01:00
Pavle Goloskokovic
381799b040 Calling sound's onBlur method instead of pause when sounds stop on game focus loss 2018-01-14 15:36:39 +01:00
Pavle Goloskokovic
042f778167 Defining loopEndOffset property for HTML5AudioSoundManager class 2018-01-14 15:31:24 +01:00
Pavle Goloskokovic
7384d9abcb Defining audioPlayDelay property for HTML5AudioSoundManager class 2018-01-14 15:29:27 +01:00
Pavle Goloskokovic
9bb138f40d Dispatching event when setting HTML5AudioSoundManager volume property 2018-01-12 17:26:16 +01:00
Pavle Goloskokovic
30027af69e Dispatching event when setting HTML5AudioSoundManager mute property 2018-01-12 17:25:59 +01:00
Pavle Goloskokovic
b22116e1f8 Updated override property docs 2018-01-11 17:32:49 +01:00
Pavle Goloskokovic
e75871adec Added override property to HTML5AudioSoundManager 2018-01-11 16:50:50 +01:00
Pavle Goloskokovic
9fc3aaa0da Moved HTML5AudioSoundManager.js 2018-01-10 16:50:21 +01:00
Renamed from v3/src/sound/html5/HTML5AudioSoundManager.js (Browse further)