Richard Davey
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468bf7821d
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Updated copyright year
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2023-01-02 17:36:27 +00:00 |
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Richard Davey
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e608c2caf1
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The CONTEXT_RESTORED Game Event has been removed and the WebGL Renderer no longer listens for the contextrestored DOM event, or has a contextRestoredHandler method. This never actually worked properly, in any version of Phaser 3 - although the WebGLRenderer would be restored, none of the shaders, pipelines or textures were correctly re-created. If a context is now lost, Phaser will display an error in the console and all rendering will halt. It will no longer try to re-create the context, leading to masses of WebGL errors in the console. Instead, it will die gracefully and require a page reload.
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2022-11-17 18:04:51 +00:00 |
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Richard Davey
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023343c789
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All events have a type of string. Fix #6136
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2022-09-21 22:01:03 +01:00 |
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Richard Davey
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59fbcc5ca3
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
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Richard Davey
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ff65e69cd1
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
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Richard Davey
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b5662db113
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New context lost / restored events
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2019-07-15 15:28:23 +01:00 |
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Richard Davey
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c91ed91ce3
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License link update
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2019-05-10 16:15:04 +01:00 |
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Richard Davey
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ccaae460a4
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Added jsdoc version numbers to each event
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2019-02-12 11:37:58 +00:00 |
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Richard Davey
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25c1a5fe74
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Added Texture Manager Events and moved 'ready' responsibility to it
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2019-01-17 11:54:41 +00:00 |
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Richard Davey
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95dde9a320
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Finished the Game events
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2019-01-15 16:27:32 +00:00 |
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Richard Davey
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aa341854c7
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Happy New Year
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2019-01-15 16:20:22 +00:00 |
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Richard Davey
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e882218fc4
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Renamed boot to core and updated events accordingly
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2019-01-15 16:17:04 +00:00 |
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