Sean
|
727a06cd9b
|
Merge branch 'photonstorm/097'
|
2013-07-18 19:25:32 +08:00 |
|
Sean
|
9f30f656bc
|
46 tests with assets and javascript code.
|
2013-07-18 15:13:58 +08:00 |
|
Richard Davey
|
72eb22128f
|
SoundManager overhaul nearly finished. Proper Web Audio / Audio tag split, working across desktop and mobile. Includes iOS touch unlock restriction handling, auto decoding, global volume management, audio sprite support (for both web audio and audio tags) and playhead monitoring.
|
2013-07-16 14:45:08 +01:00 |
|
Sean
|
d620fc7796
|
Camera tests, some of them not finished because of bugs.
|
2013-07-13 22:47:32 +08:00 |
|
Sean
|
08fb303801
|
Merge remote-tracking branch 'photonstorm/097' into 097
|
2013-07-13 08:43:28 +08:00 |
|
Sean
|
945c9c1a0d
|
Add assets and code template of camera fx tests.
|
2013-07-13 08:43:08 +08:00 |
|
Richard Davey
|
dcce99ec60
|
Added the new Button game object and various other input and tilemap fixes.
|
2013-07-12 03:28:46 +01:00 |
|
Sean
|
6648cb3812
|
Merge branch 'photonstorm/097'
|
2013-06-22 07:42:09 +08:00 |
|
Richard Davey
|
829a1b00e4
|
Brand new physics system finally (mostly) working. Some poly issues to resolve, but it's running well.
|
2013-06-18 19:37:09 +01:00 |
|
Sean
|
d848fa089d
|
Merge branch 'photonstorm/097'
|
2013-06-14 08:41:39 +08:00 |
|
Sean
|
1bcbf91398
|
Add assets for tests and a simple camera scroll test.
|
2013-06-14 08:36:20 +08:00 |
|
Richard Davey
|
c5f6817c4c
|
Working sprite bounds / vertices regardless of scale or rotation
|
2013-06-11 21:30:15 +01:00 |
|
Richard Davey
|
730594835a
|
New Texture and Transform components which are now used by Sprite, Group and Camera.
|
2013-06-06 02:47:08 +01:00 |
|
Richard Davey
|
2de70d07a5
|
Fixed issue in Camera.inCamera check where it wouldn't take into consideration the Sprites scrollFactor.
|
2013-06-03 02:38:08 +01:00 |
|
Richard Davey
|
b951b02de8
|
Input priority IDs working properly for drag events.
|
2013-06-03 01:22:14 +01:00 |
|
Richard Davey
|
f3c9049e76
|
Camera updates, scrollFix check and some new pictures and tests.
|
2013-05-29 17:31:57 +01:00 |
|
Richard Davey
|
c7485301ca
|
Added Starling/Sparrow XML Texture Atlas format support.
|
2013-05-23 03:08:57 +01:00 |
|
Richard Davey
|
54a5e6477c
|
Lots of new tile map commands and tests.
|
2013-05-02 05:01:34 +01:00 |
|
Richard Davey
|
7d98a1bb9d
|
New FXManager system and Camera FX now in place.
|
2013-05-01 04:10:21 +01:00 |
|
Richard Davey
|
b8ab13fec8
|
Getting tilemap collision up and running
|
2013-04-25 01:55:56 +01:00 |
|
Richard Davey
|
268470ef62
|
Added blaster example to the Test Suite and fixed a rotation bug in the particle emitter.
|
2013-04-24 00:18:07 +01:00 |
|
Richard Davey
|
00fb20f8c2
|
And ScrollRegions work too :)
|
2013-04-23 19:24:16 +01:00 |
|
Richard Davey
|
f2678104fa
|
Saving first iteration of the ScrollZone game object.
|
2013-04-22 01:53:24 +01:00 |
|
Richard Davey
|
6bb4c5e3fc
|
Preparing for new release
|
2013-04-18 14:16:18 +01:00 |
|
Richard Davey
|
25a59b97b4
|
V0.8 - added DynamicTexture support and 2 examples, plus animation frame names and removed a few bugs.
|
2013-04-15 22:13:11 +01:00 |
|
Richard Davey
|
5f130324c9
|
Tidying up and adding gitignore for OS X
|
2013-04-13 13:28:35 +01:00 |
|
Richard Davey
|
a1a1ab3f30
|
First push to github
|
2013-04-12 17:19:56 +01:00 |
|