yigitozdemir
9ad1230257
On Ceiling Method Added
2015-02-11 01:36:35 +02:00
Richard Davey
b66a0aa11a
Merge pull request #1605 from mickez/tilemaplayer_scale
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Added scaling capability to TilemapLayer
2015-02-09 20:02:48 +00:00
photonstorm
35a04b2f1e
TilemapParser now supports Tiled 0.11 version maps which includes the rotation
property on all Object types.
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Tilemap.createFromObjects now checks for a `rotation` property on the Object and if present will set it as the Sprite.angle (#1433 )
2015-02-08 23:25:41 +00:00
photonstorm
ff04754bb8
Text width calculation strings made consistent.
2015-02-08 22:07:47 +00:00
photonstorm
e85be1f1d8
BitmapText.font wouldn't update an internal Pixi property (fontName) causing the text to fail to change font (thanks @starnut #1602 )
2015-02-08 22:07:36 +00:00
photonstorm
46e5cfc639
Readme update.
2015-02-08 21:57:09 +00:00
photonstorm
6d86952f98
JSDoc fix.
2015-02-08 21:57:09 +00:00
photonstorm
c891d617d9
Swapped back to 2.2.2 expected setting.
2015-02-08 21:57:09 +00:00
photonstorm
6081aa360f
P2.Body.clearCollision default values were incorrectly set to false
if no parameters were provided, even though the docs said they were true
(thanks @brianbunch #1597 )
2015-02-08 21:57:08 +00:00
Richard Davey
fed997a5a1
Merge pull request #1601 from draconisNoctis/dev
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use XDomainRequest in Loader.xhrLoad
2015-02-08 21:51:12 +00:00
Richard Davey
ff095437ad
Merge pull request #1608 from nkholski/dev
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Added support for tiles rotated and/or flipped in Tiled
2015-02-08 21:46:14 +00:00
emailto@niklasberg.se
a0ea73a4cd
Support for tiles rotated and/or flipped in Tiled
2015-02-08 21:21:39 +01:00
emailto@niklasberg.se
a70dd81a80
Support for tiles rotated and/or flipped in Tiled
2015-02-08 21:03:19 +01:00
Michael Rehn
bb2e263345
Changed to bracket on new line to follow the rest of the codes style
2015-02-07 21:31:17 +01:00
Michael Rehn
e600cb89b7
Added scaling capability to TilemapLayer via the setScale method
2015-02-07 19:48:44 +01:00
Mark Wecke
3a70677a05
use XDomainRequest in Loader.xhrLoad
2015-02-06 13:52:24 +01:00
Richard Davey
4d8f9e8723
Merge pull request #1600 from vulvulune/dev
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Refactoring of the script to generate comments.d.ts
2015-02-05 22:57:09 +00:00
vulvulune
6795d30e74
jshint
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equality check error
2015-02-05 21:40:03 +01:00
vulvulune
b8665f2979
Refactoring of the script to generate comments.d.ts
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Refactoring of the script to generate comments.d.ts files.
Using typescript package instead of typescript-services (not maintened
anymore)
Update of the phaser.comments.d.ts with the last dev version.
2015-02-05 21:30:28 +01:00
photonstorm
9cdcdc7bc5
Device.touch checks if window.navigator.maxTouchPoints
is >= 1
rather than > 1, which now allows touch events to work properly in Chrome mobile emulation.
2015-02-05 06:12:20 +00:00
photonstorm
5bd231d532
JSDoc fixes.
2015-02-05 05:13:22 +00:00
photonstorm
569483ab17
Game._kickstart forces Phaser to always call at least one logic update before being allowed to render.
2015-02-05 05:12:59 +00:00
photonstorm
d710caed9e
Body.reset now resets the Body.speed value to zero.
2015-02-05 05:12:31 +00:00
photonstorm
8dec37107e
MSPointer.capture allows you to optionally event.preventDefault the pointer events (was previously always on)
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MSPointer.event now stores the most recent pointer event.
MSPointer.pointerDownCallback, pointerMoveCallback and pointerUpCallback all allow you to set your own event based callbacks.
2015-02-05 05:12:00 +00:00
photonstorm
336fdfa672
TileSprites weren't destroying WebGL textures, leading to eventual out of memory errors (thanks @chacal #1563 )
2015-02-03 21:32:39 +00:00
photonstorm
f55ba6755f
jsdoc fix
2015-02-03 21:32:39 +00:00
photonstorm
3eba508382
Sprite.events.onDragStart has 2 new parameters x
and y
which is the position of the Sprite before the drag was started. The full list of parameters is: (sprite, pointer, x, y)
. This allows you to retain the position of the Sprite prior to dragging should dragFromCenter
have been enabled (thanks @vulvulune #1583 )
2015-02-03 21:32:39 +00:00
photonstorm
2ba6e0528e
TilemapLayer.getTiles now returns a copy of the Tiles found by the method, rather than references to the original Tile objects, so you're free to modify them without corrupting the source (thanks @Leekao #1585 )
2015-02-03 21:32:39 +00:00
Richard Davey
a2854d21fd
Merge pull request #1580 from integricho/fix#1551
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fix #1551 - detect mouseup on tilesprites
2015-02-03 21:16:33 +00:00
Richard Davey
41d9a42a02
Merge pull request #1565 from abtion/master
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Fix CORS loading BitmapFonts with IE9
2015-02-03 21:14:45 +00:00
Richard Davey
66ad09ebd0
Merge pull request #1549 from tomlarkworthy/fixAdjustMass
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Bug fix: adjust mass and debug body gfx
2015-02-03 21:12:15 +00:00
Richard Davey
0953e927b4
Merge pull request #1559 from vulvulune/dev
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Complete "tsdocs" tasks to download plugins + improve ts doc + grunt:jsdoc
2015-02-03 21:04:30 +00:00
Richard Davey
e6b5806c26
Merge pull request #1581 from jromer94/master
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fixed index out of bound error
2015-02-03 20:52:04 +00:00
Richard Davey
ecdbb35009
Merge pull request #1577 from Marchys/patch-4
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Correct documentation Emitter.js
2015-02-03 20:51:28 +00:00
Richard Davey
2aeafada98
Merge pull request #1558 from vulvulune/ts
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Update typescript definitions
2015-02-03 20:50:46 +00:00
Richard Davey
9a4af85156
Merge pull request #1544 from belohlavek/master
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Fixed some properties and parameterers in phaser.d.ts
2015-02-03 20:49:11 +00:00
Richard Davey
21823f65e3
Merge pull request #1576 from vulvulune/jsdoc
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Correct comments
2015-02-03 20:47:32 +00:00
Richard Davey
6d05752ce5
Merge pull request #1569 from Bilge/patch-2
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Correct PluginManager.add first parameter.
2015-02-03 20:46:11 +00:00
Richard Davey
9efca46021
Merge pull request #1582 from micahjohnston/dev
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Fix doc comment on Phaser.Physics.Arcade#getObjectsAtLocation.
2015-02-03 20:45:33 +00:00
Richard Davey
c141e8ff01
Merge pull request #1579 from Phaiax/phaserdts-bitmapdata-update
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phaser.d.ts: BitmapData.update
2015-02-03 20:44:26 +00:00
Richard Davey
8f3f759c18
Merge pull request #1570 from Bilge/patch-3
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Compact overloaded constructor using union syntax.
2015-02-03 20:40:59 +00:00
Richard Davey
ad9b8ae8e1
Merge pull request #1568 from Bilge/patch-1
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Added missing plugins member in Phaser.Game class.
2015-02-03 20:31:26 +00:00
photonstorm
ea4c9771a0
Updated docstrap-master toc.js to fix nav scrolling (thanks @abderrahmane-tj @vulvulune #1589 )
2015-02-03 20:28:18 +00:00
photonstorm
7003b65df6
Added missing properties to the InputHandler prototype, reducing hidden class modifications.
2015-02-03 20:28:18 +00:00
Richard Davey
af5d022d95
Merge pull request #1594 from zekoff/max-velocity-patch
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Allow max velocity of 0 in Arcade physics computeVelocity
2015-02-03 18:30:51 +00:00
zekoff
0ccd225e08
Allow max of 0 in computeVelocity
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Previous method of setting default max did not allow falsey values.
2015-02-03 11:36:53 -06:00
photonstorm
2b74d903d4
jsdoc fix.
2015-02-03 16:17:14 +00:00
photonstorm
ac14edae94
Sound.stop and Sound.destroy now halt a fade tween if in effect.
2015-02-03 16:17:03 +00:00
photonstorm
260490fe06
Fixed issue in PIXI.canUseNewCanvasBlendModes which would create false positives in browsers that supported multiply
in Canvas path/fill ops, but not for drawImage
(Samsung S5 for example). Now uses more accurate magenta / yellow mix test.
2015-02-03 16:16:25 +00:00
Micah Johnston
34d443153f
fix argument name in comment on Phaser.Physics.Arcade#getObjectsAtLocation.
2015-01-30 05:48:34 -07:00