Richard Davey
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3bb6099c6d
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Fixed key issue
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2018-01-18 05:33:54 +00:00 |
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Richard Davey
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c8d859c6a4
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Systems now does everything based on events and config files, no more creation of its own plugins
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2018-01-18 05:20:57 +00:00 |
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Richard Davey
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43d7e0fa0e
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Exposed the global and core plugins and updated the injection map
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2018-01-18 05:20:33 +00:00 |
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Richard Davey
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53ec770696
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Renamed to the correct class name: ScenePlugin
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2018-01-18 05:20:00 +00:00 |
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Richard Davey
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0a523062f5
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Exposed the Scene files via their own export
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2018-01-18 05:19:42 +00:00 |
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Richard Davey
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776d178b38
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Scene settings now checks for a plugins array
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2018-01-18 05:18:45 +00:00 |
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Richard Davey
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e017a71f32
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Game emits a boot event, which its managers listen for
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2018-01-18 05:16:52 +00:00 |
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Richard Davey
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ddba95873d
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Moved Arcade and Impact Physics over to the new plugin system
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2018-01-17 03:41:58 +00:00 |
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Richard Davey
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a7bd9482fd
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Fixed input injection
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2018-01-16 23:18:02 +00:00 |
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Richard Davey
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f9a7939812
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Lots of work migrating to the new plugin system, fixing references and exposing on the namespace
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2018-01-16 22:28:29 +00:00 |
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Richard Davey
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8e07320596
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Migrating to plugins
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2018-01-16 19:49:13 +00:00 |
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Richard Davey
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ca7550aa6f
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Moved plugins
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2018-01-16 18:38:29 +00:00 |
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Richard Davey
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674c1b5ba8
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Moving plugins to their own locations
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2018-01-16 18:34:37 +00:00 |
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Richard Davey
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570cbde7da
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Renamed SceneManager.
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2018-01-16 16:33:30 +00:00 |
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Richard Davey
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17336a20de
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Merged source.
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2018-01-16 16:29:58 +00:00 |
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Richard Davey
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26fd3ee661
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Renamed input manager files and refs.
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2018-01-16 16:14:21 +00:00 |
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Richard Davey
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be756ed7fc
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Renamed folder camera to cameras and split up the contents into proper namespaces. Merged inc files back into classes.
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2018-01-16 15:07:04 +00:00 |
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Richard Davey
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4240f6c4af
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Converted to use the new plugin format
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2018-01-16 02:08:22 +00:00 |
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Richard Davey
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f9a1e27334
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Removed un-used event files and references.
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2018-01-12 17:20:16 +00:00 |
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Richard Davey
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c625b8735b
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Updated to using Event Emitter for all key managers and game objects. Events are now dispatched directly using arguments instead of Event objects, all managers updated to emit directly.
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2018-01-12 17:09:21 +00:00 |
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Richard Davey
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e601f4060a
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Exposed SoundManager via Scene Systems
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2018-01-11 14:48:43 +00:00 |
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Richard Davey
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718859b02e
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Moved the depth sorting functions into the DisplayList class, as it's really the one responsible for it, not System.
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2018-01-11 13:59:06 +00:00 |
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Richard Davey
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04b8f4203e
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Started moving plugins to their own folders.
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2018-01-10 16:29:46 +00:00 |
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Richard Davey
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d8f1ba03e9
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
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