Richard Davey
|
95dea5c88a
|
Hit Area is now top-left based. Pointer x/y now takes canvas position and scale into account.
|
2017-07-17 23:38:43 +01:00 |
|
Richard Davey
|
f5c3ab0fcb
|
Handle any origin
|
2017-07-17 23:38:07 +01:00 |
|
photonstorm
|
2405160cd1
|
Added continuous polling feature to the Input Manager.
|
2017-07-14 18:00:15 +01:00 |
|
Richard Davey
|
8bae761d75
|
Pointer Down and Up events working on Game Objects
|
2017-07-14 01:38:21 +01:00 |
|
Richard Davey
|
d12522e480
|
Pointer Over and Out events and lists working
|
2017-07-14 00:37:54 +01:00 |
|
photonstorm
|
b7d4559d45
|
Moving to more modular, State based input management.
|
2017-07-13 17:21:37 +01:00 |
|
Richard Davey
|
7528b6e5a9
|
Updated Input Manager to use hitArea instead of dimensions
|
2017-07-13 02:06:00 +01:00 |
|
Richard Davey
|
ed0d445c54
|
PointScreenToWorldHitTest now always returns an array no matter what
|
2017-07-12 12:58:34 +01:00 |
|
Felipe Alfonso
|
bb359faa1d
|
Fixed false positive when dealing with mulitple cameras and point hit test
|
2017-07-11 10:09:40 -04:00 |
|
Felipe Alfonso
|
a3ee32cef4
|
Point Screen To World Hit test now works with multiple cameras and camera transforms
|
2017-07-10 22:27:24 -04:00 |
|
Felipe Alfonso
|
ebea116809
|
PointScreenToWorldHitTest added to Global Input Manager
|
2017-07-07 15:59:17 -04:00 |
|
Richard Davey
|
f770712c2a
|
Huge refactoring of States, plugins and object factories
|
2017-07-04 01:59:31 +01:00 |
|
photonstorm
|
4136ccf374
|
Lots more updates moving everything to consistent class structure.
|
2017-07-03 16:05:22 +01:00 |
|
photonstorm
|
e119e3a3fc
|
Huge update to move all classes to common Phaser Class format. Tidying up lots. Removing un-needed files.
|
2017-06-30 15:47:51 +01:00 |
|
photonstorm
|
cc515082e5
|
Added lastSlope definition to CollisionMap and lots of extra setters in Body.
|
2017-06-22 16:22:21 +01:00 |
|
Richard Davey
|
001a0cb0d3
|
Input transform fixed
|
2017-06-21 00:26:21 +01:00 |
|
Felipe Alfonso
|
2341f7752f
|
Updated code for GetTransformedPoint
|
2017-06-20 16:47:43 -04:00 |
|
Richard Davey
|
dc05c29740
|
Input matrix updates
|
2017-06-19 21:58:23 +01:00 |
|
Richard Davey
|
730c6b5cbf
|
Input updates
|
2017-06-16 11:11:28 +01:00 |
|
Richard Davey
|
e7465bb17f
|
Added start of the transformed point functions
|
2017-06-14 02:20:55 +01:00 |
|
Richard Davey
|
cc26ccb2e6
|
Updated Input Manager to run the show
|
2017-06-14 01:20:01 +01:00 |
|
Richard Davey
|
b6b7715021
|
Mouse Input Handler working. Demo created.
|
2017-06-13 00:38:48 +01:00 |
|
photonstorm
|
ca1b483423
|
Starting work on the Mouse Input Manager.
|
2017-06-12 17:03:34 +01:00 |
|
photonstorm
|
8264351f75
|
Renamed GetObjectValue to GetValue and replaced through-out entire codebase. More consistent now with GetAdvancedValue, etc.
|
2017-04-26 16:03:22 +01:00 |
|
Richard Davey
|
b6bef1ded9
|
Fixed issue with component private vars being shared.
Added Key Capture to Keyboard Manager.
Added rotation and angle wrapping.
Optmized getBounds.
|
2017-02-24 01:45:24 +00:00 |
|
Richard Davey
|
226e0b216d
|
Added KeyCombo.progress.
|
2017-02-21 23:51:18 +00:00 |
|
Richard Davey
|
fa69035e4f
|
Finished off Key Combo support. All config options now working correctly.
|
2017-02-21 23:01:05 +00:00 |
|
Richard Davey
|
101be294e0
|
Adding support for Key Combos.
|
2017-02-21 20:58:17 +00:00 |
|
Richard Davey
|
fbb591fd94
|
Tided up the Key handler.
|
2017-02-21 16:52:40 +00:00 |
|
Richard Davey
|
8fd0a7a531
|
Finished off the Keyboard Manager, tided up the classes and removed un-needed functions.
|
2017-02-21 16:05:36 +00:00 |
|
Richard Davey
|
9579263333
|
New Input Manager and Keyboard handler in and working.
|
2017-02-21 01:04:37 +00:00 |
|
Richard Davey
|
d480263fa9
|
BlitterBatch will now flush if you try to add too many Bobs (avoids index error).
|
2017-02-13 21:50:41 +00:00 |
|
Richard Davey
|
7999f72d81
|
Moved GetObjectValue into utils/object
|
2017-02-04 05:39:37 +00:00 |
|
Richard Davey
|
9aa52b5c0a
|
Keyboard Input functions.
|
2017-01-08 14:14:21 +00:00 |
|