photonstorm
9371753b2c
New Anchor component.
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DrawImage now takes anchor arguments.
GameObject.angle fixed and all the other Transform accessors added back in (except Pivot).
Wrap fixed to not wrap if value is within range already.
2017-01-31 14:55:15 +00:00
Richard Davey
7d83c9971f
Fixed new Transform Component integration with Canvas Renderer.
2017-01-31 00:56:13 +00:00
Richard Davey
0e0fceb5f7
Removed Camera as root container. Images now skipTransform.
2017-01-27 00:07:57 +00:00
photonstorm
6ee499132c
Huge refactor to sort out the game loop flow.
2017-01-25 17:10:19 +00:00
Felipe Alfonso
7decd4afcb
Blend Mode added to WebGLRenderer
2017-01-23 18:42:47 -03:00
Felipe Alfonso
bf9022bbe0
Anchoring support on SpriteBatch
2017-01-23 16:35:14 -03:00
Felipe Alfonso
741415877e
Per vertex color added to SpriteBatch
2017-01-23 11:58:58 -03:00
Felipe Alfonso
ba4b4b9892
Update SpriteBatch to work properly with Transform
2017-01-20 14:58:41 -03:00
Richard Davey
4ac4d406b2
Hooked up SpriteBatch.
2017-01-19 23:20:36 +00:00
Richard Davey
7d044d7f14
Updating game loop
2017-01-18 16:11:29 +00:00
Richard Davey
a03d1a571c
Fixed renderer references.
2017-01-16 23:05:27 +00:00
Richard Davey
9235d6fe58
Lots of Canvas Renderer fixes.
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Merged CONST with Phaser export.
Fixed GetObjectValue check.
Added drawImage data to Frame.
2017-01-16 22:44:02 +00:00
Richard Davey
2809d80813
Working on the Canvas Renderer.
2017-01-12 21:28:40 +00:00
photonstorm
6b1895e8ed
worldAlpha is now calculated in the read, not in preUpdate all the time.
2016-12-20 16:35:20 +00:00
Richard Davey
5e0bbd7028
Fixed ability for it to load multi-part files and parse atlas data.
2016-12-07 10:50:10 +00:00
Richard Davey
cee7498180
Fixes to get the renderer working.
2016-12-07 03:42:41 +00:00
Richard Davey
a081ae8904
Path fixes.
2016-12-07 02:29:22 +00:00
Richard Davey
82d1ceeba4
Adding in WebGL Renderer.
2016-12-07 02:28:22 +00:00
photonstorm
34303f1df6
Added in the Update Manager, MainLoop and State Systems.
2016-11-29 15:25:14 +00:00
photonstorm
3cac9fbba8
Added Game Object Creator.
2016-11-29 11:06:14 +00:00
photonstorm
28db9a2550
Lots of work on the Game Object Factory patterns.
2016-11-29 10:46:35 +00:00
photonstorm
e83bd3d544
Added NOOP.
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Added Config pre and post boot callbacks.
Added Image and start of the Game Factory rebuild.
2016-11-28 16:55:25 +00:00