Richard Davey
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91dc7a4acf
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Tidying up and trying to fix more stupid TypeScript errors.
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2013-08-12 04:08:15 +01:00 |
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Richard Davey
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c2d7fb7fab
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Merged N+ physics in and tidied up the Docs folder and logos.
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2013-08-11 12:15:53 +01:00 |
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Richard Davey
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4c9c50584e
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Tidying up the physics libraries
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2013-08-02 12:38:56 +01:00 |
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Richard Davey
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955909979d
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Preparing for 1.0 branch
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2013-08-01 22:21:29 +01:00 |
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Richard Davey
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b3fff37faf
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Added todo items to repo
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2013-07-13 12:38:59 +01:00 |
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Richard Davey
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c81cf0c882
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Lots of Tilemap updates, moved the renderer out, added components and new tests.
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2013-07-02 23:41:25 +01:00 |
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Richard Davey
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c647792c12
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Physics updates
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2013-06-26 14:18:48 +01:00 |
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Richard Davey
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d19ad4976d
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Merged Advanced Physics with core.
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2013-06-26 05:44:56 +01:00 |
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Richard Davey
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3b9386727e
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Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
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2013-06-07 16:27:33 +01:00 |
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Richard Davey
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a30762ed8c
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Fixed world drag support and other input modifications.
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2013-06-07 07:35:28 +01:00 |
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Richard Davey
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730594835a
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New Texture and Transform components which are now used by Sprite, Group and Camera.
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2013-06-06 02:47:08 +01:00 |
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Richard Davey
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b20a6ff85a
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Working my way through putting all the Tests back in and fixing issues as I go.
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2013-06-01 01:30:36 +01:00 |
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Richard Davey
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d510b785b1
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Putting everything back together again :)
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2013-05-31 18:21:32 +01:00 |
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Richard Davey
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fe372af453
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Commit before tidying up redundant files
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2013-05-31 15:13:03 +01:00 |
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