Richard Davey
|
7c6e6df91a
|
State swap example done and working.
|
2013-09-13 05:44:04 +01:00 |
|
Richard Davey
|
fd0a071cb3
|
Added Sprite.centerOn(x,y) and fixed the InputHander snap as a result.
|
2013-09-13 04:37:06 +01:00 |
|
Richard Davey
|
fba731e740
|
Added optional "pixel perfect" input checks and tested against static sprites, animated sprites, physics sprites and sprites positioned outside the screen (needing camera shift to appear).
|
2013-09-11 16:25:46 +01:00 |
|
Richard Davey
|
f260108433
|
Tidying up source code for release. Also refactored World to use a Group instance, rather tha duplicate functions.
|
2013-09-11 13:21:07 +01:00 |
|
Richard Davey
|
e41e35fd09
|
Fixed an error that stopped 2 tweens from being able to run on the same object. Also refactored a lot of the classes to remove prototype properties and move them to local instance properties.
|
2013-09-10 20:40:34 +01:00 |
|
Richard Davey
|
a486bf6b4a
|
Phaser now running on iOS. Also fixed a legacy bug where a pending sound wouldn't play once it was touch unlocked. Also fixed Input not working on WebGL contexts. Added WebGL texture updates to the Group/World swap functions.
|
2013-09-10 16:46:39 +01:00 |
|
Richard Davey
|
2ba6b4ff67
|
Added support for Pointer Lock API.
|
2013-09-09 19:59:31 +01:00 |
|
Richard Davey
|
30fc4099c6
|
Out of bounds and Sprite events hooked up
|
2013-09-09 13:29:33 +01:00 |
|
Richard Davey
|
c904475ae6
|
Added in the game scaling handler and updated Stage
|
2013-09-09 12:35:09 +01:00 |
|
Richard Davey
|
13d6ab512b
|
Fixed the Button frame issue and Down states now work properly
|
2013-09-09 10:30:01 +01:00 |
|
Richard Davey
|
50624c1552
|
Input Handler working. Dragging, sliding, click detection, multi-touch. Appears to be an issue with bringToTop but it's most likely a problem with the swapChild function rather than Input.
|
2013-09-08 22:58:15 +01:00 |
|
Richard Davey
|
ebda1f99e3
|
Input Handler 90% there.
|
2013-09-08 22:38:19 +01:00 |
|
Richard Davey
|
abe344b408
|
More work on the pointer handlers, nearly there!
|
2013-09-08 17:39:23 +01:00 |
|
Richard Davey
|
90b1946c25
|
Input Handler mostly restored
|
2013-09-08 13:23:21 +01:00 |
|
Richard Davey
|
78598ae54a
|
Implemented my own LinkedList class to make the new Input Handler easier to work with. And also just generally useful to have too.
|
2013-09-08 11:24:41 +01:00 |
|
Richard Davey
|
f4dab1847e
|
Working on Linked List node swapping.
|
2013-09-04 21:03:39 +01:00 |
|
Richard Davey
|
22847f6ade
|
DebugUtils converted, re-name spaced the Input classes and started on Camera culling.
|
2013-08-31 21:50:34 +01:00 |
|
Richard Davey
|
70ee753859
|
The complete Phaser Input Manager suite is now ported across. Not tested in earnest yet, but all the grunt work is at least done.
|
2013-08-31 13:54:59 +01:00 |
|