Commit graph

14 commits

Author SHA1 Message Date
Richard Davey
59fbcc5ca3 Updated copyright year 2022-02-28 14:29:51 +00:00
samme
ebb27e8ae4 Fix PathFollower end point when given to 2021-10-30 11:13:50 -07:00
Richard Davey
02c34cd64e Replace integer with number 2020-11-23 10:22:13 +00:00
Richard Davey
4f80ec5748 Fix spelling mistake 2020-04-27 10:13:15 +01:00
samme
03c9c5fa33 Add PathFollower#pathDelta 2020-04-17 09:28:40 -07:00
Jason Kwok
c97a59011d Fixed this return types for Phaser.GameObjects.Components.PathFollower 2020-01-26 20:36:05 +08:00
samme
f4c011496c Fix PathFollower always at end of path 2020-01-16 14:44:26 -08:00
Richard Davey
ff65e69cd1 Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Richard Davey
90c8825ddb A PathFollower with a very short duration would often not end in the correct place, which is the very end of the Path, due to the tween handling the movement not running one final update when the tween was complete. It will now always end at the final point of the path, no matter how short the duration. Fix #4950 2020-01-15 10:42:56 +00:00
samme
777f436aa3 Add NumberTweenBuilderConfig to path configs 2019-05-28 14:11:28 -07:00
Richard Davey
c91ed91ce3 License link update 2019-05-10 16:15:04 +01:00
Richard Davey
a6341a97a8 Fixed Types references 2019-05-09 15:32:53 +01:00
Richard Davey
3ca2b667b3 PathFollower Types 2019-05-09 11:57:27 +01:00
Richard Davey
1995be80a2 GameObjects.Components.PathFollower is a new component that manages any type of Game Object following a path. The original Path Follower Game Object has been updated to use this new component directly, but it can be applied to any custom Game Object class. 2019-04-08 13:53:08 +01:00