Richard Davey
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59fbcc5ca3
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
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samme
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ebb27e8ae4
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Fix PathFollower end point when given to
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2021-10-30 11:13:50 -07:00 |
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Richard Davey
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02c34cd64e
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Replace integer with number
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2020-11-23 10:22:13 +00:00 |
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Richard Davey
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4f80ec5748
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Fix spelling mistake
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2020-04-27 10:13:15 +01:00 |
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samme
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03c9c5fa33
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Add PathFollower#pathDelta
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2020-04-17 09:28:40 -07:00 |
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Jason Kwok
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c97a59011d
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Fixed this return types for Phaser.GameObjects.Components.PathFollower
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2020-01-26 20:36:05 +08:00 |
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samme
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f4c011496c
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Fix PathFollower always at end of path
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2020-01-16 14:44:26 -08:00 |
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Richard Davey
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ff65e69cd1
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Changed copyright date to 2020
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2020-01-15 12:07:09 +00:00 |
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Richard Davey
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90c8825ddb
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A PathFollower with a very short duration would often not end in the correct place, which is the very end of the Path, due to the tween handling the movement not running one final update when the tween was complete. It will now always end at the final point of the path, no matter how short the duration. Fix #4950
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2020-01-15 10:42:56 +00:00 |
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samme
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777f436aa3
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Add NumberTweenBuilderConfig to path configs
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2019-05-28 14:11:28 -07:00 |
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Richard Davey
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c91ed91ce3
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License link update
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2019-05-10 16:15:04 +01:00 |
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Richard Davey
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a6341a97a8
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Fixed Types references
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2019-05-09 15:32:53 +01:00 |
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Richard Davey
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3ca2b667b3
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PathFollower Types
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2019-05-09 11:57:27 +01:00 |
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Richard Davey
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1995be80a2
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GameObjects.Components.PathFollower is a new component that manages any type of Game Object following a path. The original Path Follower Game Object has been updated to use this new component directly, but it can be applied to any custom Game Object class.
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2019-04-08 13:53:08 +01:00 |
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