Commit graph

936 commits

Author SHA1 Message Date
Michael Hadley
901b5f8ba9 Upgraded Tilemap object layer parser from v2
- Added ObjectLayer class to make the structure of an object layer clear
- Tilemap.objects is now an array of objects. This allows object layer properties to be parsed.
2018-01-27 08:27:56 -06:00
Michael Hadley
c7c94cdea8 Remove unnecessary v2 code: tilemap.collision 2018-01-27 08:05:45 -06:00
Michael Hadley
63123250d1 Add clairifying note to fix #3193 2018-01-26 15:34:03 -06:00
Richard Davey
79de1b860a Added jsdocs 2018-01-26 15:37:42 +00:00
Richard Davey
feee8e34e8 Moved Container out of prod for now. 2018-01-26 05:25:30 +00:00
Richard Davey
50318435b6 Commented out physics destroy call. 2018-01-25 23:19:37 +00:00
Felipe Alfonso
c94810ad43 Merge branch 'master' into rendering-cleanup 2018-01-25 19:21:34 -03:00
Felipe Alfonso
7c4c439aa4 Diffuse lighting shaders. Also made light layer rendering pass through 2018-01-25 19:20:36 -03:00
Michael Hadley
05688ac598 Tile.GetBounds 2018-01-25 13:48:22 -06:00
Felipe Alfonso
d4f0d02745 Merge branch 'master' into rendering-cleanup 2018-01-25 15:45:15 -03:00
Michael Hadley
91f18d9c94 Added convenience method Tile.getTileData 2018-01-25 07:46:08 -06:00
Michael Hadley
a601c57163 Renamed TilemapLayer.map -> TilemapLayer.tilemap for consistency 2018-01-25 07:29:43 -06:00
Michael Hadley
13349145cb Added Tile.tilemap convenience getter 2018-01-25 07:25:14 -06:00
Felipe Alfonso
7b3c2c6b1c Removed old code 2018-01-25 02:27:30 -03:00
Felipe Alfonso
bd8e9b2003 Static Tilemap Layer rendering 2018-01-25 02:26:14 -03:00
Felipe Alfonso
80d9ef42b3 ParticleEmitterManager webgl rendering added 2018-01-24 22:10:30 -03:00
Felipe Alfonso
42482ecb26 TileSprite webgl rendering 2018-01-24 21:15:51 -03:00
Felipe Alfonso
195a59d3ba Dynamic Tilemap rendering 2018-01-24 19:29:57 -03:00
Felipe Alfonso
06fa0afcc8 Dynamic Bitmap Text webgl rendering 2018-01-24 15:55:23 -03:00
Felipe Alfonso
69c56fc920 Merge branch 'master' into rendering-cleanup 2018-01-24 00:58:53 -03:00
Felipe Alfonso
5170784338 Graphics WebGL Rendering 2018-01-24 00:03:43 -03:00
Michael Hadley
e564a6cbe7 Tile helper methods for getting actual world bounds of a tile 2018-01-23 19:16:56 -06:00
Felipe Alfonso
ca465c8139 Fixed Quad 2018-01-23 21:58:37 -03:00
Felipe Alfonso
99d850346f Text rendering added 2018-01-23 21:40:20 -03:00
Felipe Alfonso
502ce8ddea Static BitmapText rendering. Added rect culling to TextureTintPipeline 2018-01-23 20:36:49 -03:00
Felipe Alfonso
dd9cef61cf Image WebGL rendering 2018-01-23 17:32:20 -03:00
Felipe Alfonso
070d946dca Mesh and Sprite rendering 2018-01-23 16:29:47 -03:00
Felipe Alfonso
336cc4e3fe Merge branch 'master' into rendering-cleanup 2018-01-23 13:39:33 -03:00
Michael Hadley
ebabf97ce3 Comment clarification 2018-01-23 09:41:29 -06:00
Michael Hadley
4abf0df119 Added setCollisionFromCollisionGroup for easily setting collision from Tiled collision editor 2018-01-23 09:40:59 -06:00
Michael Hadley
2cabd15684 Added SetCollisionByProperty to Tilemap API 2018-01-23 09:05:37 -06:00
Michael Hadley
e31ea73ad4 Typo fix: Tilset -> Tileset 2018-01-23 08:38:43 -06:00
Michael Hadley
629ead9a37 Making Tileset comments more specific - better explains Tiled structure 2018-01-23 07:55:43 -06:00
Michael Hadley
b8b0f42153 getTileProperty -> getTileProperties
A tile can have multiple properties, so it makes more sense as a plural method name
2018-01-23 07:54:03 -06:00
Michael Hadley
c7a471e29a Convenience for getting Tileset collision group from Tile 2018-01-23 07:52:53 -06:00
Michael Hadley
ab29015742 Convenience tile getters for looking up tileset & tilemap layer 2018-01-23 07:48:59 -06:00
Felipe Alfonso
0f0b422fd7 FlatTint Pipeline progress 2018-01-22 19:51:15 -03:00
Felipe Alfonso
2b043fff65 Removed RenderTarget and Shader from components 2018-01-22 18:53:15 -03:00
Felipe Alfonso
961f00ac11 BlitterPipeline added 2018-01-22 18:21:47 -03:00
Felipe Alfonso
e8610734b7 Merge branch 'master' into rendering-cleanup 2018-01-22 12:18:38 -03:00
Richard Davey
75e9349b3c Text canvas width cannot drop below 1x1 pixels. 2018-01-22 12:21:42 +00:00
Michael Hadley
348da8c81e MatterTileBody: wrapper around a Tile that provides access to a matter body 2018-01-21 12:53:27 -06:00
Felipe Alfonso
a4e79875d4 Merge branch 'master' into rendering-cleanup
# Conflicts:
#	src/gameobjects/blitter/BlitterWebGLRenderer.js
2018-01-21 11:14:27 -03:00
Richard Davey
a8c0ee8839 Allow to pass a Frame object directly to a Bob 2018-01-20 17:45:01 +00:00
Richard Davey
d7611afaab Fixed issue with setting Bob frame 2018-01-20 17:05:53 +00:00
Richard Davey
2fb3641824 Should be a string, not a Frame object 2018-01-20 16:35:47 +00:00
Richard Davey
a5a112114b Added blitter coordinates to bob output 2018-01-20 16:21:59 +00:00
Richard Davey
d220634fb6 Added helper methods for flip, visible and alpha 2018-01-20 16:21:42 +00:00
Richard Davey
b951809791 Fixed children reference 2018-01-20 16:21:28 +00:00
Richard Davey
134c67a51b Split into base class and plugin extension so other classes can use them too 2018-01-20 16:21:12 +00:00