Commit graph

8 commits

Author SHA1 Message Date
photonstorm
901a7f13d1 Updated docs for 2.0 release and updated README. 2014-03-14 06:36:05 +00:00
photonstorm
9d9fd06392 Tidying up the repo, moving old wip stuff out, clearing up the docs. 2014-02-24 12:14:31 +00:00
photonstorm
e9e5bf9436 Updated docs - they now actually list the new body methods :) 2014-02-21 15:37:26 +00:00
photonstorm
7394403bb6 Fresh build. Updated docs and re-built phaser.js. 2014-02-19 05:28:19 +00:00
photonstorm
5d5c64d22f Tilemap.createCollisionObjects will parse Tiled data for objectgroups and convert polyline instances into physics objects you can collide with in the world.
After defining tiles that collide on a Tilemap, you need to call Tilemap.generateCollisionData(layer) to populate the physics world with the data required.
Debug.renderPhysicsBody updated to take camera location and body rotation into account.
Body movement functions put back to velocity :)
Updated to latest dev version of pixi and latest p2.js
Updated docs
2014-02-18 03:01:51 +00:00
photonstorm
ee3f6d8e7f Tilemap had the wrong @method signatures so most were missing from the docs. 2014-02-08 07:24:40 +00:00
photonstorm
02b75b9e23 Updated doc files. 2014-02-05 16:55:02 +00:00
photonstorm
f22159e257 Updated documentation. 2013-11-28 15:57:09 +00:00