photonstorm
|
496639ff25
|
Added Phaser.Filter and started moving the shaders over into their own filter classes, so they won't all get bundled in unless needed.
|
2013-11-21 05:00:07 +00:00 |
|
photonstorm
|
93fcb7acbf
|
Loads more shaders and some fixes and enhancements to PixiShader
|
2013-11-20 04:04:48 +00:00 |
|
photonstorm
|
e620c99479
|
ShaderToy convertor up and working, lots of shaders being turned into Pixi filters :)
|
2013-11-20 02:28:28 +00:00 |
|
photonstorm
|
46cf024a35
|
filter test updates
|
2013-11-09 02:16:52 +00:00 |
|
photonstorm
|
8b793cd8d7
|
Updated to latest version of Pixi.js. Lovely new WebGL filters now working happily :)
|
2013-11-06 04:51:23 +00:00 |
|
Richard Davey
|
ca113b85aa
|
More docs coming on.
|
2013-10-01 16:39:39 +01:00 |
|
TheJare
|
a4bc69c2f7
|
Fix box dimensions in PIXI.BitmapText. Support anchor in Phaser.BitmapText
|
2013-09-21 01:03:19 +01:00 |
|
Richard Davey
|
89b00db103
|
Tilemap Rendering is working :)
|
2013-09-12 00:55:27 +01:00 |
|
Richard Davey
|
8a90a87492
|
Text converted and a couple of examples created. Using new extend system, so much smaller classes now.
|
2013-09-03 06:02:47 +01:00 |
|
Richard Davey
|
22847f6ade
|
DebugUtils converted, re-name spaced the Input classes and started on Camera culling.
|
2013-08-31 21:50:34 +01:00 |
|
Richard Davey
|
09def364c3
|
Farewell TypeScript, see you on the other side.
|
2013-08-28 07:02:57 +01:00 |
|