Commit graph

11 commits

Author SHA1 Message Date
Richard Davey
b6bef1ded9 Fixed issue with component private vars being shared.
Added Key Capture to Keyboard Manager.
Added rotation and angle wrapping.
Optmized getBounds.
2017-02-24 01:45:24 +00:00
photonstorm
c88749af98 Added in GetBounds component and fixed angle error in Transform. 2017-02-23 17:15:41 +00:00
Richard Davey
63b2b55cf8 Brand new components and Class structure for Game Objects. Cleaner, leaner and more powerful than ever before. Whoop whoop! :) 2017-02-23 03:10:48 +00:00
photonstorm
f083699986 Removed transform from Children.
Added parent property.
2017-02-22 16:37:49 +00:00
photonstorm
6ee499132c Huge refactor to sort out the game loop flow. 2017-01-25 17:10:19 +00:00
Richard Davey
7d044d7f14 Updating game loop 2017-01-18 16:11:29 +00:00
Richard Davey
a03d1a571c Fixed renderer references. 2017-01-16 23:05:27 +00:00
photonstorm
6b1895e8ed worldAlpha is now calculated in the read, not in preUpdate all the time. 2016-12-20 16:35:20 +00:00
Richard Davey
a081ae8904 Path fixes. 2016-12-07 02:29:22 +00:00
Richard Davey
82d1ceeba4 Adding in WebGL Renderer. 2016-12-07 02:28:22 +00:00
photonstorm
e83bd3d544 Added NOOP.
Added Config pre and post boot callbacks.
Added Image and start of the Game Factory rebuild.
2016-11-28 16:55:25 +00:00