photonstorm
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244e6535b5
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Body.id was never being assigned, which caused the spatial hash checks to fail, leading to all kinds of weird results. Hours spent debugging this, only for it to be something so simple *facepalm*
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2017-08-16 14:03:10 +01:00 |
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Richard Davey
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e64981c51d
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Added Gravity component and new ImpactBody helper class
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2017-08-16 00:30:12 +01:00 |
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Richard Davey
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13a240789f
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Removed all helper methods (moved to Components) and tidied up debug
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2017-08-15 23:36:28 +01:00 |
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photonstorm
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52bb355429
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Removing old and incorrect jsdoc blocks ready for first documentation pass.
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2017-08-01 13:10:08 +01:00 |
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photonstorm
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e688c8758f
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Added Body.parent and Body.name properties.
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2017-06-27 14:44:12 +01:00 |
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Richard Davey
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42ecf4af7a
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Fixed polyfill errors and added direction consts.
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2017-06-27 02:35:38 +01:00 |
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photonstorm
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86fc07b5e3
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Masses of debugging fun and joy.
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2017-06-23 18:08:22 +01:00 |
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photonstorm
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cc515082e5
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Added lastSlope definition to CollisionMap and lots of extra setters in Body.
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2017-06-22 16:22:21 +01:00 |
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Richard Davey
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de336e6d35
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Added Collision Map support
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2017-06-22 02:40:10 +01:00 |
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Richard Davey
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a1579c8fd4
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Merged the impact physics runner
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2017-06-22 00:47:35 +01:00 |
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