Richard Davey
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4d13f3f085
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Update to webpack 5.61.0
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2021-10-29 15:36:53 +01:00 |
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Richard Davey
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154d340f7f
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Update CHANGELOG.md
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2021-10-28 15:01:51 +01:00 |
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Richard Davey
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3c429088e4
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Use the new isRay parameter
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2021-10-28 15:01:51 +01:00 |
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Richard Davey
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7b976d6d8e
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The Geom.Intersects.GetLineToPolygon method has a new optional parameter isRay . If true it will treat the line parameter as a ray, if false, as a line segment (the default).
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2021-10-28 15:01:51 +01:00 |
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Richard Davey
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d587b8f5a7
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The Geom.Intersects.GetLineToPoints method has a new optional parameter isRay . If true it will treat the line parameter as a ray, if false, as a line segment (the default).
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2021-10-28 15:01:51 +01:00 |
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Richard Davey
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50b02e9cdf
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The Geom.Intersects.GetLineToLine method has a new optional parameter isRay . If true it will treat the first line parameter as a ray, if false, as a line segment (the default).
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2021-10-28 15:01:51 +01:00 |
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Richard Davey
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8183d2bfd3
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Update CHANGELOG.md
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2021-10-28 15:01:51 +01:00 |
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Richard Davey
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20d4391c29
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Calling ParticleEmitter.setScale would set the scaleY property to null , causing calls to setScaleY to throw a runtime error. scaleY is now a required property across both the Particle and Emitter classes and all of the conditional checks for it have been removed
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2021-10-28 15:01:51 +01:00 |
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Richard Davey
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8c11324c08
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Update package-lock.json
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2021-10-28 01:19:57 +01:00 |
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Richard Davey
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c94719e0b8
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Added alt swap frame
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2021-10-28 01:19:52 +01:00 |
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Richard Davey
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be06610957
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Preparing for beta 4
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2021-10-27 18:09:56 +01:00 |
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Richard Davey
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21bbab80e4
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3.60.0 Beta 3 dist files
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2021-10-27 17:23:03 +01:00 |
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Richard Davey
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dd0033570a
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TSGen build
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2021-10-27 17:22:16 +01:00 |
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Richard Davey
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209e292214
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3.60.0 Beta 3 Defs
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2021-10-27 17:22:06 +01:00 |
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Richard Davey
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03345ea60c
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Update WebGLPipeline.js
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2021-10-27 17:21:59 +01:00 |
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Richard Davey
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9980c35c3e
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Update SpriteFXPipeline.js
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2021-10-27 17:21:55 +01:00 |
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Richard Davey
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6aa75d8e5d
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Now works with multi-atlases and normal maps
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2021-10-27 17:15:55 +01:00 |
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Richard Davey
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aeb34880ed
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Update CHANGELOG.md
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2021-10-27 17:15:42 +01:00 |
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Richard Davey
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dbeefcc405
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Update CompressedTextureFileConfig.js
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2021-10-27 17:06:38 +01:00 |
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Richard Davey
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b3f34a0471
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Update Text.js
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2021-10-27 15:46:20 +01:00 |
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Richard Davey
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8a941dce98
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Added optional shape config
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2021-10-27 13:19:40 +01:00 |
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Richard Davey
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f6412c6ee6
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Update CHANGELOG.md
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2021-10-26 18:29:56 +01:00 |
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Richard Davey
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e92d6a21ec
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Update CHANGELOG.md
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2021-10-26 18:24:10 +01:00 |
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Richard Davey
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c391ad6c87
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Check if still input enabled
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2021-10-26 18:24:06 +01:00 |
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Richard Davey
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0fcd785ceb
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Calling TimerEvent.reset in the Timer callback would cause the timer to be added to the Clock's pending removal and insertion lists together, throwing an error. It will now not add to pending removal if the timer was reset. Fix #5887
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2021-10-26 18:23:46 +01:00 |
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Richard Davey
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cad69eda70
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Update package-lock.json
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2021-10-26 14:31:22 +01:00 |
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Richard Davey
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b3e5d26390
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Update CHANGELOG.md
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2021-10-26 14:31:18 +01:00 |
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Richard Davey
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50669c7bdf
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Updated jsdocs. Fix #5880
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2021-10-26 14:31:15 +01:00 |
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Richard Davey
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29ada646e0
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Updated docs
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2021-10-26 00:04:37 +01:00 |
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Richard Davey
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4aaebb4118
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Update package-lock.json
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2021-10-26 00:00:44 +01:00 |
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Richard Davey
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94bd7e6d69
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Update CHANGELOG.md
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2021-10-26 00:00:39 +01:00 |
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Richard Davey
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17c76c831c
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The Multi Tint fragment shader now uses the new getSampler function approach from Phaser 4
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2021-10-26 00:00:35 +01:00 |
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Richard Davey
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4d18ad6ff8
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Removed GenerateSrc, removed need for forloop declaration
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2021-10-26 00:00:20 +01:00 |
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Richard Davey
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27833cafc7
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Fixed else block
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2021-10-25 21:15:53 +01:00 |
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Richard Davey
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fa19bb2d88
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Update CHANGELOG.md
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2021-10-25 18:48:40 +01:00 |
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Richard Davey
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39a06f241b
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The SceneManager.bootScene method will now always call LoaderPlugin.start , even if there are no files in the queue. This means that the Loader will always dispatch its START and COMPLETE events, even if the queue is empty because the files are already cached. You can now rely on the START and COMPLETE events to be fired, regardless, using them safely in your preload scene. Fix #5877
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2021-10-25 18:48:38 +01:00 |
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Richard Davey
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521ab71226
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Update CHANGELOG.md
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2021-10-25 18:25:28 +01:00 |
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Richard Davey
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43ed170cd7
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ScaleManager.getParentBounds will now also check to see if the canvas bounds have changed x or y position, and if so return true , causing the Scale Manager to refresh all of its internal cached values. This fixes an issue where the canvas may have changed position on the page, but not its width or height, so a refresh wasn't triggered. Fix #5884
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2021-10-25 18:25:24 +01:00 |
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Richard Davey
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d785eb1ab5
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Update CHANGELOG.md
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2021-10-25 18:05:45 +01:00 |
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Richard Davey
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64e343045e
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Merge pull request #5869 from samme/feature/error-for-file-process-fails
Print a console error when file processing fails
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2021-10-25 18:02:25 +01:00 |
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Richard Davey
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f6147757d5
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Merge pull request #5871 from samme/docs/ObjectHelper
Docs: fix types in Phaser.Tilemaps.ObjectHelper#setFromJSON
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2021-10-25 18:01:18 +01:00 |
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Richard Davey
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c9beece946
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Merge pull request #5879 from samme/docs/scene-config
Docs: mark Scene config optional
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2021-10-25 17:59:55 +01:00 |
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Richard Davey
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7fc6c4dcde
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Deps update
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2021-10-25 17:48:37 +01:00 |
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Richard Davey
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94969145a2
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Update CHANGELOG.md
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2021-10-21 18:38:19 +01:00 |
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Richard Davey
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55ef37b6fb
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Removed spriteData, added destroy, tidied up docs
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2021-10-21 18:38:15 +01:00 |
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Richard Davey
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461e1ff4d0
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Update PipelineConfig.js
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2021-10-21 18:38:05 +01:00 |
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Richard Davey
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b435c3d1c9
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Deps update
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2021-10-21 13:48:45 +01:00 |
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Richard Davey
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0020f03ead
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Fixed Sprite FX targetBounds
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2021-10-20 17:02:37 +01:00 |
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Richard Davey
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143d63dcb0
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Debugging
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2021-10-20 12:37:05 +01:00 |
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Richard Davey
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78e657ec0e
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Update CHANGELOG.md
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2021-10-20 12:36:57 +01:00 |
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