Michael Hadley
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76b74c677c
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Tile culling: use tile's worldXY and w/h so maps with different tileset sizes work
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2017-11-30 06:56:13 -06:00 |
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Michael Hadley
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a76e270c78
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Jsdoc fixup: Number -> Integer, array -> Type[]
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2017-11-29 15:07:56 -06:00 |
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Michael Hadley
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bd8a2fa39b
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More tilemap jsdocs
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2017-11-27 07:33:30 -06:00 |
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Michael Hadley
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09224b724e
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Tilemap: adding jsdocs
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2017-11-26 09:07:27 -06:00 |
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Michael Hadley
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9d29948a02
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Update tile culling to factor in the new scale
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2017-11-25 20:47:47 -06:00 |
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Michael Hadley
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d2f72fbe58
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Create CullTiles component to allow static and dynamic layers to cull when needed
Fixes performance issue with canvas static tile renderer on large maps
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2017-11-18 08:31:59 -06:00 |
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