Richard Davey
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271c0a08b8
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Added new ScenePluginFile and updated PluginFile. External and internal plugins now work.
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2018-05-11 18:22:12 +01:00 |
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Richard Davey
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0937bff044
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Spacing
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2018-05-11 18:21:50 +01:00 |
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Richard Davey
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d160f5c648
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Removed log and improved docs
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2018-05-11 16:24:10 +01:00 |
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Richard Davey
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a2b1c72a51
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PluginManager now handles booting custom scene plugins
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2018-05-11 16:01:37 +01:00 |
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Richard Davey
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9dc76348cb
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Added new base ScenePlugin
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2018-05-11 16:01:23 +01:00 |
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Richard Davey
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4f2ef3f3ca
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Fixed overwrite and split plugin types.
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2018-05-11 16:01:11 +01:00 |
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Richard Davey
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47077ea9f3
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We don't need the key, so remove it.
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2018-05-11 16:00:59 +01:00 |
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Richard Davey
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4959ed70ef
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Now gets the list from the PluginManager
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2018-05-11 16:00:46 +01:00 |
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Richard Davey
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45c3336354
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Revamped PluginManager, now working to install, start and stop plugins.
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2018-05-11 14:06:51 +01:00 |
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Richard Davey
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ed8a0d97e3
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Renamed Plugin to BasePlugin to accurately reflect what it is. Added default methods.
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2018-05-11 14:06:35 +01:00 |
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Richard Davey
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e431cc33f9
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Moved plugins file to DefaultPlugins and changed the namespace
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2018-05-11 14:06:13 +01:00 |
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Richard Davey
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2f4c52b7e4
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Remapped EventEmitter correctly to Phaser.Events.EventEmitter
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2018-05-11 14:05:34 +01:00 |
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Richard Davey
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0a46c13f4c
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Working through new plugin structure
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2018-05-11 01:50:37 +01:00 |
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Richard Davey
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ade37dd35e
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Game.step now uses more events and less direct calls.
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2018-05-11 01:50:16 +01:00 |
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Richard Davey
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d595da49fd
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Now use the prestep event to update instead
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2018-05-11 01:50:02 +01:00 |
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Richard Davey
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11cbf0cf8d
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Marked the children parameter as optional. Fix #3657
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2018-05-10 23:32:46 +01:00 |
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Richard Davey
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f6d8606daa
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Fixed type
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2018-05-10 22:01:40 +01:00 |
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Richard Davey
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8ca79cdda4
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Working on the plugin config setup
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2018-05-10 17:15:25 +01:00 |
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Richard Davey
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1408a2dc81
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plugins is now available from every Scene
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2018-05-10 17:15:08 +01:00 |
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Richard Davey
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61d38b028f
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Exposed Plugin and Plugins namespace
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2018-05-10 17:14:52 +01:00 |
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Richard Davey
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be330e609e
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Moved PluginManager to new location
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2018-05-10 17:14:33 +01:00 |
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Richard Davey
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cc9d3160b1
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Update type
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2018-05-10 13:07:49 +01:00 |
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Richard Davey
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95eaa2d122
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-05-10 12:42:11 +01:00 |
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Richard Davey
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d19a1f9a4f
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Fixed config object
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2018-05-10 12:42:08 +01:00 |
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Richard Davey
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7a4b29872e
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Allow for custom canvas and context game config options. Game.context now set in WebGL mode. Allows WebGL2 contexts to be passed in. Fix #3653
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2018-05-10 12:25:33 +01:00 |
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Richard Davey
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adcb903942
|
Merge pull request #3654 from samme/docs/arcade-physics
Add docs for Arcade Physics
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2018-05-10 12:00:16 +01:00 |
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samme
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a70fb6aee9
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Add docs for Arcade Physics
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2018-05-09 21:28:52 -07:00 |
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Richard Davey
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c9ea4dc117
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Testing new PluginFile approach.
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2018-05-09 23:55:11 +01:00 |
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Richard Davey
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835bc37e32
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Optimized TextureTintPipeline.drawBlitter so it skips bobs that have alpha of zero and only calls setTexture2D if the bob sourceIndex has changed, previously it called it for every single bob.
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2018-05-09 15:13:06 +01:00 |
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Richard Davey
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7df0488100
|
Fixed dupe config set
|
2018-05-09 14:32:32 +01:00 |
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Richard Davey
|
6ec1a580eb
|
typo fix
|
2018-05-09 14:30:31 +01:00 |
|
Richard Davey
|
056e74d6dc
|
Added compression object for future texture compression support.
|
2018-05-09 13:46:19 +01:00 |
|
Richard Davey
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39cf7252c9
|
Check if body exists. Fix #3649.
|
2018-05-09 13:45:47 +01:00 |
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Richard Davey
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4106f7e899
|
Fixed File call re: #3650
|
2018-05-09 13:04:18 +01:00 |
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Richard Davey
|
6e97b09ec9
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-05-09 13:02:44 +01:00 |
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Richard Davey
|
6350976329
|
Updated change log
|
2018-05-09 13:02:31 +01:00 |
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Richard Davey
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e91fcf6a8d
|
Merge pull request #3650 from TadejZupancic/patch-2
Missing loader parameter in File.call
|
2018-05-09 12:59:20 +01:00 |
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TadejZupancic
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b795fbd97a
|
Missing loader parameter in File.call
|
2018-05-09 13:27:51 +02:00 |
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Richard Davey
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89329a2315
|
Added getMaxTextures and getMaxTextureSize methods
|
2018-05-09 12:12:16 +01:00 |
|
Richard Davey
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b1d41e506f
|
Typo fix
|
2018-05-09 12:11:29 +01:00 |
|
Richard Davey
|
d90e012898
|
Preparing for 3.8.0
|
2018-05-09 11:23:41 +01:00 |
|
Richard Davey
|
7788602518
|
3.7.1 Release
|
2018-05-08 23:47:33 +01:00 |
|
Richard Davey
|
321ccf883a
|
3.7.0 Release
|
2018-05-08 23:29:42 +01:00 |
|
Richard Davey
|
57918bb50f
|
Removed the need for raw-loader in webpack. Shaders now build to standard JS files. Removed fs requirement.
|
2018-05-08 23:04:57 +01:00 |
|
Richard Davey
|
c89728de1d
|
lint fix
|
2018-05-08 21:16:22 +01:00 |
|
Richard Davey
|
ec3bd4c729
|
The WebAudioSoundManager will now listen for 'click' events on the document body, as well as touch events, before resuming the AudioContext.
|
2018-05-08 16:51:43 +01:00 |
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Richard Davey
|
1414b77f4a
|
Merge branch 'master' of https://github.com/photonstorm/phaser
|
2018-05-08 16:15:56 +01:00 |
|
Richard Davey
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672a535d88
|
Added disableInteractive and removeInteractive methods. #3621
|
2018-05-08 16:15:50 +01:00 |
|
Richard Davey
|
aed8961e5a
|
Merge pull request #3647 from zilbuz/jsdocs
Update JSDocs
|
2018-05-08 16:02:43 +01:00 |
|
Richard Davey
|
0441e19f2b
|
Updated jsdocs
|
2018-05-08 15:43:12 +01:00 |
|