Commit graph

14 commits

Author SHA1 Message Date
photonstorm
d44424fdbc 2.1.3 documentation updates. 2014-10-22 21:49:44 +01:00
photonstorm
9f24c08216 Updated readme and docs. 2014-10-09 16:12:53 +01:00
photonstorm
26fe06e00c Docs updates. 2014-09-09 15:36:56 +01:00
photonstorm
1924a83b99 New docs generated. 2014-07-18 12:45:51 +01:00
photonstorm
4259a9ae14 Republished docs. 2014-07-10 20:39:17 +01:00
photonstorm
dbeda43aa5 Docs rebuilt for 2.0.5 2014-05-20 10:12:48 +01:00
photonstorm
ba3f6355f4 Docs update. 2014-04-29 15:39:02 +01:00
photonstorm
1326e40598 Build files + docs update. 2014-04-15 15:39:23 +01:00
photonstorm
cdff873cf7 Updated change log and readme headers. 2014-04-11 13:28:17 +01:00
photonstorm
4cea8d7bcc Preparing for final 2.0.3 release. Updated docs, readme and build files. 2014-04-11 13:09:28 +01:00
STuFF
3376956657 re-generated documentation 2014-04-11 00:13:43 +02:00
photonstorm
5b73bb21bb Sprite would glitch if it had an ArcadePhysics Body that was re-positioned out of loop.
Sprite would "fly off" if it had an ArcadePhysics Body that was re-positioned during an input handler.
Newly generated docs
2014-03-28 01:42:49 +00:00
photonstorm
7eee1eac1f Updated docs to 2.0.1. 2014-03-24 12:41:45 +00:00
photonstorm
901a7f13d1 Updated docs for 2.0 release and updated README. 2014-03-14 06:36:05 +00:00
Renamed from docs/Phaser.Physics.CollisionGroup.html (Browse further)