Richard Davey
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036e7aecc9
|
If property is undefined fall back to the default value.
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2017-11-27 14:48:09 +00:00 |
|
Twilrom
|
0770172664
|
Fix weird else statement
|
2017-11-16 13:17:06 +01:00 |
|
Richard Davey
|
40adcc888e
|
3 new helpers for 'hasOwnProperty' checks
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2017-10-30 02:22:39 +00:00 |
|
Richard Davey
|
8ddef7aab9
|
Added jsdocs.
|
2017-10-12 13:57:55 +01:00 |
|
Richard Davey
|
8cf60b4c3e
|
Tidying-up the namespace.
|
2017-10-11 17:06:13 +01:00 |
|
Richard Davey
|
56bc4d1547
|
Using MATH_CONST properly to avoid entire library import. Swapping to removing all index.js listings to avoid globbing.
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2017-09-13 17:09:16 +01:00 |
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photonstorm
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54ffcc6391
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Returns input value of number or string.
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2017-08-04 16:14:41 +01:00 |
|
Richard Davey
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f7097d58b4
|
Added GetFastValue for when no config key nesting is ever required.
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2017-06-28 22:21:39 +01:00 |
|
Richard Davey
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410ffc68c6
|
Updated Group.add
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2017-06-26 22:00:05 +01:00 |
|
Alex Ford
|
8d2a9fd043
|
Fix a couple of typos in require calls
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2017-06-26 18:05:26 +01:00 |
|
Richard Davey
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e5f5b557b1
|
Added Retro Font to BitmapText convertor
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2017-06-07 23:49:22 +01:00 |
|
photonstorm
|
b05e47c477
|
Removed TweenData array and refactored the Build functions to avoid object cloning.
|
2017-05-24 01:27:04 +01:00 |
|
Richard Davey
|
57fa4108c7
|
Zombie file. Kill it, kill it with fire.
|
2017-05-17 13:27:22 +01:00 |
|
Richard Davey
|
c23c5234c5
|
Optimized for number first quick escape.
|
2017-05-17 02:47:14 +01:00 |
|
photonstorm
|
d8724edde6
|
Fixed Array cloning.
New build process for Tween.
|
2017-05-11 17:19:18 +01:00 |
|
Richard Davey
|
b1b03c118d
|
Added Object.Merge and Object.MergeRight.
|
2017-05-10 03:23:32 +01:00 |
|
Richard Davey
|
050948aa28
|
Added Shallow Object clone.
|
2017-05-10 02:25:32 +01:00 |
|
photonstorm
|
ba2e5ffc26
|
Added Format String util.
|
2017-04-28 01:52:46 +01:00 |
|
photonstorm
|
8264351f75
|
Renamed GetObjectValue to GetValue and replaced through-out entire codebase. More consistent now with GetAdvancedValue, etc.
|
2017-04-26 16:03:22 +01:00 |
|
Richard Davey
|
fcc01d28aa
|
eslint fixes.
|
2017-04-11 02:49:13 +01:00 |
|
Richard Davey
|
05920eae8e
|
An advanced object property extraction function. Allows you to defined property callbacks, arrays to pick from, random ints and random floats.
|
2017-04-11 02:49:13 +01:00 |
|
Richard Davey
|
9ee3e759b5
|
Gets a value from an object with a min / max clamp.
|
2017-04-11 02:49:13 +01:00 |
|
Richard Davey
|
3a3ad562ab
|
Added generateFrameNames method and reduced in size.
Fixed Pad bug.
Fixed Animation framerate delta speed.
|
2017-04-05 04:18:08 +01:00 |
|
Richard Davey
|
2cfa57e35c
|
Added offsetX/Y to AlignIn proxy.
|
2017-03-29 01:22:15 +01:00 |
|
Richard Davey
|
7d18c891eb
|
Fixed bug where it would corrupt the value of a dot notation config didn't contain a property.
|
2017-03-28 23:55:51 +01:00 |
|
Richard Davey
|
6c4152c33d
|
Added Array.Range - which allows for complex ranges of 2 arrays.
|
2017-03-28 23:38:14 +01:00 |
|
Richard Davey
|
304dfe3318
|
If source undefined return default
|
2017-03-28 14:57:34 +01:00 |
|
Richard Davey
|
92beff3555
|
Added Align Layer action.
|
2017-03-27 23:10:11 +01:00 |
|
Richard Davey
|
6d6af08cae
|
Fixed all the bounds methods to use origin instead of anchor.
|
2017-03-27 23:09:54 +01:00 |
|
Richard Davey
|
91f3861ad7
|
Adding layer alignment.
|
2017-03-27 17:34:49 +01:00 |
|
Felipe Alfonso
|
9217012b79
|
state;s children depth sorting
|
2017-03-23 16:51:02 -03:00 |
|
Richard Davey
|
57a90997e7
|
Tidied up Class, fixed a few bounds checks and exposed the utils.
|
2017-02-28 01:10:45 +00:00 |
|
Richard Davey
|
717a232526
|
Phaser.Utils.Align functions.
|
2017-02-28 01:10:45 +00:00 |
|
Richard Davey
|
c312d0ef8b
|
Phaser.Utils.Bounds functions.
|
2017-02-28 01:10:45 +00:00 |
|
Richard Davey
|
5e5a5ac776
|
Testing out new Bounds component and Class getter mods.
|
2017-02-27 09:49:04 +00:00 |
|
Richard Davey
|
63b2b55cf8
|
Brand new components and Class structure for Game Objects. Cleaner, leaner and more powerful than ever before. Whoop whoop! :)
|
2017-02-23 03:10:48 +00:00 |
|
Richard Davey
|
7999f72d81
|
Moved GetObjectValue into utils/object
|
2017-02-04 05:39:37 +00:00 |
|
photonstorm
|
f7aa82a2ff
|
Added DOM entry point, and getFirst to Children.
|
2017-02-02 16:55:02 +00:00 |
|
Richard Davey
|
ce3bb7d1fa
|
Implemented RTree spatial sort for the display list handling. Canvas Renderer updated to take advantage of it. Camera updated to extend BaseTransform + add extra properties. Array QuickSelect function added. Frame radius calculation added.
|
2017-01-26 04:06:10 +00:00 |
|
Richard Davey
|
9235d6fe58
|
Lots of Canvas Renderer fixes.
Merged CONST with Phaser export.
Fixed GetObjectValue check.
Added drawImage data to Frame.
|
2017-01-16 22:44:02 +00:00 |
|
photonstorm
|
f2ca83a143
|
Fixed export issues.
|
2016-12-20 16:34:47 +00:00 |
|
photonstorm
|
d557d13d25
|
Added in new Util functions, and fixed some left-over ES6 values.
|
2016-12-15 17:15:47 +00:00 |
|
photonstorm
|
7d022067df
|
Added newer function from v3 merge.
|
2016-12-08 16:41:11 +00:00 |
|
photonstorm
|
7bf07c2151
|
Added in all of the Array Utils.
|
2016-12-07 13:34:21 +00:00 |
|
Richard Davey
|
1afa75d871
|
Updated Loader, added ArrayBuffer to Base64, added GetURL. You can now load a file on its own, without using a Loader instance at all.
|
2016-12-01 12:51:05 +00:00 |
|
photonstorm
|
3a963905b2
|
Handy new utility class, now used by Config and Settings.
|
2016-11-29 13:00:48 +00:00 |
|
photonstorm
|
bf6ccc3d8d
|
Fixed export.
|
2016-11-29 10:46:24 +00:00 |
|
photonstorm
|
e83bd3d544
|
Added NOOP.
Added Config pre and post boot callbacks.
Added Image and start of the Game Factory rebuild.
|
2016-11-28 16:55:25 +00:00 |
|