Richard Davey
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4473af243b
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Frames can now have customData stored in them, as well as the Textures. This is populated by all of the atlas data by default and can be added to, either in the JJSON source files or at run-time. Closes #3165.
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2018-01-19 18:23:25 +00:00 |
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Richard Davey
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d8f1ba03e9
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Moved repository location
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2018-01-09 21:43:56 +00:00 |
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Richard Davey
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0d90f75b5f
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Splitting the dev branch up into versions.
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2016-11-22 01:36:56 +00:00 |
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photonstorm
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4f8e509f91
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Fixed JSON Hash parsing.
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2016-10-19 14:29:52 +01:00 |
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Richard Davey
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42b8118fa0
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All core features of the new Texture classes are now done. Multi-atlas support, Sprite Sheets embedded in atlases, shared source references, shared frame data, and split parsers. Phew.
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2016-09-30 06:07:00 +01:00 |
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photonstorm
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f993769336
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Lots of work on the new Texture classes.
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2016-09-29 16:10:22 +01:00 |
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