Commit graph

7870 commits

Author SHA1 Message Date
Richard Davey
38cb89cf64 Added new obj cache. 2017-12-07 02:21:12 +00:00
Felipe Alfonso
ea0c1ab81c Fixed shader so blending is applied properly. Textures now have a premultiplied alpha property flag and unpacking property is set at creation. 2017-12-06 20:52:09 -03:00
Pavle Goloskokovic
0a5e8de376 Using subclass values for duration properties if available 2017-12-06 18:07:43 +01:00
Pavle Goloskokovic
58d0be5279 Setting duration properties before calling super method 2017-12-06 18:06:39 +01:00
Pavle Goloskokovic
0338d6f7c0 Initializing duration properties before config because some config options' setters use those values (seek) 2017-12-06 18:06:05 +01:00
Pavle Goloskokovic
b01859eb06 Moved config initialization right before config options initializations 2017-12-06 18:04:18 +01:00
Pavle Goloskokovic
260d519a7e Resetting config before merging it with config provided to play method 2017-12-05 20:25:31 +01:00
Pavle Goloskokovic
99aa2b22c4 Resetting sound playback at seek time if sound is playing 2017-12-05 20:22:49 +01:00
Pavle Goloskokovic
06b7ad91fd Updated a TODO to add delay config setting 2017-12-05 20:21:14 +01:00
Pavle Goloskokovic
b3f5b03e6f Calling getCurrentTime directly when setting seek as paused time since we don't want to self-assign it 2017-12-05 20:20:33 +01:00
Pavle Goloskokovic
4e0c274ca4 No need to reset config seek value since it is reset in resetConfig method 2017-12-05 20:19:02 +01:00
Pavle Goloskokovic
44ce0edd82 Moved the same logic for calculating offset duration and startTime into createAndStartBufferSource method 2017-12-05 20:17:14 +01:00
Pavle Goloskokovic
25a11687c2 Replaced pausedTime field with config seek value 2017-12-05 20:01:06 +01:00
Pavle Goloskokovic
f347bcc45a Limiting seek value to be between 0 and current duration in seek property setter 2017-12-05 19:57:07 +01:00
Pavle Goloskokovic
7920ad3b6d Setting config seek value to value provided to seek property setter 2017-12-05 19:55:48 +01:00
Pavle Goloskokovic
d7f65cc003 Added comments to make it easier to figure out isPaused and isPlaying current values at any time 2017-12-05 19:51:15 +01:00
Pavle Goloskokovic
1590ab2dda Returning config seek value in seek property getter if is not playing 2017-12-05 19:48:52 +01:00
Pavle Goloskokovic
5a5444e936 Returning value from getCurrentTime in seek property getter only if sound is currently playing 2017-12-05 19:47:41 +01:00
Pavle Goloskokovic
6c7f7ae732 Setting pausedTime to current seek value 2017-12-05 19:45:33 +01:00
Pavle Goloskokovic
aa503131a4 Returning value from getCurrentTime in seek property getter 2017-12-05 19:44:37 +01:00
Pavle Goloskokovic
a27f32b3a3 Added getCurrentTime method to WebAudioSound class to precisely calculate current sound time 2017-12-05 19:43:08 +01:00
Pavle Goloskokovic
0543b8d5ef Calling resetConfig after starting buffer sound 2017-12-05 19:41:07 +01:00
Pavle Goloskokovic
344aec2b86 Added resetConfig method where seek config, and later delay config, are reset 2017-12-05 19:40:25 +01:00
Pavle Goloskokovic
b2950775a1 Applying config right before calling start on buffer source 2017-12-05 19:36:59 +01:00
Pavle Goloskokovic
7bde818fa5 Override applyConfig method and moved rateUpdates resetting logic there 2017-12-05 19:35:26 +01:00
Pavle Goloskokovic
dc4bb51b93 Updated few members access modifiers from private to protected 2017-12-05 19:31:58 +01:00
Pavle Goloskokovic
00c2fd3189 Moved totalRate initialisation above setting config options since it is used in some of the config options' setters (detune, rate) 2017-12-05 19:28:08 +01:00
Pavle Goloskokovic
fd96a329de Moved isPlaying and isPaused flags initialisation above setting config options since they are used in some of the config options' setters (detune, rate) 2017-12-05 19:24:17 +01:00
Pavle Goloskokovic
97441f3bc8 Adding initial rate update to help calculate seek 2017-12-05 19:21:23 +01:00
Pavle Goloskokovic
ad687016ad Included config seek into calculation when playing sound 2017-12-05 19:19:19 +01:00
Pavle Goloskokovic
3176293f53 Resetting rateUpdates before playing sound source 2017-12-05 19:14:53 +01:00
Pavle Goloskokovic
fb9bc44685 Save rate updates only when sound is playing 2017-12-05 19:13:09 +01:00
Pavle Goloskokovic
7dd0a877ec Save sound current time instead of context current time 2017-12-05 19:12:18 +01:00
Pavle Goloskokovic
54f5e6141d Adding an item to rateUpdates every time setRate method is called 2017-12-05 19:11:30 +01:00
Pavle Goloskokovic
bc486daaa3 Adding rateUpdates field to WebAudioSound class to keep track of all rate changes 2017-12-05 19:09:34 +01:00
Pavle Goloskokovic
6e85e6a419 Adding seek property to WebAudioSound class 2017-12-05 19:07:40 +01:00
Pavle Goloskokovic
de1657de01 Updated comments with private and readonly descriptors 2017-12-04 22:09:41 +01:00
Pavle Goloskokovic
0f6ac299e0 Merge remote-tracking branch 'origin/master' 2017-12-04 22:05:43 +01:00
Pavle Goloskokovic
fe36e80f24 Removing detune range limitation 2017-12-04 22:05:29 +01:00
Richard Davey
caabe65f04 Beta 13 2017-12-04 13:15:23 +00:00
Michael Hadley
55492e8940 Typo fix 2017-12-03 15:31:05 -06:00
Richard Davey
5e69f0e51f You can now optionally set a gameobject as being inactive and invisible when disabling a body 2017-12-03 17:12:43 +00:00
Richard Davey
50b1a67043 Added Group.countActive 2017-12-03 17:12:22 +00:00
Michael Hadley
f7cd3deb93 Newsletter addition: WeightedRandomize 2017-12-03 08:56:12 -06:00
Michael Hadley
d686cd7140 Fix: use globalAlpha since renderer.setAlpha doesn't work with ctx manipulation 2017-12-03 08:55:53 -06:00
Richard Davey
e53fa0e716 Added Body.Enable component 2017-12-03 11:06:21 +00:00
Richard Davey
7d5608740a Global 'remove' call which is passed on to the world 2017-12-02 04:05:39 +00:00
Richard Davey
b2ca8e17dd Fixed Composite removal 2017-12-02 04:05:27 +00:00
Richard Davey
dd3db88960 preDestroy now handled in GameObject.destroy 2017-12-02 04:05:13 +00:00
Richard Davey
44bb628381 The Pairs come out of objects 2017-12-02 04:04:55 +00:00