photonstorm
7a6de818e1
Updated Grunt build scripts so that all third party libs (such as Creature, P2, gl-matrix and PIXI) are now kept well and truly outside of Phaser. They are defined and placed first in the build files. So no more PIXI hiding within the Phaser namespace or UMD patching for Phaser required.
2015-07-23 16:00:45 +01:00
photonstorm
858ad51610
Phaser 2.4 release.
2015-07-22 15:31:30 +01:00
photonstorm
89a95fa2c3
Added Video to gruntfile.
2015-05-06 07:58:04 +01:00
Steven Rogers
258b549a0d
Stubbed Net and Debug so they can be properly excluded during a custom build.
2015-04-29 09:07:06 -04:00
photonstorm
234497ddea
Removed Creature libs from jshint.
2015-04-13 23:19:05 +01:00
photonstorm
e33455e34f
2.3.0 API Docs
2015-03-26 02:55:18 +00:00
photonstorm
59a72ffa80
Grunt file now properly includes stub files for Game core managers.
2015-03-04 00:32:33 +00:00
photonstorm
a75e28d2b8
jshint fixes.
2015-02-22 20:08:44 +00:00
photonstorm
7efb051f54
New build scripts working for the default builds and custom builds.
2015-02-19 17:23:35 +00:00
photonstorm
c56d2c63ca
Custom build scripts are go!
2015-02-19 15:27:44 +00:00
photonstorm
f34088458d
More grunt work. Nearly there.
2015-02-19 06:03:42 +00:00
photonstorm
9c46027340
Working through the new build scripts.
2015-02-19 05:01:50 +00:00
vulvulune
7be4b8d7a9
Replace the grunt docs tasks with grunt-jsdoc
...
Replace builddoc and exportdocjson grunt tasks with grunt-jsdoc.
To avoid an error I added a fake comment to a @todo param in the p2.js
file.
2015-01-22 16:22:51 +01:00
vulvulune
19bfd386ac
Complete "tsdocs" tasks to download plugins
...
Complete the tsdocs task to download automatically the phaser-plugins
and scan their comments to add them in the phaser.comments.d.ts where
the plugins classes are defined.
2015-01-22 13:37:58 +01:00
vulvulune
df6b946ceb
Add grunt task to generate d.ts with comments
...
Add "tsdocs" grunt task to generate d.ts files with comments.
2015-01-20 17:18:56 +01:00
photonstorm
bf3c59b098
Grunt replace:docs task updated.
2015-01-06 06:57:11 +00:00
photonstorm
aa68e9433d
Grunt task updates.
2014-11-25 00:48:40 +00:00
photonstorm
f8a1632450
Grunt task updates.
2014-11-25 00:24:28 +00:00
Alvin
52ff097cf8
Created a new build using only p2
2014-10-16 20:28:31 +02:00
photonstorm
f82bce7a3a
Grunt task updates.
2014-09-09 14:47:15 +01:00
photonstorm
24e896301b
Adding new build file: Phaser + Arcade Physics + Ninja physics.
2014-09-09 12:50:01 +01:00
eguneys
fdf00b1b49
A new custom build with no physics added.
2014-09-05 11:38:40 +03:00
photonstorm
9de1d494df
Phaser 2.1.0 build files for testing.
...
Ninja Physics is no longer included in the build files by default. Not enough people were using it, and not enough contributions were coming in to help polish it up, so we've saved the space and removed it. It's still available in the grunt build files if you require it, but we're deprecating it from the core library at this time. It will make a return in Phaser3 when we move to a modular class system.
2014-08-28 04:53:05 +01:00
photonstorm
504b69ffaa
Updated p2.js to d1c7a340c42e4d5d1d939fba5fd13c5e49d6abd2
...
Updated grunt replace task to match p2s new UMD signature.
2014-08-28 00:01:35 +01:00
photonstorm
523a3c5632
Tidied up the Grunt tasks a little to name them more accurately.
...
Renamed phaser-no-physics to phaser-arcade-physics, which is far more accurate.
2014-04-10 01:54:30 +01:00
photonstorm
fca1bd97fd
New build to test state change in. Also various Gruntfile fixes that arose from the tasks split.
2014-04-01 03:02:36 +01:00
photonstorm
1f32ef721d
The Phaser Gruntfile is now split up into option tasks (thanks @xtian, #638 )
2014-04-01 01:47:42 +01:00
Christian Wesselhoeft
de7192320b
Split task options into their own files using load-grunt-config.
2014-03-26 18:51:28 -07:00