Commit graph

17 commits

Author SHA1 Message Date
photonstorm
7a35f68ddc MainLoop rendering interpolation done. 2016-11-09 12:25:26 +00:00
Richard Davey
48f90fec34 Implemented a State based MainLoop system, with fully split logic / render cycles and frame rate. Each State can now set its own frame rate. Added in more Camera commands, moved the Tween Manager into the State Systems, and started work on the new heavily reduced Game object. 2016-11-08 01:50:57 +00:00
Richard Davey
d34a5062c0 New Frame Crop function. 2016-11-07 00:33:53 +00:00
Richard Davey
d568d2bede Moved _sys to a StateSystems class to keep things much cleaner, and avoid setter inheritance mess. 2016-11-06 12:18:08 +00:00
Richard Davey
89a737a620 State Manager holds all given states until booted before creating them. 2016-11-04 05:41:00 +00:00
Richard Davey
e6d0e17a8e Guarded vertex update. 2016-11-01 01:19:22 +00:00
Richard Davey
03b651f79f Loads of tweaks re: Transform inheritance. 2016-11-01 00:31:45 +00:00
Richard Davey
f1760f961d Working through splitting the Batch shader out of the manager, and into its own class. Got multi-shader swapping working. 2016-10-28 02:42:58 +01:00
photonstorm
2af81bdfba Masses of refactoring in BatchManager, making it as compact and fast as possible. 2016-10-24 17:14:10 +01:00
photonstorm
4c60effae4 Vertex Data calculations moved here, only updated when dirty. Saves time batch calculating. 2016-10-19 14:31:13 +01:00
photonstorm
fb3bb4b32f Refactored into new Base Game Object class, that Image and Sprite (and everything else) will now extend. Much more versatile, and a lot less code duplication. 2016-10-19 11:54:00 +01:00
photonstorm
d8adad4294 Dirty on creation. 2016-10-14 08:58:48 +01:00
photonstorm
e01141e522 Added updateFromDirtyParent. 2016-10-14 06:29:42 +01:00
photonstorm
60d348c464 Implemented a Dirty Transform Manager. Testing it out, but so far, so good. 2016-10-14 04:09:07 +01:00
photonstorm
fe623ec708 Fixed Transform, added in child management methods and tidied up. 2016-10-14 02:18:37 +01:00
Richard Davey
6373d8ebb3 Moved methods and getters around. 2016-10-13 01:54:30 +01:00
Richard Davey
e9b80ecb93 Added the Transform components. 2016-10-12 23:53:39 +01:00