Richard Davey
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95374339b9
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Added a Sample Plugin and tested out the Plugin Manager. Working great :)
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2013-09-11 17:32:53 +01:00 |
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Richard Davey
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87858d6bbf
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Fixed a bug stopping legacy Audio from starting correctly. Also fixed an issue in the Loader causing it to not load the next file if an unsupported audio file was encountered. Fixed audio playback issues on Firefox/Waterfox as a result.
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2013-09-11 11:33:27 +01:00 |
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Richard Davey
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4f950ae801
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Fixed a fantastic FrameData bug. Also added support to the Emitter to handle multiple image keys and/or frames.
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2013-09-10 11:09:25 +01:00 |
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Richard Davey
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60f0e8967f
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Added Phaser.Graphics and fixed the Out of World Bounds call.
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2013-09-09 17:01:59 +01:00 |
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Richard Davey
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78598ae54a
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Implemented my own LinkedList class to make the new Input Handler easier to work with. And also just generally useful to have too.
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2013-09-08 11:24:41 +01:00 |
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Richard Davey
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bb5d8ca170
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a
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2013-09-07 21:12:47 +01:00 |
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Richard Davey
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822a2df289
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Lots of work on Group and also resolved the issue of the core game loop structure not being quite right.
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2013-09-06 15:00:05 +01:00 |
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Richard Davey
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0c97e8e151
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Starting work on Group.
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2013-09-05 21:07:44 +01:00 |
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Richard Davey
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d44261b191
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sublime
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2013-09-04 04:59:29 +01:00 |
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Richard Davey
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bdc1c2ceb9
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Sorted out the bounds for when sprites are in trimmed texture atlases to stop the physics checks going insane. Also bundled in Advanced Physics lib, although not hooked up yet.
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2013-09-03 15:35:40 +01:00 |
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Richard Davey
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c18de53bab
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SoundManager converted and playing audio :)
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2013-09-03 01:24:16 +01:00 |
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Richard Davey
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6235f25184
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LL
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2013-09-01 22:02:42 +01:00 |
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Richard Davey
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7bdcbf5c2a
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getBounds update.
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2013-09-01 13:17:44 +01:00 |
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Richard Davey
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d54a92310d
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Optimised sprite a tiny bit more and created a couple of fun demos :)
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2013-09-01 06:21:39 +01:00 |
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Richard Davey
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22847f6ade
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DebugUtils converted, re-name spaced the Input classes and started on Camera culling.
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2013-08-31 21:50:34 +01:00 |
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Richard Davey
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70ee753859
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The complete Phaser Input Manager suite is now ported across. Not tested in earnest yet, but all the grunt work is at least done.
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2013-08-31 13:54:59 +01:00 |
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Richard Davey
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4bbcc380c5
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State handling done. Refactored the Game constructor a LOT. Now works from within closures, outside of them, with Phaser.State objects or normal Objects with the right functions inside. Also fixed some small bugs in PluginManager and various scope issues with RAF.
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2013-08-29 07:06:16 +01:00 |
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Richard Davey
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b8d3a61c97
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Added the TweenManager
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2013-08-29 00:09:12 +01:00 |
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Richard Davey
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d323404676
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Starting integration of tween.js
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2013-08-28 21:29:25 +01:00 |
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Richard Davey
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09def364c3
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Farewell TypeScript, see you on the other side.
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2013-08-28 07:02:57 +01:00 |
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