Commit graph

2213 commits

Author SHA1 Message Date
Mark Wecke
3a70677a05 use XDomainRequest in Loader.xhrLoad 2015-02-06 13:52:24 +01:00
photonstorm
9cdcdc7bc5 Device.touch checks if window.navigator.maxTouchPoints is >= 1 rather than > 1, which now allows touch events to work properly in Chrome mobile emulation. 2015-02-05 06:12:20 +00:00
photonstorm
5bd231d532 JSDoc fixes. 2015-02-05 05:13:22 +00:00
photonstorm
569483ab17 Game._kickstart forces Phaser to always call at least one logic update before being allowed to render. 2015-02-05 05:12:59 +00:00
photonstorm
d710caed9e Body.reset now resets the Body.speed value to zero. 2015-02-05 05:12:31 +00:00
photonstorm
8dec37107e MSPointer.capture allows you to optionally event.preventDefault the pointer events (was previously always on)
MSPointer.event now stores the most recent pointer event.
MSPointer.pointerDownCallback, pointerMoveCallback and pointerUpCallback all allow you to set your own event based callbacks.
2015-02-05 05:12:00 +00:00
photonstorm
336fdfa672 TileSprites weren't destroying WebGL textures, leading to eventual out of memory errors (thanks @chacal #1563) 2015-02-03 21:32:39 +00:00
photonstorm
f55ba6755f jsdoc fix 2015-02-03 21:32:39 +00:00
photonstorm
3eba508382 Sprite.events.onDragStart has 2 new parameters x and y which is the position of the Sprite before the drag was started. The full list of parameters is: (sprite, pointer, x, y). This allows you to retain the position of the Sprite prior to dragging should dragFromCenter have been enabled (thanks @vulvulune #1583) 2015-02-03 21:32:39 +00:00
photonstorm
2ba6e0528e TilemapLayer.getTiles now returns a copy of the Tiles found by the method, rather than references to the original Tile objects, so you're free to modify them without corrupting the source (thanks @Leekao #1585) 2015-02-03 21:32:39 +00:00
Richard Davey
a2854d21fd Merge pull request #1580 from integricho/fix#1551
fix #1551 - detect mouseup on tilesprites
2015-02-03 21:16:33 +00:00
Richard Davey
41d9a42a02 Merge pull request #1565 from abtion/master
Fix CORS loading BitmapFonts with IE9
2015-02-03 21:14:45 +00:00
Richard Davey
66ad09ebd0 Merge pull request #1549 from tomlarkworthy/fixAdjustMass
Bug fix: adjust mass and debug body gfx
2015-02-03 21:12:15 +00:00
Richard Davey
0953e927b4 Merge pull request #1559 from vulvulune/dev
Complete "tsdocs" tasks to download plugins + improve ts doc + grunt:jsdoc
2015-02-03 21:04:30 +00:00
Richard Davey
e6b5806c26 Merge pull request #1581 from jromer94/master
fixed index out of bound error
2015-02-03 20:52:04 +00:00
Richard Davey
ecdbb35009 Merge pull request #1577 from Marchys/patch-4
Correct documentation Emitter.js
2015-02-03 20:51:28 +00:00
Richard Davey
21823f65e3 Merge pull request #1576 from vulvulune/jsdoc
Correct comments
2015-02-03 20:47:32 +00:00
Richard Davey
9efca46021 Merge pull request #1582 from micahjohnston/dev
Fix doc comment on Phaser.Physics.Arcade#getObjectsAtLocation.
2015-02-03 20:45:33 +00:00
Richard Davey
ad9b8ae8e1 Merge pull request #1568 from Bilge/patch-1
Added missing plugins member in Phaser.Game class.
2015-02-03 20:31:26 +00:00
photonstorm
7003b65df6 Added missing properties to the InputHandler prototype, reducing hidden class modifications. 2015-02-03 20:28:18 +00:00
zekoff
0ccd225e08 Allow max of 0 in computeVelocity
Previous method of setting default max did not allow falsey values.
2015-02-03 11:36:53 -06:00
photonstorm
2b74d903d4 jsdoc fix. 2015-02-03 16:17:14 +00:00
photonstorm
ac14edae94 Sound.stop and Sound.destroy now halt a fade tween if in effect. 2015-02-03 16:17:03 +00:00
photonstorm
260490fe06 Fixed issue in PIXI.canUseNewCanvasBlendModes which would create false positives in browsers that supported multiply in Canvas path/fill ops, but not for drawImage (Samsung S5 for example). Now uses more accurate magenta / yellow mix test. 2015-02-03 16:16:25 +00:00
Micah Johnston
34d443153f fix argument name in comment on Phaser.Physics.Arcade#getObjectsAtLocation. 2015-01-30 05:48:34 -07:00
Micah Johnston
401d2fe847 Fix doc comment on Phaser.Physics.Arcade#getObjectsAtLocation. 2015-01-29 18:13:03 -07:00
Bilge
92b89fb549 Added plugins property to Phaser.Game.
Property was previously being declared late without initialization at allocation time.
2015-01-29 22:51:38 +00:00
Josh
755653439a fixed index out of bound error 2015-01-28 23:39:23 -05:00
Andrean Franc
b52b765c53 fix #1551 - detect mouseup on tilesprites 2015-01-28 19:31:36 +01:00
photonstorm
d6ea8fb956 jsdoc updates (spelling mistakes, code formatting, etc) 2015-01-28 17:18:33 +00:00
photonstorm
d37ffe6a8f Sound.fadeTween is now used for Sound.fadeIn and Sound.fadeOut audio tweens.
Sound.stop and Sound.destroy now halt a fade tween if in effect.
2015-01-28 17:18:32 +00:00
vulvulune
d65225e9eb Merge pull request #1 from photonstorm/dev
Update from photonstorm
2015-01-27 16:07:41 +01:00
Marchys
f79d10f378 Correct Documentation Emitter.js
setScale and setAlpha parameter are not numbers (now on dev branch sorry :( )
2015-01-27 15:33:00 +01:00
vulvulune
1aab540a6f Correct comment Phaser.Physics.P2.BodyDebug
Set correct method name in comments
2015-01-27 15:26:05 +01:00
vulvulune
2e49f07b77 Correct comment Phaser.Stage
Replace @name => @method on some functions
2015-01-27 14:05:47 +01:00
vulvulune
8dcd61aebb Correct comments Phaser.ArrayUtils
Replace Phaser.Math => Phaser.ArrayUtils in the comments of the class
Phaser.ArrayUtils
2015-01-27 13:59:15 +01:00
vulvulune
8ef32f044c Correct comments
Correct comments:
-Phaser.Camera: checkWorldBounds =>checkBounds
-Phaser.RetroFont: Set correct @name for name and smoothed
-Phaser.DOM: inViewport => inLayoutViewport
2015-01-27 13:46:18 +01:00
Paul
ad9245caeb TilemapLayer - {missing changes} 2015-01-24 18:37:28 -08:00
Paul
818d5bcdcc Tilemaps - removed N-slice support
- Since N-slicing doesn't work in Safari, which is what the
  double-copy fix is for, it is simply removed.
2015-01-24 18:35:11 -08:00
Paul
4845c2054b TilemapLayer - quibbles
- Removed accidental change
2015-01-24 17:49:20 -08:00
Paul
11c78f11b0 TilemapLayer - Safari fix
- Changed default slice count to 1: this fixes yet another Safari-specific
  issue.
2015-01-24 17:43:08 -08:00
jeppester
b29d2b8b23 Missing semicolons added 2015-01-24 19:48:52 +01:00
jeppester
242e3cc7c3 Indentation errors fixed 2015-01-24 19:43:49 +01:00
jeppester
d7cd76efe7 More cosmetic changes 2015-01-24 18:36:58 +01:00
jeppester
a722293786 Cosmetic pull request preparations 2015-01-24 18:31:02 +01:00
jeppester
067dcc4332 Fix CORS loading BitmapFonts with IE9 2015-01-23 17:17:50 +01:00
vulvulune
7be4b8d7a9 Replace the grunt docs tasks with grunt-jsdoc
Replace builddoc and exportdocjson grunt tasks with grunt-jsdoc.
To avoid an error I added a fake comment to a @todo param in the p2.js
file.
2015-01-22 16:22:51 +01:00
photonstorm
6d967b6545 Error in diffX and diffY calculation in Tilemap.paste (thanks @amelia410 #1446) 2015-01-20 10:49:15 +00:00
photonstorm
a67d2df6f0 BitmapData.text will render the given string to the BitmapData, with optional font, color and shadow settings. 2015-01-18 12:24:00 +00:00
photonstorm
3c2725addc Typo. 2015-01-18 12:24:00 +00:00