Commit graph

536 commits

Author SHA1 Message Date
photonstorm
60aa21db64 Updated config file. 2014-11-18 09:45:52 +00:00
photonstorm
40c490ce23 Phaser 2.2 Release Candidate 8 (newsletter build) 2014-11-17 14:14:50 +00:00
photonstorm
a8574b42ef Phaser 2.2 Release Candidate 8 2014-11-17 13:08:53 +00:00
photonstorm
a41226cdad Phaser 2.2.0 Release Candidate 7. 2014-11-15 20:04:24 +00:00
photonstorm
d8d2ebdb31 Phaser 2.2.0 - Release Candidate 6. 2014-11-14 08:16:55 +00:00
photonstorm
f64bb72a28 Phaser 2.2.0 Release Candidate 5. 2014-11-12 22:49:36 +00:00
photonstorm
e7356fc575 Pixi 2.1.1 merge. 2014-11-12 22:38:51 +00:00
photonstorm
788fc7e00f Because Texture.js dies without it. 2014-11-11 23:24:51 +00:00
photonstorm
1352b526c7 Merged final Pixi v2.1.0 release. 2014-11-11 23:24:50 +00:00
photonstorm
a4e049ac63 RC3 Build files. 2014-11-11 14:31:31 +00:00
photonstorm
bc5a3287a6 Added DOM.js 2014-11-11 05:56:32 +00:00
photonstorm
dbd2957884 Phaser 2.2.0 RC2 build. 2014-11-11 01:10:47 +00:00
photonstorm
69ec5efc29 Phaser 2.2.0-Release Candidate build. 2014-11-10 01:41:41 +00:00
photonstorm
a74a181074 New build files for RC testing. 2014-11-08 19:26:34 +00:00
photonstorm
88eae3aed0 Build files for testing. 2014-11-08 19:11:28 +00:00
photonstorm
be8499fa49 Moved ts defs to new home. 2014-11-02 23:00:15 +00:00
Clark Stevenson
9445f19414 Update phaser.d.ts 2014-10-30 08:56:24 +00:00
photonstorm
ce32d492af Phaser.Polygon has been refactored to address some Pixi v2 migration issues (thanks @pnstickne for the original implementation #1267)
Polygon.area is now only calculated when the Polygon points list is modified, rather than on every call.

Phaser.Polygon can now accept the points list in a variety of formats: Arrays of Points, numbers, objects with public x/y properties or any combination of, or as a parameter list (thanks @pnstickne for the original implementation #1267)

Polygon.contains now correctly calculates the result  (thanks @pnstickne @BurnedToast #1267)
2014-10-29 07:46:56 +00:00
photonstorm
98e6f155de New build files. 2014-10-28 01:50:25 +00:00
photonstorm
e4ddf316cc New build files for testing. 2014-10-27 23:31:26 +00:00
photonstorm
d22f2bd89b Small fix for Text wordWrapping #1247 2014-10-23 16:03:29 +01:00
photonstorm
7557e4ed36 Phaser 2.1.3 2014-10-23 12:34:33 +01:00
photonstorm
b63e9fc8c6 Phaser 2.1.3 build files. 2014-10-23 12:27:34 +01:00
photonstorm
0e2378d276 Phaser 2.1.3 release. 2014-10-22 23:53:32 +01:00
photonstorm
1e1d1b9018 Updated the build manifests. 2014-10-22 23:53:18 +01:00
photonstorm
157d515940 2.1.3 Build. 2014-10-22 22:49:31 +01:00
photonstorm
ae76c90dc1 Phaser 2.1.3 build files. 2014-10-22 22:35:33 +01:00
photonstorm
fbe68e330d Phaser 2.1.3 build. 2014-10-22 21:42:12 +01:00
photonstorm
73f210257a Removed duplicate Pixi classes and updated the build manifests to pull-in the correct Pixi Matrix class. 2014-10-22 21:20:38 +01:00
Clark Stevenson
582a86b182 Update phaser.d.ts
Includes PIXI 2.0 definitions and previous week of updates. I am apprehensive about the Pixi Mixins but I have been using it on my projects for a good few days and experienced no problems at all.
2014-10-20 10:52:49 +01:00
photonstorm
1377b9454d Added missing CanvasBuffer.js 2014-10-17 17:38:01 +01:00
photonstorm
94c3989939 Updated the grunt manifests. 2014-10-14 01:10:00 +01:00
photonstorm
0501ca69ae Merged latest Pixi dev build. 2014-10-13 23:54:22 +01:00
photonstorm
3997a7c372 Time.prevTime is a new property that contains the raw value of the game timer from the previous update.
Timer.timeCap has been changed from `1000` to `1 / 60 * 1000` to bring it in line with Time.timeCap.
2014-10-13 16:18:42 +01:00
photonstorm
ac27f12c95 Fixes for Pixi update WebGL UV calls. 2014-10-11 04:18:42 +01:00
photonstorm
321d7b0d06 Added 2.1.2 build files. 2014-10-09 16:16:41 +01:00
photonstorm
506a091257 Sound.allowMultiple allows you to have multiple instances of a single Sound playing at once. This is only useful when running under Web Audio, and we recommend you implement a local pooling system to not flood the sound channels. But it allows for one Sound object to play overlapping times, useful for gun effects and similar (#1220) 2014-10-09 14:44:25 +01:00
photonstorm
a2a60f207f Updated readme and TS defs. 2014-10-09 14:16:24 +01:00
photonstorm
b00866cee9 AnimationManager.name will now return the name property of the currently playing animation, if any. 2014-10-09 14:06:13 +01:00
Clark Stevenson
90c8ec4edf Minor Typescript Updates 2014-10-03 21:28:20 +01:00
photonstorm
e0a20cef25 Updated config for Box2D plugin 2014-09-29 21:19:18 +01:00
photonstorm
b0e96a37b9 Added Box2D handler support. 2014-09-29 12:27:28 +01:00
Richard Davey
acba9c4e14 Updated TypeScript defs. 2014-09-29 12:14:02 +01:00
photonstorm
415c7fe578 Added the sourceRect and maskRect parameters back into BitmapData.alphaMask as they were accidentally removed in 2.1 (thanks seejay92) 2014-09-25 15:30:03 +01:00
Clark Stevenson
01bcec97d2 Update phaser.d.ts
Small fixes and a few additions
2014-09-25 09:38:38 +01:00
photonstorm
f3fd3ebe0e Added AudioSprite to the build files. 2014-09-24 06:51:53 +01:00
Richard Davey
bb8da110b1 Merge pull request #1184 from clark-stevenson/dev
Should bring phaser upto date with master, P2 has been added as it is co...
2014-09-11 12:02:44 +01:00
photonstorm
5b922be56e Version 2.1.1. of Phaser is an emergency point release. It addresses a potential race condition that could happen in States that tried to change state from the create method but had an empty preloader or pre-cached assets. 2014-09-11 10:38:40 +01:00
Clark Stevenson
4b311944d7 Should bring phaser upto date with master, P2 has been added as it is cool to have access to the p2 data. 2014-09-11 00:02:23 +01:00
photonstorm
37e4754511 2.1.0 Release. 2014-09-09 15:36:42 +01:00