Commit graph

8 commits

Author SHA1 Message Date
Michael Hadley
742ff1a439 Internal terminology change to make API clearer: tile.worldXY -> tile.pixelXY 2017-12-01 13:26:09 -06:00
Michael Hadley
b53f68c84a Factor layer scale into tile culling 2017-11-30 11:15:35 -06:00
Michael Hadley
76b74c677c Tile culling: use tile's worldXY and w/h so maps with different tileset sizes work 2017-11-30 06:56:13 -06:00
Michael Hadley
a76e270c78 Jsdoc fixup: Number -> Integer, array -> Type[] 2017-11-29 15:07:56 -06:00
Michael Hadley
bd8a2fa39b More tilemap jsdocs 2017-11-27 07:33:30 -06:00
Michael Hadley
09224b724e Tilemap: adding jsdocs 2017-11-26 09:07:27 -06:00
Michael Hadley
9d29948a02 Update tile culling to factor in the new scale 2017-11-25 20:47:47 -06:00
Michael Hadley
d2f72fbe58 Create CullTiles component to allow static and dynamic layers to cull when needed
Fixes performance issue with canvas static tile renderer on large maps
2017-11-18 08:31:59 -06:00