Commit graph

97 commits

Author SHA1 Message Date
photonstorm
ad6f0557f7 Preparing for 2.4.7 development. 2016-02-18 15:06:43 +00:00
Richard Davey
8aefd0fe9b Preparing for 2.4.6 development. 2016-02-17 16:28:27 +00:00
Richard Davey
f80e5968b9 Fixed filename #2195 2016-02-01 16:55:56 +00:00
photonstorm
8a4a1528e4 Preparing for 2.4.5 dev. 2015-10-15 12:22:01 +01:00
Christoph Dörfel
4c9412088c Add option to prefix shape name and optimize JSON output 2015-09-16 14:00:24 +02:00
photonstorm
e9cefbfccf Added base64 polyfill for new Tiled export support. 2015-09-14 11:21:48 +01:00
Richard Davey
31d0d3905a Merge pull request #2075 from fonsecas72/patch-1
fix tutorial doc
2015-09-14 13:15:56 +03:00
Hugo Fonseca
e303fcbdaa fix tutorial doc 2015-09-05 14:41:02 +01:00
photonstorm
482d3c9882 Preparing for 2.4.4 dev. 2015-08-24 16:01:58 +01:00
photonstorm
6139071ebc Preparing for 2.4.3 dev. 2015-07-29 15:14:40 +01:00
photonstorm
ee7b12f571 Updated Asset JSON (#1947) 2015-07-27 14:13:58 +01:00
photonstorm
74a8ba0080 Preparing for 2.4.2 dev. 2015-07-24 14:04:30 +01:00
Richard Davey
1e6f83dbd3 Preparing for 2.4.1 development. 2015-07-22 17:26:12 +01:00
photonstorm
858ad51610 Phaser 2.4 release. 2015-07-22 15:31:30 +01:00
Markus Kristo
043f6f18ce Add webpack boilerplate build folder to git 2015-07-21 19:33:54 +02:00
Markus Kristo
340635370b Webpack boilerplate 2015-07-21 19:32:21 +02:00
Richard Davey
7d5fadec8d Merge pull request #1808 from rblopes/update-assetpack-example-file
Update sample asset pack file.
2015-06-17 01:42:24 +01:00
Ryan Sadwick
4c1413e9dd fixed the responsive example - spriteMiddle was not defined and using game instead of this.game was breaking the entire example 2015-05-29 11:10:19 -04:00
Rafael Barbosa Lopes
727f8e0fec Updating the example assetPack.json file.
This commit brings up some needed updates to the `assetPack.json` sample file,
including:

-   The addition of the missing sample entries for the following file types,
    added in recent versions of Phaser:

    -   a XML file;
    -   an Audiosprite file;
    -   a Video file entries.

-   Fix the example Bitmap Font entry.
2015-05-20 21:23:39 -03:00
photonstorm
e33455e34f 2.3.0 API Docs 2015-03-26 02:55:18 +00:00
photonstorm
bd62459a56 Readme release changes. 2015-03-26 02:10:57 +00:00
photonstorm
6c9f8a1979 Typo fixes and removed old phaser versions and replaced with cdn.js link. 2015-02-10 13:32:03 +00:00
Richard Davey
0953e927b4 Merge pull request #1559 from vulvulune/dev
Complete "tsdocs" tasks to download plugins + improve ts doc + grunt:jsdoc
2015-02-03 21:04:30 +00:00
photonstorm
ea4c9771a0 Updated docstrap-master toc.js to fix nav scrolling (thanks @abderrahmane-tj @vulvulune #1589) 2015-02-03 20:28:18 +00:00
vulvulune
7be4b8d7a9 Replace the grunt docs tasks with grunt-jsdoc
Replace builddoc and exportdocjson grunt tasks with grunt-jsdoc.
To avoid an error I added a fake comment to a @todo param in the p2.js
file.
2015-01-22 16:22:51 +01:00
vulvulune
df6b946ceb Add grunt task to generate d.ts with comments
Add "tsdocs" grunt task to generate d.ts files with comments.
2015-01-20 17:18:56 +01:00
photonstorm
48f590c180 Added tools links. 2015-01-10 00:30:13 +00:00
photonstorm
6e0f13112e Added screen shots. 2015-01-08 01:28:38 +00:00
photonstorm
3bc07d6e97 Fixed Input docs link. 2015-01-05 12:11:50 +00:00
Paul
47672bb54c Corrected link to the Emitter documentation
The link in the Game Object drop-down was refered to a non-exisnant type.
This also changes it from "Emitter" to "Particle Emiter" for clarity of
intent with Particles.
2014-12-08 17:10:26 -08:00
photonstorm
e7f3b9188e Preparing for Phaser 2.2.2 development. 2014-12-04 11:49:53 +00:00
photonstorm
e271c63ca6 Preparing for Phaser 2.2.1. 2014-12-03 13:41:48 +00:00
photonstorm
95ffa83e34 Phaser 2.2.0 Docs. 2014-12-03 10:39:20 +00:00
photonstorm
75238c2cce Template updates. 2014-12-03 03:19:25 +00:00
Paul
d99044a782 Documentation templates - edited resource entries
Added Game and Particle entries.
2014-11-30 04:03:34 -08:00
photonstorm
b3ccdf6914 Replaced screen shot. 2014-11-25 02:49:42 +00:00
photonstorm
04160c31b0 Moved docgen into the Resources folder. 2014-11-25 00:24:29 +00:00
photonstorm
2579a67d78 RequireJS Template fix. 2014-11-25 00:24:28 +00:00
photonstorm
12c2f83bfc Repackaging for 2.1.4 release. 2014-10-27 10:59:37 +00:00
photonstorm
18f6b320ab Preparing for Phaser v2.2.0 2014-10-23 13:52:39 +01:00
photonstorm
fbe68e330d Phaser 2.1.3 build. 2014-10-22 21:42:12 +01:00
photonstorm
bee0e73748 Preparing for 2.1.3 dev. 2014-10-09 16:32:31 +01:00
photonstorm
60acef2f97 If Game Objects change their frame, such as with an animated Sprite, and the change goes from a previously trimmed frame to a non-trimmed (full size) one, then the previous trim values were still left active, causing it to glitch (thanks stupot) 2014-09-11 20:56:01 +01:00
photonstorm
5b922be56e Version 2.1.1. of Phaser is an emergency point release. It addresses a potential race condition that could happen in States that tried to change state from the create method but had an empty preloader or pre-cached assets. 2014-09-11 10:38:40 +01:00
photonstorm
a1a0861070 readme update + screen shot 2014-09-11 10:38:38 +01:00
photonstorm
b801630d78 Preparing for 2.1.1 development. 2014-09-09 16:50:23 +01:00
photonstorm
b1b7414875 New mini responsive template. 2014-09-09 15:31:44 +01:00
photonstorm
80d1df4705 ScaleManager.setMinMax(minWidth, minHeight, maxWidth, maxHeight) is a handy function to allow you to set all the min/max dimensions in one call. 2014-09-01 03:07:17 +01:00
photonstorm
75d7fa1334 Updated Project Template to use new setResizeCallback method. 2014-09-01 02:52:45 +01:00
photonstorm
31f450dd42 Docs updates, preparing for Rope merge. 2014-08-28 01:59:10 +01:00