Richard Davey
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c59aa16bb4
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Leaderboard extends Event Emitter, which was missing in the TypeScript defs. Fix #4703
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2019-09-26 13:45:01 +01:00 |
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Richard Davey
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9485eef5c7
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Leaderboard.getConnectedScores incorrectly specified two parameters, neither of which were used. Fix #4702
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2019-09-26 13:42:59 +01:00 |
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Richard Davey
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c6e7213fe4
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The documentation for the chooseContext method has been fixed. Fix #4425
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2019-09-26 13:36:36 +01:00 |
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Richard Davey
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82401fc74f
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Calling gameStarted in a game that doesn't load any assets would cause the error {code: "INVALID_OPERATION", message: "Can not perform this operation before game start."} . The plugin will now has a new internal method gameStartedHandler and will redirect the flow accordingly based on asset loading. Fix #4550
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2019-09-26 13:20:59 +01:00 |
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Richard Davey
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163ab4fc19
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Calling showAd or showVideoAd will now check to see if the ad has already been displayed, and skip it when iterating the ads array, allowing you to display an ad with the same Placement ID without preloading it again. Fix #4728
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2019-09-26 13:11:28 +01:00 |
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Richard Davey
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046498d294
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Fixed Leaderboard namespace
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2019-05-09 11:21:52 +01:00 |
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Krzysztof Grzybek
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8d50195896
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add missing apostrophe
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2019-03-25 19:25:44 +01:00 |
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Richard Davey
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0a87a0bdef
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Added new getProduct method and fixed naming of consumePurchases .
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2019-03-13 12:37:01 +00:00 |
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Richard Davey
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4f6f6ee72f
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Lots of jsdoc and type fixes
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2019-01-31 12:19:01 +00:00 |
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Richard Davey
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439c644702
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Fixed an API validation error in the chooseContext method. Fix #4248
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2019-01-04 14:05:53 +00:00 |
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Amaury Butaux
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8b3876e9d4
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Fixed Issue #4271
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2019-01-02 04:13:52 +01:00 |
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Richard Davey
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06c6b280e7
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New global adshowerror handler and better event flow.
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2018-12-07 04:29:18 +00:00 |
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Richard Davey
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2ed6c649a3
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Swapped ad events placement.
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2018-12-07 01:49:01 +00:00 |
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Richard Davey
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e672592aef
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Modified how ad placement loading works.
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2018-12-07 01:39:30 +00:00 |
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Richard Davey
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23cc8b84e3
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Added getConnectedScores method
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2018-11-12 17:15:00 +00:00 |
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Richard Davey
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0557ee071b
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Updated setScore handling
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2018-11-12 12:38:18 +00:00 |
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Richard Davey
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61f74a2fc6
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The loadPlayerPhoto function in the Instant Games plugin now listens for the updated Loader event correctly, causing the photocomplete event to fire properly.
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2018-10-17 15:15:46 +01:00 |
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Richard Davey
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c704dc450a
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Fixed jsdoc definitions
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2018-09-25 11:36:36 +01:00 |
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Richard Davey
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3fb0f7c57b
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Swapped to new event handler
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2018-09-20 16:58:48 +01:00 |
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Richard Davey
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9495b92101
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Added plugin readme
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2018-09-20 16:58:31 +01:00 |
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Richard Davey
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cbb99ac536
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Updated docs
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2018-09-20 14:14:36 +01:00 |
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Richard Davey
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72ac4a1cda
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Added new FB build configs
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2018-09-20 14:13:59 +01:00 |
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Richard Davey
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2292500094
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Finished FB docs
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2018-09-20 11:49:39 +01:00 |
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Richard Davey
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5b5014744a
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Starting Leaderboard docs
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2018-09-19 17:09:08 +01:00 |
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Richard Davey
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1c3e9fb598
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API documentation complete
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2018-09-19 16:45:02 +01:00 |
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Richard Davey
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0646843d49
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Updated log and docs
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2018-09-19 14:13:55 +01:00 |
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Richard Davey
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61c3157e2b
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Added jsdocs
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2018-09-19 13:50:33 +01:00 |
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Richard Davey
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a103b0e6a6
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Fixed FB Plugin paths to avoid build errors if plugin is enabled.
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2018-09-04 12:35:23 +01:00 |
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Richard Davey
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618754b411
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Moved FB plugin to plugins folder
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2018-08-23 18:10:46 +01:00 |
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