Commit graph

14 commits

Author SHA1 Message Date
Felipe Alfonso
3e8e6141c8 Added render pass component to renderable game objects 2017-03-28 15:16:02 -03:00
Richard Davey
ed88c8e65a Updated components. 2017-03-02 02:06:53 +00:00
Richard Davey
8262b4ec5c Removed dead code from Blitter 2017-02-24 02:59:33 +00:00
Richard Davey
1732419749 Blitter and Sprite game objects updated and added back in with new class system. 2017-02-23 03:54:54 +00:00
Felipe Alfonso
feed39a8e6 Canvas rendering working with the new game object 2017-02-22 19:15:50 -03:00
Richard Davey
ec4799c8b9 Blitter Bobs can now have alpha and visible of their own.
Blitter now filters children down to a render list if dirty.
CanvasRenderer resets alpha in postRender.
2017-02-13 23:57:32 +00:00
photonstorm
00f9bcb8e2 Added Blitter Canvas support.
Added BlitImage function.
2017-02-06 16:20:45 +00:00
Felipe Alfonso
5091fc0268 fixed order of blitter rendering 2017-02-03 13:11:31 -03:00
photonstorm
f7aa82a2ff Added DOM entry point, and getFirst to Children. 2017-02-02 16:55:02 +00:00
Richard Davey
61ac86500f Added ability to create Bob by frame string. 2017-02-01 01:43:30 +00:00
photonstorm
6ee499132c Huge refactor to sort out the game loop flow. 2017-01-25 17:10:19 +00:00
photonstorm
3b0322e703 Fixed frame. 2017-01-24 13:25:19 +00:00
photonstorm
f2c75c6243 Blitter support 2017-01-24 12:55:50 +00:00
Richard Davey
67d6845c30 Started work on merging Blittle object back in. 2017-01-22 22:54:19 +00:00