Felipe Alfonso
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3e8e6141c8
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Added render pass component to renderable game objects
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2017-03-28 15:16:02 -03:00 |
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Richard Davey
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ed88c8e65a
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Updated components.
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2017-03-02 02:06:53 +00:00 |
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Richard Davey
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8262b4ec5c
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Removed dead code from Blitter
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2017-02-24 02:59:33 +00:00 |
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Richard Davey
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1732419749
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Blitter and Sprite game objects updated and added back in with new class system.
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2017-02-23 03:54:54 +00:00 |
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Felipe Alfonso
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feed39a8e6
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Canvas rendering working with the new game object
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2017-02-22 19:15:50 -03:00 |
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Richard Davey
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ec4799c8b9
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Blitter Bobs can now have alpha and visible of their own.
Blitter now filters children down to a render list if dirty.
CanvasRenderer resets alpha in postRender.
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2017-02-13 23:57:32 +00:00 |
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photonstorm
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00f9bcb8e2
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Added Blitter Canvas support.
Added BlitImage function.
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2017-02-06 16:20:45 +00:00 |
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Felipe Alfonso
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5091fc0268
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fixed order of blitter rendering
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2017-02-03 13:11:31 -03:00 |
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photonstorm
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f7aa82a2ff
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Added DOM entry point, and getFirst to Children.
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2017-02-02 16:55:02 +00:00 |
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Richard Davey
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61ac86500f
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Added ability to create Bob by frame string.
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2017-02-01 01:43:30 +00:00 |
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photonstorm
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6ee499132c
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Huge refactor to sort out the game loop flow.
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2017-01-25 17:10:19 +00:00 |
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photonstorm
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3b0322e703
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Fixed frame.
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2017-01-24 13:25:19 +00:00 |
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photonstorm
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f2c75c6243
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Blitter support
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2017-01-24 12:55:50 +00:00 |
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Richard Davey
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67d6845c30
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Started work on merging Blittle object back in.
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2017-01-22 22:54:19 +00:00 |
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