photonstorm
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9f997daa46
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Lots of examples fixes and put Group.sort back in.
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2014-03-10 14:33:18 +00:00 |
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photonstorm
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8fff38618d
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Tidied up the Examples, fixed Arcade Physics Body, added Body enable support to Group and fixed QuadTree.
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2014-03-10 03:06:28 +00:00 |
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photonstorm
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4db1fc0079
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Restored Phaser.QuadTree - should get all remaining Arcade Physics examples working again.
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2014-03-07 15:14:53 +00:00 |
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photonstorm
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3e93f24583
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New split physics system is implemented. Still tidying-up, but ArcadePhysics, P2 and Ninja Physics are in and configured. Lots more examples required, and tilemap collision mostly broken in Arcade at the moment. Time to implement in Ninja.
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2014-03-06 06:29:19 +00:00 |
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photonstorm
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2bab4fd2fb
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Testing lines.
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2014-03-05 04:40:37 +00:00 |
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photonstorm
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12a2a2ec16
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Testing map collision
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2014-03-05 03:18:24 +00:00 |
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photonstorm
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22b1ce9b9d
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Added Phasers new Physics Manager and restored the pre-1.1.4 ArcadePhysics system. The new manager can handle multiple physics systems running in parallel, which could be extremely useful for lots of games.
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2014-03-05 02:36:08 +00:00 |
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