Richard Davey
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cf2095f0c8
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The Arcade Physics Body has a new property maxSpeed which limits the vector length of the Body velocity. You can set it via the method setMaxSpeed and it is applied in the World.computeVelocity method
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2019-01-24 00:26:29 +00:00 |
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Richard Davey
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60fbd9540e
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Update CHANGELOG.md
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2019-01-23 23:49:08 +00:00 |
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Richard Davey
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9d5612c6df
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Added missing jsdocs
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2019-01-23 23:49:04 +00:00 |
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Richard Davey
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90a063be61
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Corrected build folder.
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2019-01-23 23:46:45 +00:00 |
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Richard Davey
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510f9e8a60
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Update CHANGELOG.md
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2019-01-23 23:17:56 +00:00 |
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Richard Davey
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508df48512
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Apply buttons check in move handler too.
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2019-01-23 23:17:52 +00:00 |
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Richard Davey
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2a108339f0
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Lint fix
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2019-01-23 23:17:33 +00:00 |
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Richard Davey
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34e1bb6c54
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2019-01-23 23:10:57 +00:00 |
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Richard Davey
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dd221f54a6
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Update CHANGELOG.md
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2019-01-23 23:10:51 +00:00 |
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Richard Davey
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50e292e363
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Merge pull request #3864 from Ithamar/patch-1
Allow XHR status 0 as success too
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2019-01-23 23:04:27 +00:00 |
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jestarray
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ade92db0e9
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Updated Docs
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2019-01-23 15:01:56 -08:00 |
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Richard Davey
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67679f58f6
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Return actual booleans from button checks and reset buttons to zero correctly.
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2019-01-23 23:00:29 +00:00 |
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jestarray
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8a41b1f56a
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Updated Docs
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2019-01-23 15:00:07 -08:00 |
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Richard Davey
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8111d8062e
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Pointer.up and Pointer.down now use a hasOwnProperty check for the existance of the buttons property on the event, causing it to be set even if equal to zero, which it is when there are no buttons down
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2019-01-23 22:34:48 +00:00 |
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Richard Davey
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f8f81a06f0
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Merge pull request #4286 from gomachan7/fixup/apply_transparent_bg_on_webgl_renderer
Fix WebGLRenderer to apply transparent bg in config
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2019-01-23 22:22:08 +00:00 |
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Richard Davey
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51500004fa
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Removed un-needed DOM modules
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2019-01-23 22:12:48 +00:00 |
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Richard Davey
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d2901d53f7
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2019-01-23 22:03:54 +00:00 |
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Richard Davey
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2a478abb86
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Update CHANGELOG.md
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2019-01-23 22:03:49 +00:00 |
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Richard Davey
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87a83d4ff8
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Merge pull request #4301 from tfelix/feat-invert-geo-mask
Adds invertAlpha flag to GeometryMask
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2019-01-23 21:52:16 +00:00 |
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Richard Davey
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dd53ffae7c
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Merge pull request #4303 from clesquir/patch-1
Headless tilesprite crash fix
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2019-01-23 21:49:11 +00:00 |
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jestarray
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4b0464a632
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Updated tilemap jsdocs
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2019-01-23 11:30:08 -08:00 |
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Richard Davey
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901df292d5
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Added TODO list and swapped fs parent
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2019-01-23 17:09:41 +00:00 |
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Richard Davey
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42dd60ef6d
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Added Scale Manager events
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2019-01-23 17:03:48 +00:00 |
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Richard Davey
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45d9820f14
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Added all jsdoc headers and swapped to using full events
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2019-01-23 17:03:39 +00:00 |
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Richard Davey
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f4e152747e
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Clarified parent setting in game config
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2019-01-23 17:03:21 +00:00 |
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Richard Davey
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498ea6bf9a
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Fixed jsdocs.
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2019-01-23 16:24:02 +00:00 |
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Richard Davey
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40e988429b
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Bumped release
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2019-01-23 15:52:17 +00:00 |
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Richard Davey
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8e781636f2
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Added toggleFullscreen method
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2019-01-23 15:52:10 +00:00 |
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Richard Davey
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00e2f9a491
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Added Input Queue flag.
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2019-01-23 15:51:56 +00:00 |
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Richard Davey
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b3bc1cebfd
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Support the Input Manager useQueue flag.
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2019-01-23 15:51:42 +00:00 |
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Richard Davey
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b60a2df8ad
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Refactor of the Input Manager to allow for direct DOM Event dispatching.
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2019-01-23 15:51:26 +00:00 |
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Richard Davey
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9651d4dba1
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New Input Manager process event.
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2019-01-23 15:50:57 +00:00 |
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Richard Davey
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fb5882f078
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Updated docs
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2019-01-23 15:29:23 +00:00 |
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Richard Davey
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c8ad0279d2
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Full Screen API working properly (tested Chrome, FF and Safari so far)
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2019-01-23 00:12:53 +00:00 |
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Richard Davey
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9709d850c4
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Added suffix support, removed div creation, added Safari 5.1 hack and active property.
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2019-01-23 00:12:26 +00:00 |
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Richard Davey
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a75540a6c0
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Updated docs.
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2019-01-23 00:11:44 +00:00 |
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Richard Davey
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fbc5eb7046
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Starting fullscreen support
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2019-01-22 16:57:03 +00:00 |
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Richard Davey
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f8d624c639
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Removed property access
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2019-01-22 16:28:54 +00:00 |
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Cédric Lesquir
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e40cb21fc8
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Bail out updateTileTexture if no renderer
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2019-01-22 11:23:40 -05:00 |
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Richard Davey
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a9043f142b
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SM0 skip
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2019-01-22 15:45:53 +00:00 |
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Richard Davey
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a7b3c95e30
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Removed resolution
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2019-01-22 14:46:43 +00:00 |
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Richard Davey
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5ef7d18ead
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Merged itrs to single call
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2019-01-22 14:46:17 +00:00 |
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Richard Davey
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ebb926bdaf
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Added copy method.
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2019-01-22 14:45:54 +00:00 |
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Richard Davey
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ea9678cc85
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Removed TextStyle auto-quotes and added docs instead.
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2019-01-22 14:02:25 +00:00 |
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Cédric Lesquir
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cd6488e8db
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Headless tilesprite crash fix
Fixes issue https://github.com/photonstorm/phaser/issues/4297
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2019-01-19 16:50:36 -05:00 |
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Richard Davey
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4c24799eac
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Arcade Physics could trigger a collide event on a Body even if it performing an overlap check, if the onCollide property was true
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2019-01-18 16:16:14 +00:00 |
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Richard Davey
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63e1ddb20b
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Tidying up the code format.
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2019-01-18 16:11:59 +00:00 |
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Richard Davey
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36f8103d8d
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Merge branch 'master' of https://github.com/photonstorm/phaser
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2019-01-18 16:10:23 +00:00 |
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Richard Davey
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b73ba710ab
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Update CHANGELOG.md
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2019-01-18 16:10:17 +00:00 |
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Richard Davey
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11dc4dcce2
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Merge pull request #4290 from Aedalus/master
Vector2/3 Constants
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2019-01-18 16:09:54 +00:00 |
|