Richard Davey
|
4a892c007d
|
Removed 'removeVideoElementOnDestroy' and better docs
|
2023-04-12 01:46:45 +01:00 |
|
Richard Davey
|
ce05f42759
|
Update VideoFactory.js
|
2023-04-12 00:39:34 +01:00 |
|
Richard Davey
|
ff3f92f4d5
|
Test for ended state. Fix #5873
|
2023-04-12 00:39:30 +01:00 |
|
Richard Davey
|
9cd1fa45fb
|
Updated jsdocs
|
2023-04-12 00:08:42 +01:00 |
|
Richard Davey
|
3af1d9002c
|
Reset playCalled on complete. Emit new texture ready event.
|
2023-04-12 00:01:15 +01:00 |
|
Richard Davey
|
8c2e591362
|
Moved PLAY event to after texture creation. Added frameReady property. Better paused handling.
|
2023-04-11 19:46:13 +01:00 |
|
Richard Davey
|
93620ca39e
|
Fixed markers and video looping
|
2023-04-11 18:26:46 +01:00 |
|
Richard Davey
|
8412e53df3
|
Working perfectly for modern and legacy browsers.
|
2023-04-11 17:03:00 +01:00 |
|
Richard Davey
|
257fdaed4f
|
All now working via promise + rvf flow
|
2023-04-11 02:05:56 +01:00 |
|
Richard Davey
|
45646c52a2
|
Nearly finished refactoring of RVF / Promise path of Video game object
|
2023-04-11 00:57:11 +01:00 |
|
Richard Davey
|
af9a67f0a4
|
Update Video.js
|
2023-04-10 19:51:26 +01:00 |
|
Richard Davey
|
6b6077f62b
|
Recoding Video Game Object
|
2023-04-07 19:18:54 +01:00 |
|
Richard Davey
|
d3c32cdc27
|
Removed fx property and added init flag
|
2023-02-17 01:09:57 +00:00 |
|
Richard Davey
|
cbf42feee1
|
Refactored so FX is a class sitting on a property, rather than a mixin.
|
2023-02-16 18:39:14 +00:00 |
|
Richard Davey
|
36e6bc8a05
|
Added PostPipeline component
|
2023-02-03 17:52:36 +00:00 |
|
Richard Davey
|
468bf7821d
|
Updated copyright year
|
2023-01-02 17:36:27 +00:00 |
|
Richard Davey
|
6080bca8e5
|
Testing Video events
|
2022-12-02 13:35:20 +00:00 |
|
Richard Davey
|
3b129f8cff
|
Calling setDisplayOrigin on a Video Game Object would cause the origins to be set to NaN if the Video was created without an asset key. It will now give Videos a default size, preventing this error, which is reset once a video is loaded. Fix #5560
|
2022-11-30 22:59:32 +00:00 |
|
Richard Davey
|
f56499f62b
|
Merge pull request #6221 from samme/fix/video-load-url
Update video texture after loading
|
2022-10-10 14:46:06 +01:00 |
|
samme
|
1a5320dc08
|
Rope and Video already on update list
|
2022-09-10 08:44:43 -07:00 |
|
samme
|
ed7c999a0a
|
Update video texture after loading
loadURL() or loadMediaStream()
|
2022-09-10 08:42:53 -07:00 |
|
Richard Davey
|
a4d8e87095
|
Fixed lint errors
|
2022-05-10 17:06:53 +01:00 |
|
T.J. L
|
ff4ef2872b
|
Don't overwrite the return values from require()
|
2022-04-02 01:49:19 -07:00 |
|
Richard Davey
|
59fbcc5ca3
|
Updated copyright year
|
2022-02-28 14:29:51 +00:00 |
|
Rex
|
7bc14a9f12
|
Remove space
|
2022-02-24 13:03:54 +08:00 |
|
Rex
|
65f9228973
|
Can add spriteFx pipeline to Video game object
|
2022-02-24 13:01:30 +08:00 |
|
Richard Davey
|
93db763f69
|
Merge pull request #5340 from 16patsle/Fix_object_types
Add more specific 'object' types, including GO Configs
|
2021-09-23 15:30:43 +01:00 |
|
Richard Davey
|
5f2e3f35e1
|
Fixed code format
|
2021-09-20 12:18:54 +01:00 |
|
Ryan Martell
|
078a94c3e6
|
Add Crossorigin support
|
2021-07-20 12:47:45 -06:00 |
|
VektreX
|
b63bb53430
|
Reset _codePaused to false in play handlers to allow video to resume
|
2021-05-18 01:32:45 +02:00 |
|
Richard Davey
|
1c8662dc1f
|
Call addToRenderList
|
2021-01-07 14:52:08 +00:00 |
|
Richard Davey
|
00d8b6a009
|
Invoke camera.addToRenderList method
|
2021-01-07 12:31:31 +00:00 |
|
Richard Davey
|
59e89fa788
|
All Game Objects will now listen for ADDED_TO_SCENE and REMOVED_FROM_SCENE events and call the handlers. Therefore, removed GO specific implementations.
|
2020-12-11 11:44:21 +00:00 |
|
Patrick Sletvold
|
f1836738a0
|
Merge remote-tracking branch 'origin/master' into Fix_object_types
|
2020-12-10 11:23:35 +01:00 |
|
Richard Davey
|
0ee1338765
|
Better post pipeline call (less code)
|
2020-11-26 09:51:40 +00:00 |
|
Richard Davey
|
02c34cd64e
|
Replace integer with number
|
2020-11-23 10:22:13 +00:00 |
|
Richard Davey
|
c603db23ce
|
Fix docs and lint errors #5374
|
2020-11-20 11:43:45 +00:00 |
|
Richard Davey
|
5233366190
|
Merge pull request #5374 from pirateksh/patch-2
Added loadMediaStream method
|
2020-11-20 11:41:10 +00:00 |
|
Richard Davey
|
af01b23696
|
JSDocs fix
|
2020-10-26 14:03:35 +00:00 |
|
Kshitiz Srivastava
|
4941ca3b64
|
Added loadMediaStream method
|
2020-10-25 01:24:55 +05:30 |
|
Patrick Sletvold
|
c1d63d32dd
|
Add Config typedefs for a bunch of GO Creators
|
2020-10-03 10:40:24 +02:00 |
|
Richard Davey
|
24de03ca96
|
Added missing ADDED_TO_SCENE handlers
|
2020-09-29 20:14:30 +01:00 |
|
Richard Davey
|
6a966e3f3b
|
Removed interpolationPercentage parameter from all render methods, as it has never been used.
|
2020-09-14 15:33:58 +01:00 |
|
Richard Davey
|
00b799db23
|
Use Event const, not string.
|
2020-09-11 12:23:33 +01:00 |
|
Richard Davey
|
f5128a428a
|
Fixed Video return type. Fix #5003
|
2020-02-13 12:13:13 +00:00 |
|
Richard Davey
|
ff65e69cd1
|
Changed copyright date to 2020
|
2020-01-15 12:07:09 +00:00 |
|
Richard Davey
|
1091d09d93
|
Video.destroy has been renamed to Video.preDestroy , so that it now destroys properly like all other Game Objects. Fix #4821
|
2019-11-18 22:20:08 +00:00 |
|
Richard Davey
|
9ff331e10e
|
Merge pull request #4829 from jsoref/spelling
Spelling
|
2019-11-18 21:47:26 +00:00 |
|
Richard Davey
|
50d9931c11
|
Added cached MIN/MAX SAFE INT for IE support #4833
|
2019-11-18 17:01:55 +00:00 |
|
Josh Soref
|
c0d92a56a7
|
spelling: will
|
2019-10-29 02:42:27 -04:00 |
|