Richard Davey
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a03d1a571c
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Fixed renderer references.
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2017-01-16 23:05:27 +00:00 |
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Richard Davey
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9235d6fe58
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Lots of Canvas Renderer fixes.
Merged CONST with Phaser export.
Fixed GetObjectValue check.
Added drawImage data to Frame.
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2017-01-16 22:44:02 +00:00 |
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Richard Davey
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2809d80813
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Working on the Canvas Renderer.
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2017-01-12 21:28:40 +00:00 |
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photonstorm
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6b1895e8ed
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worldAlpha is now calculated in the read, not in preUpdate all the time.
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2016-12-20 16:35:20 +00:00 |
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Richard Davey
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5e0bbd7028
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Fixed ability for it to load multi-part files and parse atlas data.
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2016-12-07 10:50:10 +00:00 |
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Richard Davey
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cee7498180
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Fixes to get the renderer working.
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2016-12-07 03:42:41 +00:00 |
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Richard Davey
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a081ae8904
|
Path fixes.
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2016-12-07 02:29:22 +00:00 |
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Richard Davey
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82d1ceeba4
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Adding in WebGL Renderer.
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2016-12-07 02:28:22 +00:00 |
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photonstorm
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34303f1df6
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Added in the Update Manager, MainLoop and State Systems.
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2016-11-29 15:25:14 +00:00 |
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photonstorm
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3cac9fbba8
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Added Game Object Creator.
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2016-11-29 11:06:14 +00:00 |
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photonstorm
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28db9a2550
|
Lots of work on the Game Object Factory patterns.
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2016-11-29 10:46:35 +00:00 |
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photonstorm
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e83bd3d544
|
Added NOOP.
Added Config pre and post boot callbacks.
Added Image and start of the Game Factory rebuild.
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2016-11-28 16:55:25 +00:00 |
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