Richard Davey
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6ce6330f50
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More docs.
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2013-10-02 11:22:48 +01:00 |
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Richard Davey
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e5b1faace6
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Preparing more documentation.
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2013-10-02 01:16:40 +01:00 |
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Richard Davey
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a38ad2d1a9
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Merge pull request #85 from onedayitwillmake/dev
Fixed accidentally overwroting remove function with a prepend function
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2013-10-01 08:16:16 -07:00 |
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Mario Gonzalez
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f593afd164
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Fixed accidentally overwroting remove function with a prepend function
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2013-10-01 10:08:09 -04:00 |
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Richard Davey
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305b12d76b
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Adding docs.
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2013-10-01 15:01:46 +01:00 |
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Mario Gonzalez
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fa8ad51c79
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Fixed bug in LinkedList#remove that could cause first/tail to be have pointers to dead node
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2013-09-30 22:06:48 -04:00 |
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Richard Davey
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7c6e6df91a
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State swap example done and working.
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2013-09-13 05:44:04 +01:00 |
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Richard Davey
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f260108433
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Tidying up source code for release. Also refactored World to use a Group instance, rather tha duplicate functions.
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2013-09-11 13:21:07 +01:00 |
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Richard Davey
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e41e35fd09
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Fixed an error that stopped 2 tweens from being able to run on the same object. Also refactored a lot of the classes to remove prototype properties and move them to local instance properties.
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2013-09-10 20:40:34 +01:00 |
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Richard Davey
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c904475ae6
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Added in the game scaling handler and updated Stage
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2013-09-09 12:35:09 +01:00 |
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Richard Davey
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ebda1f99e3
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Input Handler 90% there.
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2013-09-08 22:38:19 +01:00 |
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Richard Davey
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90b1946c25
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Input Handler mostly restored
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2013-09-08 13:23:21 +01:00 |
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Richard Davey
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78598ae54a
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Implemented my own LinkedList class to make the new Input Handler easier to work with. And also just generally useful to have too.
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2013-09-08 11:24:41 +01:00 |
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