photonstorm
aa6b1821bd
Get First Dead example.
2014-03-13 10:14:06 +00:00
photonstorm
6ef9e30753
Added z property to remaining game objects and updated TypeScript defs.
2014-03-10 23:16:49 +00:00
photonstorm
53797171a3
Fixed Group.sort. Added z-depth property to all core game objects. Fixed P2 const overwrite.
2014-03-10 23:01:10 +00:00
photonstorm
b4cb281f1c
Renamed Phaser.Physics.P2 const to Phaser.Physics.P2JS to avoid issue #540
2014-03-10 22:15:03 +00:00
photonstorm
85d5fdfb2f
Sorted out orientationImage in ScaleManager, throwing a preUpdate error ( fix #534 )
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Tightened up the currentFrame allocation in AnimationManager.
2014-03-10 19:06:16 +00:00
photonstorm
61376093fd
Updated all the examples to use the new Debug methods.
2014-03-03 01:19:31 +00:00
alvinsight
f17cdd9c32
Updated a lot of examples to Phaser 2.0 :)
2014-02-28 18:22:52 +00:00
alvinsight
b03c6231e1
And some more examples updated :)
2014-02-21 17:59:13 +00:00
alvinsight
2669f81391
Debug functions ? Seems last commit didn't work
2014-02-21 17:59:13 +00:00
photonstorm
8eae8feecc
More Group fixes to the new format. Updated list of included Pixi files to remove un-needed ones.
2014-02-06 03:34:27 +00:00
photonstorm
e7a9b96d27
Final release 1.1.4 examples finished.
2014-02-05 16:55:02 +00:00
photonstorm
3488880956
Sprite vs. Sprite Group Body Tests.
2014-02-03 04:09:45 +00:00
photonstorm
5e182d317b
Fixed lots of examples and added the missing Line.js.
2014-01-31 14:12:20 +00:00
photonstorm
428e331a11
Groups can now be added to other Groups as children via group.add() and group.addAt().
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Groups now have an 'alive' property, which can be useful when iterating through child groups with functions like forEachAlive.
2014-01-06 01:39:23 +00:00
photonstorm
86f6ddcbc8
Two new particle examples and a group animation example. Also fixed CocoonJS sound issue and Cache sound locked bug.
2013-12-31 03:37:11 +00:00
photonstorm
ba74bea4b4
New Group.destroy example and patched the desyrel font xml.
2013-12-30 21:36:50 +00:00
photonstorm
42c0bed502
Fixed World.scale and Group.scale.
2013-12-03 02:13:57 +00:00
photonstorm
06a17b4b26
Fixed an issue in Text. Fixed the background color issue with Canvas games. Updated the Examples viewer so the side-by-side focuses the iframe now. Added new "Extend Group" example.
2013-11-25 13:12:03 +00:00
photonstorm
3f99b691c9
Added in a Group.sort demo, also updated the documentation and build files.
2013-11-07 06:10:15 +00:00
photonstorm
3c164b466c
* Updated: event.preventDefault() has been added to all Mouse event handlers.
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* Updated: Sprite.deltaX/Y removed due to non-use. prevX/Y values moved to Sprite._cache.prevX/Y.
* Updated: Due to missing extends parameter the Sprite prototype was picking up functions from classes it never meant to (Button, TilemapLayer), now fully isolated.
2013-11-01 02:07:21 +00:00
photonstorm
07724e5001
Revamping the examples area.
2013-10-22 03:58:20 +01:00
Webeled
97423a9d8d
All the names now fit
2013-10-18 16:27:55 +01:00
Webeled
969fa46484
Loads of new examples, some more bug fixes, all of them work beautifully
2013-10-14 19:32:07 +01:00
Webeled
eb98998046
Testing
2013-10-11 22:29:50 +01:00
Webeled
3acdad92cb
First commi using the new software
2013-10-11 22:26:27 +01:00
Webeled
1a522ea786
Removed the self-executing functions
2013-10-07 21:32:34 +01:00
Webeled
77b553ac2a
Test
2013-10-07 20:56:44 +01:00
Webeled
bdc8edea9d
Lots of new examples :)
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Lots of new examples, the wip/examples folder can be destoryed I think
2013-09-30 17:31:03 +01:00
Webeled
8096dc67f5
Corrected few typos and added a keyboard exampl
2013-09-27 18:25:18 +01:00
Webeled
efa01dcaa3
Final commit of the day more groups examples
2013-09-27 18:06:36 +01:00
Webeled
903b11b730
Groups examples and some boolean checks corrected
2013-09-27 13:27:15 +01:00