photonstorm
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e9ae465272
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Sorted out Body gravity settings and updated the example.
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2014-03-11 16:26:03 +00:00 |
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photonstorm
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6bddf1a914
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The main Game class has been modified so that the update methods no longer have any if/else checks in them. Now split into coreUpdate, etc.
Put QuadTree back into Debug class.
Debug class now clears down on WebGL.
Updated RetroFont.type.
Fixed QuadTree example.
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2014-03-11 16:14:01 +00:00 |
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photonstorm
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9f997daa46
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Lots of examples fixes and put Group.sort back in.
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2014-03-10 14:33:18 +00:00 |
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alvinsight
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1d897753c8
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Added the new gravity scale
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2014-03-10 11:45:35 +00:00 |
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alvinsight
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d09da54dd3
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Updated the arcade physics examples according to the lastest changes
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2014-03-10 11:37:46 +00:00 |
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photonstorm
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8fff38618d
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Tidied up the Examples, fixed Arcade Physics Body, added Body enable support to Group and fixed QuadTree.
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2014-03-10 03:06:28 +00:00 |
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