Commit graph

14 commits

Author SHA1 Message Date
Richard Davey
607e62448b Added in the Text Game Object, splitting all of its common functions up. Working and rendering in Canvas mode. 2017-03-15 01:08:04 +00:00
Felipe Alfonso
29cd04121d Added dynamic and static bitmap text 2017-03-08 19:36:53 -03:00
Richard Davey
0fc9c3f4ad Moved BitmapText into new folder and added in scale and font size support. 2017-03-01 00:16:35 +00:00
Felipe Alfonso
c30a95cb01 Graphics Game Object base 2017-02-28 11:49:39 -03:00
Richard Davey
13810cb601 Re-enabled all Game Objects 2017-02-28 01:12:13 +00:00
Richard Davey
5e5a5ac776 Testing out new Bounds component and Class getter mods. 2017-02-27 09:49:04 +00:00
Richard Davey
1cddea424e Added and fixed-up the Container game object. 2017-02-24 02:59:44 +00:00
Felipe Alfonso
618e47c103 BitmapText work in progress 2017-02-23 15:18:01 -03:00
Richard Davey
1732419749 Blitter and Sprite game objects updated and added back in with new class system. 2017-02-23 03:54:54 +00:00
Richard Davey
63b2b55cf8 Brand new components and Class structure for Game Objects. Cleaner, leaner and more powerful than ever before. Whoop whoop! :) 2017-02-23 03:10:48 +00:00
photonstorm
6ee499132c Huge refactor to sort out the game loop flow. 2017-01-25 17:10:19 +00:00
photonstorm
6585297fbf Lots of Math component exports added.
Restructured Phaser export file, finally removing it out of the Boot folder.
Fixed several broken math functions.
2016-12-13 16:12:25 +00:00
Richard Davey
82d1ceeba4 Adding in WebGL Renderer. 2016-12-07 02:28:22 +00:00
photonstorm
34303f1df6 Added in the Update Manager, MainLoop and State Systems. 2016-11-29 15:25:14 +00:00