Commit graph

11 commits

Author SHA1 Message Date
Pavle Goloskokovic
ab9a9c951f bound onBlur and onFocus methods to corresponding game events 2017-11-21 18:06:18 +01:00
Pavle Goloskokovic
dd824c4a79 added onBlur and onFocus methods to BaseSoundManager 2017-11-21 18:04:54 +01:00
Pavle Goloskokovic
f00421f112 changed muteOnPause flag to be pauseOnBlur for BaseSoundManager 2017-11-21 18:02:24 +01:00
Pavle Goloskokovic
52cbffcf2e added detune field to BaseSoundManager 2017-11-16 17:21:49 +01:00
Pavle Goloskokovic
dd17f6083f moved sounds array declaration above other properties 2017-11-16 16:04:07 +01:00
Pavle Goloskokovic
716a1d4652 updated field descriptions for BaseSoundManager class 2017-11-16 15:23:35 +01:00
Pavle Goloskokovic
ca1b81ae12 added sounds array initialisation 2017-11-14 17:21:58 +01:00
Pavle Goloskokovic
d43eb0de50 added basic methods and properties to the BaseSoundManager class 2017-11-13 19:39:32 +01:00
Pavle Goloskokovic
0fe8757054 moved create method meant for instantiating global sound manager object form BaseSoundManager class to dedicated SoundManagerCreator class
moved setting local game reference from WebAudioSoundManager class to BaseSoundManager class constructor
fixed bug with audio context creation condition in WebAudioSoundManager class
2017-11-10 19:05:26 +01:00
Pavle Goloskokovic
0b348f83ec updated conditional logic for choosing correct sound manager and audio files implementation 2017-11-10 13:36:13 +01:00
Pavle Goloskokovic
24dfdb1e54 renamed SoundManager class to BaseSoundManager 2017-11-10 13:05:29 +01:00
Renamed from v3/src/sound/SoundManager.js (Browse further)