Commit graph

78 commits

Author SHA1 Message Date
photonstorm
e33455e34f 2.3.0 API Docs 2015-03-26 02:55:18 +00:00
photonstorm
bd62459a56 Readme release changes. 2015-03-26 02:10:57 +00:00
photonstorm
6c9f8a1979 Typo fixes and removed old phaser versions and replaced with cdn.js link. 2015-02-10 13:32:03 +00:00
Richard Davey
0953e927b4 Merge pull request #1559 from vulvulune/dev
Complete "tsdocs" tasks to download plugins + improve ts doc + grunt:jsdoc
2015-02-03 21:04:30 +00:00
photonstorm
ea4c9771a0 Updated docstrap-master toc.js to fix nav scrolling (thanks @abderrahmane-tj @vulvulune #1589) 2015-02-03 20:28:18 +00:00
vulvulune
7be4b8d7a9 Replace the grunt docs tasks with grunt-jsdoc
Replace builddoc and exportdocjson grunt tasks with grunt-jsdoc.
To avoid an error I added a fake comment to a @todo param in the p2.js
file.
2015-01-22 16:22:51 +01:00
vulvulune
df6b946ceb Add grunt task to generate d.ts with comments
Add "tsdocs" grunt task to generate d.ts files with comments.
2015-01-20 17:18:56 +01:00
photonstorm
48f590c180 Added tools links. 2015-01-10 00:30:13 +00:00
photonstorm
6e0f13112e Added screen shots. 2015-01-08 01:28:38 +00:00
photonstorm
3bc07d6e97 Fixed Input docs link. 2015-01-05 12:11:50 +00:00
Paul
47672bb54c Corrected link to the Emitter documentation
The link in the Game Object drop-down was refered to a non-exisnant type.
This also changes it from "Emitter" to "Particle Emiter" for clarity of
intent with Particles.
2014-12-08 17:10:26 -08:00
photonstorm
e7f3b9188e Preparing for Phaser 2.2.2 development. 2014-12-04 11:49:53 +00:00
photonstorm
e271c63ca6 Preparing for Phaser 2.2.1. 2014-12-03 13:41:48 +00:00
photonstorm
95ffa83e34 Phaser 2.2.0 Docs. 2014-12-03 10:39:20 +00:00
photonstorm
75238c2cce Template updates. 2014-12-03 03:19:25 +00:00
Paul
d99044a782 Documentation templates - edited resource entries
Added Game and Particle entries.
2014-11-30 04:03:34 -08:00
photonstorm
b3ccdf6914 Replaced screen shot. 2014-11-25 02:49:42 +00:00
photonstorm
04160c31b0 Moved docgen into the Resources folder. 2014-11-25 00:24:29 +00:00
photonstorm
2579a67d78 RequireJS Template fix. 2014-11-25 00:24:28 +00:00
photonstorm
12c2f83bfc Repackaging for 2.1.4 release. 2014-10-27 10:59:37 +00:00
photonstorm
18f6b320ab Preparing for Phaser v2.2.0 2014-10-23 13:52:39 +01:00
photonstorm
fbe68e330d Phaser 2.1.3 build. 2014-10-22 21:42:12 +01:00
photonstorm
bee0e73748 Preparing for 2.1.3 dev. 2014-10-09 16:32:31 +01:00
photonstorm
60acef2f97 If Game Objects change their frame, such as with an animated Sprite, and the change goes from a previously trimmed frame to a non-trimmed (full size) one, then the previous trim values were still left active, causing it to glitch (thanks stupot) 2014-09-11 20:56:01 +01:00
photonstorm
5b922be56e Version 2.1.1. of Phaser is an emergency point release. It addresses a potential race condition that could happen in States that tried to change state from the create method but had an empty preloader or pre-cached assets. 2014-09-11 10:38:40 +01:00
photonstorm
a1a0861070 readme update + screen shot 2014-09-11 10:38:38 +01:00
photonstorm
b801630d78 Preparing for 2.1.1 development. 2014-09-09 16:50:23 +01:00
photonstorm
b1b7414875 New mini responsive template. 2014-09-09 15:31:44 +01:00
photonstorm
80d1df4705 ScaleManager.setMinMax(minWidth, minHeight, maxWidth, maxHeight) is a handy function to allow you to set all the min/max dimensions in one call. 2014-09-01 03:07:17 +01:00
photonstorm
75d7fa1334 Updated Project Template to use new setResizeCallback method. 2014-09-01 02:52:45 +01:00
photonstorm
31f450dd42 Docs updates, preparing for Rope merge. 2014-08-28 01:59:10 +01:00
photonstorm
113b69a5d1 Preparing for 2.1 development work. 2014-07-18 13:09:21 +01:00
photonstorm
5bc482685b Renaming the release :) #1004 2014-07-14 12:08:46 +01:00
photonstorm
692ca928f0 Updated docs. 2014-06-29 21:19:37 +01:00
photonstorm
c0460ef3df Removed duplicate meta tags. 2014-06-05 02:33:29 +01:00
photonstorm
8b4113c245 Updated Asset Pack Format documentation. 2014-05-29 17:37:17 +01:00
photonstorm
5a42a41608 Updated the JSON format. 2014-05-29 17:25:20 +01:00
photonstorm
4004cc92e3 First working pass at the Asset Pack Loader update. 2014-05-29 15:57:47 +01:00
photonstorm
7de7785250 First draft of the Asset Pack JSON format. 2014-05-29 04:44:35 +01:00
photonstorm
f03445d9aa User guides for the Flash to Phaser JSFL script. 2014-05-28 02:27:25 +01:00
photonstorm
099b7c1fdc Version 1.0 of the Flash to Phaser JSFL Script. 2014-05-28 01:08:01 +01:00
photonstorm
86c228d380 Group.destroy now removes any set filters (thanks @Jmaharman fix #844) 2014-05-26 20:13:00 +01:00
photonstorm
06c69951c1 New Phaser Project Template specifically for requireJS in the resources/Project Templates folder (many thanks @ashatch) 2014-04-29 02:14:13 +01:00
photonstorm
937085afda Added Uint32Array polyfill for BitmapData manipulation, and optional dataview polyfill for IE9 P2 requirements in the resources folder. 2014-04-29 02:09:58 +01:00
photonstorm
45aa486e27 Found better way of specifying region. 2014-04-25 04:13:59 +01:00
photonstorm
7da28172e0 Tidied up the 2D logos and added one without glow effect. 2014-04-17 17:39:04 +01:00
photonstorm
7c9f079ce5 Group.setProperty will now check if the property exists before setting it, this applies to Group.setAll and anything else using setProperty internally. 2014-04-17 12:11:37 +01:00
photonstorm
8c434a83ab Fixed issue with Particles not being updated by the Emitter and rebuilt the dist files. 2014-04-10 04:19:43 +01:00
photonstorm
d8bc1256bc Moved the Tutorials into the Resources folder, just tidying-up a bit. 2014-04-01 21:22:11 +01:00
Georgios Kaleadis
9a7600d7a2 PhysicsEditor expoerter updated. Added fixtureKey field. Changed id from lime-json to phaser-json. This ID is used by PhysicEditor to select the appropriate exporter. You have to select Phaser Exporter from the Dropdown list again when you update the exporter. No other breaking changes. 2014-03-31 11:23:39 +03:00