Commit graph

40 commits

Author SHA1 Message Date
photonstorm
5e182d317b Fixed lots of examples and added the missing Line.js. 2014-01-31 14:12:20 +00:00
photonstorm
dbdb2a2026 Adjusted delta timer cap and fixed some typos and more examples. 2014-01-27 17:08:20 +00:00
photonstorm
31b68ac94f Removed all references to drag from the Examples and replaced with Friction. 2014-01-22 21:06:16 +00:00
photonstorm
32f5a2fa36 More examples updates. Fixed Starstruck tilemap code, removed un-needed ArcadePhysics methods and rebuilt the js files for testing. 2014-01-14 03:33:03 +00:00
photonstorm
5526a7322b Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces. 2014-01-02 23:28:22 +00:00
photonstorm
ce4cf531d4 Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source. 2013-12-30 16:54:00 +00:00
photonstorm
dd7ae12271 ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks. 2013-12-17 16:48:03 +00:00
photonstorm
7917eac255 Added Matching Pairs game and updated fixed to camera example. 2013-12-16 15:16:44 +00:00
photonstorm
74e0cfb13a Added Tutorial 2. 2013-12-07 02:05:07 +00:00
photonstorm
d9ffd6afd4 Final version of the Getting Started guide. 2013-11-29 18:28:55 +00:00
photonstorm
6ed6820429 Grid Gunner: Book demo game 2013-11-19 05:34:08 +00:00
photonstorm
42cd8bd812 Added Group.sort, can sort the Group based on any given numeric property (x, y, health), finally you can do depth-sorting :) 2013-11-07 04:31:37 +00:00
alvinsight
d0889fcc17 Tidied up the code base 2013-11-01 18:04:54 +00:00
photonstorm
160a321a36 Updated invaders demo. 2013-11-01 17:37:32 +00:00
photonstorm
685054eac5 Group.callAll now supports nested functions and a context, making it really powerful! 2013-11-01 17:29:57 +00:00
alvinsight
56c7f1f275 Invaders game improved 2013-11-01 17:02:06 +00:00
photonstorm
712858cf75 More work on the Invaders game. 2013-10-31 05:31:54 +00:00
photonstorm
ddf15979d0 Fixing up Invaders and Star Struck. Also removing lots of un-used css jsdoc themes. 2013-10-31 01:45:16 +00:00
photonstorm
24c809dd5f Final body / physics / bounds fixes. Also updated various examples, optimised Sprite core loop and enhanced the Invaders example. 2013-10-30 03:46:52 +00:00
Webeled
f63e8d7d06 Basic examples created 2013-10-25 18:00:25 +01:00
photonstorm
07724e5001 Revamping the examples area. 2013-10-22 03:58:20 +01:00
photonstorm
31018b9295 Star Struck game back and working again, plus finished the level design. 2013-10-16 03:37:15 +01:00
photonstorm
a97f271de7 Fixed Animation index 0 issue and hooked TilemapLayer to camera. 2013-10-16 02:09:12 +01:00
Webeled
969fa46484 Loads of new examples, some more bug fixes, all of them work beautifully 2013-10-14 19:32:07 +01:00
photonstorm
a7230aa769 Sprite.loadTexture added. 2013-10-10 09:03:38 +01:00
photonstorm
f10f9324ad Animation.killOnComplete added and fixed a few issues in the Tanks game. 2013-10-09 13:36:57 +01:00
photonstorm
29acf7fb4b Enemy tanks, now firing. 2013-10-09 07:11:36 +01:00
photonstorm
ca9321ef42 Updated physics body to use localTransform. Updated tanks demo. 2013-10-09 05:13:38 +01:00
photonstorm
83a00862be Lots of new examples and updates. 2013-10-09 04:31:08 +01:00
photonstorm
fa692653e3 Final commit before rebuilding the Tilemap system. 2013-10-08 10:52:15 +01:00
Webeled
1a522ea786 Removed the self-executing functions 2013-10-07 21:32:34 +01:00
Webeled
77b553ac2a Test 2013-10-07 20:56:44 +01:00
Richard Davey
0a98bb67d8 jsdoc blocks added to every file and tidied up. 2013-10-01 15:05:30 +01:00
Richard Davey
891369b197 Preparing for 1.0.6 release, but moving physics changes to dev. 2013-09-24 15:28:29 +01:00
Richard Davey
bc02a1a05e Fixing collision issues 2013-09-23 01:06:09 +01:00
Richard Davey
a415e779d1 Final 1.0.5 release. 2013-09-20 13:55:33 +01:00
Richard Davey
3c5ea01e09 1.0.3 release - fixed Text and Bitmap Fonts, Animation documentation and more examples 2013-09-17 16:50:47 +01:00
Richard Davey
e3869ff3ac * Fixed a bug in the AnimationManager where useNumericIndex was always set to true
* Added in lots of Particle examples
* Added in the start of a Breakout game
* Added in the start of a Platformer game
2013-09-16 01:52:15 +01:00
Richard Davey
8c9a7c8bc7 Adding more examples in. 2013-09-15 20:45:00 +01:00
Richard Davey
f069107e55 1.0.1 release - fixes issues in tile map collision, additional Animation stop checks and updated package license. 2013-09-15 03:58:38 +01:00