photonstorm
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5e182d317b
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Fixed lots of examples and added the missing Line.js.
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2014-01-31 14:12:20 +00:00 |
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photonstorm
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dbdb2a2026
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Adjusted delta timer cap and fixed some typos and more examples.
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2014-01-27 17:08:20 +00:00 |
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photonstorm
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31b68ac94f
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Removed all references to drag from the Examples and replaced with Friction.
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2014-01-22 21:06:16 +00:00 |
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photonstorm
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32f5a2fa36
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More examples updates. Fixed Starstruck tilemap code, removed un-needed ArcadePhysics methods and rebuilt the js files for testing.
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2014-01-14 03:33:03 +00:00 |
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photonstorm
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5526a7322b
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Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces.
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2014-01-02 23:28:22 +00:00 |
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photonstorm
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ce4cf531d4
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Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
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2013-12-30 16:54:00 +00:00 |
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photonstorm
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dd7ae12271
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ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.
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2013-12-17 16:48:03 +00:00 |
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photonstorm
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7917eac255
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Added Matching Pairs game and updated fixed to camera example.
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2013-12-16 15:16:44 +00:00 |
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photonstorm
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74e0cfb13a
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Added Tutorial 2.
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2013-12-07 02:05:07 +00:00 |
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photonstorm
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d9ffd6afd4
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Final version of the Getting Started guide.
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2013-11-29 18:28:55 +00:00 |
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photonstorm
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6ed6820429
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Grid Gunner: Book demo game
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2013-11-19 05:34:08 +00:00 |
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photonstorm
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42cd8bd812
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Added Group.sort, can sort the Group based on any given numeric property (x, y, health), finally you can do depth-sorting :)
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2013-11-07 04:31:37 +00:00 |
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alvinsight
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d0889fcc17
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Tidied up the code base
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2013-11-01 18:04:54 +00:00 |
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photonstorm
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160a321a36
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Updated invaders demo.
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2013-11-01 17:37:32 +00:00 |
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photonstorm
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685054eac5
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Group.callAll now supports nested functions and a context, making it really powerful!
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2013-11-01 17:29:57 +00:00 |
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alvinsight
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56c7f1f275
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Invaders game improved
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2013-11-01 17:02:06 +00:00 |
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photonstorm
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712858cf75
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More work on the Invaders game.
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2013-10-31 05:31:54 +00:00 |
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photonstorm
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ddf15979d0
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Fixing up Invaders and Star Struck. Also removing lots of un-used css jsdoc themes.
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2013-10-31 01:45:16 +00:00 |
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photonstorm
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24c809dd5f
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Final body / physics / bounds fixes. Also updated various examples, optimised Sprite core loop and enhanced the Invaders example.
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2013-10-30 03:46:52 +00:00 |
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Webeled
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f63e8d7d06
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Basic examples created
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2013-10-25 18:00:25 +01:00 |
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photonstorm
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07724e5001
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Revamping the examples area.
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2013-10-22 03:58:20 +01:00 |
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photonstorm
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31018b9295
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Star Struck game back and working again, plus finished the level design.
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2013-10-16 03:37:15 +01:00 |
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photonstorm
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a97f271de7
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Fixed Animation index 0 issue and hooked TilemapLayer to camera.
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2013-10-16 02:09:12 +01:00 |
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Webeled
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969fa46484
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Loads of new examples, some more bug fixes, all of them work beautifully
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2013-10-14 19:32:07 +01:00 |
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photonstorm
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a7230aa769
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Sprite.loadTexture added.
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2013-10-10 09:03:38 +01:00 |
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photonstorm
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f10f9324ad
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Animation.killOnComplete added and fixed a few issues in the Tanks game.
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2013-10-09 13:36:57 +01:00 |
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photonstorm
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29acf7fb4b
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Enemy tanks, now firing.
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2013-10-09 07:11:36 +01:00 |
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photonstorm
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ca9321ef42
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Updated physics body to use localTransform. Updated tanks demo.
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2013-10-09 05:13:38 +01:00 |
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photonstorm
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83a00862be
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Lots of new examples and updates.
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2013-10-09 04:31:08 +01:00 |
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photonstorm
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fa692653e3
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Final commit before rebuilding the Tilemap system.
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2013-10-08 10:52:15 +01:00 |
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Webeled
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1a522ea786
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Removed the self-executing functions
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2013-10-07 21:32:34 +01:00 |
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Webeled
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77b553ac2a
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Test
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2013-10-07 20:56:44 +01:00 |
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Richard Davey
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0a98bb67d8
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jsdoc blocks added to every file and tidied up.
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2013-10-01 15:05:30 +01:00 |
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Richard Davey
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891369b197
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Preparing for 1.0.6 release, but moving physics changes to dev.
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2013-09-24 15:28:29 +01:00 |
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Richard Davey
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bc02a1a05e
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Fixing collision issues
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2013-09-23 01:06:09 +01:00 |
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Richard Davey
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a415e779d1
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Final 1.0.5 release.
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2013-09-20 13:55:33 +01:00 |
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Richard Davey
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3c5ea01e09
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1.0.3 release - fixed Text and Bitmap Fonts, Animation documentation and more examples
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2013-09-17 16:50:47 +01:00 |
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Richard Davey
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e3869ff3ac
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* Fixed a bug in the AnimationManager where useNumericIndex was always set to true
* Added in lots of Particle examples
* Added in the start of a Breakout game
* Added in the start of a Platformer game
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2013-09-16 01:52:15 +01:00 |
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Richard Davey
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8c9a7c8bc7
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Adding more examples in.
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2013-09-15 20:45:00 +01:00 |
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Richard Davey
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f069107e55
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1.0.1 release - fixes issues in tile map collision, additional Animation stop checks and updated package license.
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2013-09-15 03:58:38 +01:00 |
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