Richard Davey
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0a166f944f
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Game Objects no longer listen to Scene shutdown . Fix #4028
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2018-09-13 09:28:33 +01:00 |
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Richard Davey
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429427c876
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Merge pull request #4030 from Mattykins/master
Changed setFloatXv methods to accept a Float32Array rather than insta…
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2018-09-13 08:42:41 +01:00 |
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Richard Davey
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5fe6dbbe0c
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Added more jsdocs
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2018-09-13 08:09:44 +01:00 |
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Matthew Roelle
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700509275d
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Changed setFloatXv methods to accept a Float32Array rather than instantiate its own
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2018-09-12 20:25:15 -07:00 |
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Richard Davey
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1ac48afd5f
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Added Grid Shape type with WebGL renderer
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2018-09-13 01:02:59 +01:00 |
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Richard Davey
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00518eca39
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Fixed geom references
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2018-09-12 16:58:32 +01:00 |
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Richard Davey
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1aa7287062
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eslint fix
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2018-09-12 16:32:50 +01:00 |
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Richard Davey
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37d5de50cc
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Updated log
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2018-09-12 16:30:07 +01:00 |
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Richard Davey
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0a152949cb
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Added setLineSpacing method and docs.
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2018-09-12 16:29:38 +01:00 |
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Richard Davey
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a418995c15
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Fixed jsdoc versions and updated them for #4019
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2018-09-12 15:34:48 +01:00 |
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Richard Davey
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aa4c1ce51d
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Merge pull request #4019 from Mattykins/master
Add support for setting float array uniforms in the WebGLPipeline / WebGLRenderer
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2018-09-12 15:16:26 +01:00 |
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Richard Davey
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6d7ca32e6d
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Game Objects would not remove themselves from the Scene's shutdown event handler when destroyed, leading to a build-up over time
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2018-09-12 15:06:13 +01:00 |
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Richard Davey
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0436f1ff6d
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If you flagged a Tween as paused in its config, never started it, and then called Tween.stop it wouldn't ever be removed from the _pending array. It's now moved to the Tween Manager's destroy list, ready for removal on the next frame. Fix #4023
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2018-09-12 14:54:08 +01:00 |
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Richard Davey
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b1771a17dd
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Updated InputPlugin event specificity flow and added stopPropagation support
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2018-09-12 12:38:08 +01:00 |
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Richard Davey
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14881bbe24
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Renamed data to geom to avoid DataManager clash. Added preDestroy .
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2018-09-12 12:37:18 +01:00 |
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Richard Davey
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4ba3b37608
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Added Pointer.getDistance method
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2018-09-12 01:03:56 +01:00 |
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Richard Davey
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e01013d418
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Formatting
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2018-09-12 01:03:41 +01:00 |
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Richard Davey
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490ca9c4b6
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Added setSize method
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2018-09-12 01:03:36 +01:00 |
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Richard Davey
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640d90cb09
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Added jsdocs
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2018-09-11 15:34:03 +01:00 |
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Richard Davey
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a68469dc5b
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Added jsdocs
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2018-09-11 15:21:22 +01:00 |
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Richard Davey
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252ebe74fb
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TS defs error
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2018-09-11 13:51:09 +01:00 |
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Richard Davey
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2c4b38a794
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Missing path join
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2018-09-11 13:51:03 +01:00 |
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Richard Davey
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41d09fe646
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Typo
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2018-09-11 13:50:55 +01:00 |
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Richard Davey
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855e6babeb
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Lines use strokeColor only
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2018-09-11 13:50:43 +01:00 |
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Richard Davey
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2816f29bd1
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Fixed pathData
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2018-09-11 13:50:18 +01:00 |
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Richard Davey
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83fa5261e6
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Added missing Shape canvas render functions
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2018-09-11 13:50:01 +01:00 |
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Richard Davey
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9aeba9e73e
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Fixed jsdoc
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2018-09-10 23:30:42 +01:00 |
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Richard Davey
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30d51e5179
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Moved closePath to Shape
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2018-09-10 23:30:36 +01:00 |
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Richard Davey
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4b1c0eb697
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Added Canvas rendering functions
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2018-09-10 23:30:19 +01:00 |
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Richard Davey
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dfa40b866f
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Moved the common fill and stroke functions out
Also started finishing jsdocs
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2018-09-10 22:47:39 +01:00 |
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Richard Davey
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4d05e5ce7d
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Updated change log
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2018-09-10 20:44:28 +01:00 |
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Richard Davey
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8ab3240656
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Added jsdocs
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2018-09-10 20:44:19 +01:00 |
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Richard Davey
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0350e0d078
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Updated change log
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2018-09-10 11:29:35 +01:00 |
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Richard Davey
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c873679d97
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Added hsv values, setFromHSV, udpateHSV, darken, lighten, brighten, saturate and desature methods.
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2018-09-10 11:29:28 +01:00 |
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Richard Davey
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fccd58b097
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The HSVToRGB function can now take an optional out argument, which is either a HSVColorObject or a Color object, and the results will be set into that object instead of creating a new one.
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2018-09-10 11:22:04 +01:00 |
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Richard Davey
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664d5efc7b
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The RGBToHSV function can now take an optional out argument, which is either a HSVColorObject or a Color object, and the results will be set into that object instead of creating a new one.
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2018-09-10 11:21:36 +01:00 |
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Matthew Roelle
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7465717d92
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Fixed doccomment for float array uniforms
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2018-09-09 18:19:09 -07:00 |
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Matthew Roelle
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aeeefb3cf6
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Added support for setting float array uniforms in the WebGLRenderer and WebGLPipeline
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2018-09-09 18:05:29 -07:00 |
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Richard Davey
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4ac490eac8
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Added draw method
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2018-09-08 01:19:25 +01:00 |
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Richard Davey
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9ec4b3433f
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Updated CanvasTexture class
Fixed jsdoc names.
Added getPixels, imageData, array buffer and other pixel reading properties.
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2018-09-07 19:29:58 +01:00 |
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Richard Davey
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ecbee17c53
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Fixed property name
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2018-09-07 17:19:40 +01:00 |
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Richard Davey
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1f4c0b5809
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Added Curve Shape object
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2018-09-07 17:19:33 +01:00 |
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Richard Davey
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ef558fea3c
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Type definition fixes
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2018-09-07 17:19:19 +01:00 |
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Richard Davey
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8bc4d06831
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Added IsoTriangle and project setting
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2018-09-07 14:23:25 +01:00 |
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Richard Davey
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266f993f62
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Added Line Shape
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2018-09-07 12:43:49 +01:00 |
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Richard Davey
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c5fa4efa57
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Added face toggle support
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2018-09-07 12:10:19 +01:00 |
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Richard Davey
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0d183143a7
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Removed tint component
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2018-09-07 12:10:08 +01:00 |
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Richard Davey
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b04d82d17f
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Added getters and setters for properties
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2018-09-07 12:09:57 +01:00 |
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Richard Davey
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687ec04802
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Added Star shape
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2018-09-06 22:40:56 +01:00 |
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Richard Davey
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04b5e917e0
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Bail if not filled
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2018-09-06 17:18:05 +01:00 |
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