Commit graph

12 commits

Author SHA1 Message Date
orblazer
5a518f2e5f Fix "object" types on Camera and GameObjecs 2018-03-20 23:28:26 +01:00
orblazer
87633fdfad Fix multiple types on GameObjects 2018-03-20 15:56:31 +01:00
orblazer
bf630f7d57 Fix types in JSDocs 2018-03-19 19:49:14 +01:00
Richard Davey
935a89342d Calling setText on a BitmapText object will now recalculate its display origin values. Fix #3350 2018-03-09 17:08:12 +00:00
Richard Davey
8ae3493296 setText updates
BitmapText.setText will check if the value given is falsey but not a zero and set to an empty string if so.
BitmapText.setText will now cast the given value to a string before setting.
BitmapText.setText will not change the text via `setText` unless the new text is different to the old one.
2018-02-27 15:14:03 +00:00
Richard Davey
d1f5f8a82b Added jsdocs 2018-02-12 16:01:21 +00:00
Richard Davey
40689d1e35 Updated jsdocs. 2018-02-07 15:27:21 +00:00
Richard Davey
a8eae2bab7 Added jsdocs 2018-02-05 23:59:51 +00:00
Richard Davey
d457373287 Added Depth component and tidied up redundant parts of Transform 2018-02-01 00:50:15 +00:00
Felipe Alfonso
71a6360a7b Pipeline components added 2018-01-29 18:46:48 -03:00
Felipe Alfonso
2b043fff65 Removed RenderTarget and Shader from components 2018-01-22 18:53:15 -03:00
Richard Davey
d8f1ba03e9 Moved repository location 2018-01-09 21:43:56 +00:00
Renamed from v3/src/gameobjects/bitmaptext/static/BitmapText.js (Browse further)