Commit graph

13 commits

Author SHA1 Message Date
photonstorm
223a40c3dd README update. 2017-04-10 14:49:07 +01:00
Richard Davey
ce3bb7d1fa Implemented RTree spatial sort for the display list handling. Canvas Renderer updated to take advantage of it. Camera updated to extend BaseTransform + add extra properties. Array QuickSelect function added. Frame radius calculation added. 2017-01-26 04:06:10 +00:00
photonstorm
0d9e25c9ff Updating tree. 2017-01-25 17:23:55 +00:00
photonstorm
6ee499132c Huge refactor to sort out the game loop flow. 2017-01-25 17:10:19 +00:00
photonstorm
5c495bbdf8 RAF now calls StateManager.step directly.
Game no longer has RNG property.
2017-01-25 12:02:18 +00:00
photonstorm
339ea0b248 Add url 2017-01-20 18:51:24 +00:00
Richard Davey
65c1e062ea Jotted down some thoughts. 2017-01-19 10:51:38 +00:00
photonstorm
36825cd487 Added new Dynamic FX Generator.
Added AudioContext polyfill.
Added start of ROADMAP.
2017-01-11 04:38:15 +00:00
Richard Davey
9446af0895 Added down some ideas into a repo doc. 2017-01-10 00:54:04 +00:00
photonstorm
7338e5448a More tweaks. 2017-01-05 14:36:49 +00:00
photonstorm
b9e2045672 Typo fixes. 2017-01-05 14:15:35 +00:00
photonstorm
c98b576f83 Lots of updates :) 2017-01-05 14:07:44 +00:00
photonstorm
9bc9dfaf72 New guide on working with Phaser 3. 2017-01-05 12:57:07 +00:00