Richard Davey
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69dbe38c9f
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Scene.Systems keeps track of it's booted, so plugins know how to respond to the boot event (or not). You can now also load a plugin into a Scene at runtime.
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2018-01-18 13:59:37 +00:00 |
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Pavle Goloskokovic
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8968044d8f
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Removed ready event
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2018-01-18 14:15:15 +01:00 |
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Pavle Goloskokovic
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ca614166b1
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Using playCatchPromise for delayed sound playback
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2018-01-18 14:14:14 +01:00 |
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Pavle Goloskokovic
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3a7d06b48a
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Using playCatchPromise when starting sound playback
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2018-01-18 14:13:57 +01:00 |
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Pavle Goloskokovic
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ef98de7258
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Added playCatchPromise method to handle possible exceptions thrown form audio tag play method
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2018-01-18 14:13:29 +01:00 |
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Pavle Goloskokovic
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c1cb3c3ab2
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Removing touchmove event listener on successful unlock
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2018-01-18 14:12:32 +01:00 |
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Pavle Goloskokovic
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336f5b9028
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Skipping unlocking if touchmove event occurred before touchend event
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2018-01-18 14:11:49 +01:00 |
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Pavle Goloskokovic
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b036eecd9f
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Added detectMove method as touchmove event listener
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2018-01-18 14:10:51 +01:00 |
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Pavle Goloskokovic
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01c246ac0b
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Added variable and method for keeping track of touch move events
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2018-01-18 14:10:03 +01:00 |
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Pavle Goloskokovic
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718dce88b8
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Setting correct totalDuration property value for all sounds when audio gets unlocked
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2018-01-18 14:08:49 +01:00 |
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Pavle Goloskokovic
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9400c7ea93
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Setting correct duration property value for all sounds when audio gets unlocked
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2018-01-18 14:08:33 +01:00 |
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Pavle Goloskokovic
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c296ef2eb3
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Emitting ready event when sound manager gets unlocked
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2018-01-18 14:07:35 +01:00 |
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Pavle Goloskokovic
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58d6ab9a56
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Emitting ready event if sound manager is not locked
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2018-01-18 14:06:29 +01:00 |
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Pavle Goloskokovic
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345f112ff8
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Renamed touchLocked to locked
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2018-01-18 14:05:20 +01:00 |
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Pavle Goloskokovic
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b61a4dec66
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Passing sound manager locked property value instead of touchLocked to HTML5AudioFile constructor
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2018-01-18 14:04:41 +01:00 |
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Richard Davey
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3bb6099c6d
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Fixed key issue
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2018-01-18 05:33:54 +00:00 |
|
Richard Davey
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5461471bf3
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Added ucfirst equivalent
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2018-01-18 05:33:42 +00:00 |
|
Richard Davey
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92e62b9368
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Updated PluginManager to support installation and injection of global and local plugins
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2018-01-18 05:21:14 +00:00 |
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Richard Davey
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c8d859c6a4
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Systems now does everything based on events and config files, no more creation of its own plugins
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2018-01-18 05:20:57 +00:00 |
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Richard Davey
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43d7e0fa0e
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Exposed the global and core plugins and updated the injection map
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2018-01-18 05:20:33 +00:00 |
|
Richard Davey
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53ec770696
|
Renamed to the correct class name: ScenePlugin
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2018-01-18 05:20:00 +00:00 |
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Richard Davey
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0a523062f5
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Exposed the Scene files via their own export
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2018-01-18 05:19:42 +00:00 |
|
Richard Davey
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dc3093ef56
|
Removed trailing slash
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2018-01-18 05:19:17 +00:00 |
|
Richard Davey
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abdbe2d1ee
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EE registered as a plugin
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2018-01-18 05:19:00 +00:00 |
|
Richard Davey
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776d178b38
|
Scene settings now checks for a plugins array
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2018-01-18 05:18:45 +00:00 |
|
Richard Davey
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5a333bc2fd
|
Updated to new Plugin format, removed injection and mapping
|
2018-01-18 05:18:09 +00:00 |
|
Richard Davey
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e017a71f32
|
Game emits a boot event, which its managers listen for
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2018-01-18 05:16:52 +00:00 |
|
Richard Davey
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3ba774997d
|
Config now gets the DefaultScenePlugins
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2018-01-18 05:16:02 +00:00 |
|
Richard Davey
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31882e5b48
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Method returns array of objects instead of array of arrays
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2018-01-18 01:03:15 +00:00 |
|
Richard Davey
|
9cdd359327
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Constructors no longer call setTo and getPointAB return object properties updated to x/y
|
2018-01-18 01:02:51 +00:00 |
|
Richard Davey
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7458574d35
|
Merge branch 'master' of https://github.com/photonstorm/phaser
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2018-01-18 00:59:41 +00:00 |
|
Richard Davey
|
dbfd73dea1
|
Pointer.reset no longer resets the isDown state or buttons
|
2018-01-18 00:59:38 +00:00 |
|
Michael Hadley
|
fd8cad1fb6
|
Add Impact method for loading collision map from Weltmeister file
|
2018-01-17 18:50:00 -06:00 |
|
Michael Hadley
|
821eae6eee
|
Bug fix: weltmeister parser
|
2018-01-17 18:38:55 -06:00 |
|
Michael Hadley
|
2e68f2507d
|
Added Weltmeister support to Loader & Tilemap API
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2018-01-17 18:34:00 -06:00 |
|
Michael Hadley
|
72a14df466
|
Shortened Tilemap format names
|
2018-01-17 18:34:00 -06:00 |
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Richard Davey
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80fd5d9845
|
Moved camera controls to their own namespace
|
2018-01-18 00:08:38 +00:00 |
|
Felipe Alfonso
|
4983b393e3
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Merge with master
|
2018-01-17 18:30:39 -03:00 |
|
Felipe Alfonso
|
cfe07706e6
|
Cleaning up WebGLRenderer
|
2018-01-17 18:25:43 -03:00 |
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Pavle Goloskokovic
|
6be1406b8b
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Renamed locked action name property to prop
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2018-01-17 19:16:21 +01:00 |
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Pavle Goloskokovic
|
252b577ab4
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Using manager.isLocked instead of removed checkTouchLocked method for loop property
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2018-01-17 19:15:09 +01:00 |
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Pavle Goloskokovic
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25f22533fd
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Using manager.isLocked instead of removed checkTouchLocked method for seek property
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2018-01-17 19:14:55 +01:00 |
|
Pavle Goloskokovic
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216bde9577
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Using manager.isLocked instead of removed checkTouchLocked method for detune property
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2018-01-17 19:14:43 +01:00 |
|
Pavle Goloskokovic
|
99c9b786c8
|
Using manager.isLocked instead of removed checkTouchLocked method for rate property
|
2018-01-17 19:14:33 +01:00 |
|
Pavle Goloskokovic
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94d7fb7d4f
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Using manager.isLocked instead of removed checkTouchLocked method for volume property
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2018-01-17 19:14:18 +01:00 |
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Pavle Goloskokovic
|
941b4f5ac8
|
Using manager.isLocked instead of removed checkTouchLocked method for mute property
|
2018-01-17 19:14:06 +01:00 |
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Pavle Goloskokovic
|
4b6287c4cd
|
Using manager.isLocked instead of removed checkTouchLocked method for stop method
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2018-01-17 19:13:47 +01:00 |
|
Pavle Goloskokovic
|
5c0c89022e
|
Using manager.isLocked instead of removed checkTouchLocked method for resume method
|
2018-01-17 19:13:36 +01:00 |
|
Pavle Goloskokovic
|
fb775d4063
|
Using manager.isLocked instead of removed checkTouchLocked method for pause method
|
2018-01-17 19:13:21 +01:00 |
|
Pavle Goloskokovic
|
ce6f3400e2
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Using manager.isLocked instead of removed checkTouchLocked method for play method
|
2018-01-17 19:13:09 +01:00 |
|